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Posted by Terx2
 - Nov 15, 2012, 06:54:15 AM
Good interview. It's amazing seeing all the art behind this film. Hope Ridley consideres him for when Paradise (If that is its final title) begins production.
Posted by Xenomorphine
 - Nov 14, 2012, 09:50:51 AM
Dislike those lanky legs of the 'Bishop' (wonder if that was an in-joke reference), but the head is a lot better than what we got.

Amusing to read how, in a weird way, Skeletor and chipmunks united to result in emulations of the work of Giger. Heh... :)
Posted by wmmvrrvrrmm
 - Nov 12, 2012, 12:56:55 PM
thanks for the interview Jaime, it's a good one to read
Posted by whiterabbit
 - Nov 12, 2012, 03:15:26 AM
So the creatures really got butchered...  :'(
Posted by ChrisPachi
 - Nov 11, 2012, 10:38:50 PM
Brilliant interview ThisBethesdaSea, really enlightening - Cheers.
Posted by T Dog
 - Nov 11, 2012, 08:56:45 PM
Quote from: ikarop on Nov 11, 2012, 08:47:47 PM
Quote from: tmjhur on Nov 11, 2012, 08:29:37 PM
Quote from: LarsVader on Nov 11, 2012, 06:31:38 PM
Quote from: tmjhur on Nov 11, 2012, 06:09:29 PM
Basically the studio started freaking out for no reason in particular other than Huantes hadn't designed for films before and strongly suggested/insisted that the safer more boring artist and writer be hired just because they have been hired in the past and associated with profitable work.
Huante has designed for many films before!

On IMDB it just seemed like cartoons.

Anyway, he doesn't have the profitable track record of Page. That was my real point. Just suits thinking that this guy will make more money ultimately because he worked on Star Trek.

http://www.imdb.es/name/nm0399082/

He has designed for a lot of animated series but also plenty of films. Including Men in Black 1 & 2,Van Helsing, War of the Worlds, Hellraiser 4, Blade Trinity, X-men, Hellboy and even AvP. All very profitable franchises.

I think Page and Huante have a very different approach to creature design. Page's work doesn't seem as obscure as Huante's. Huante's work seems closer to Giger's style IMO.

Ok fair enough. I'm going to stand by my behind the scenes meddling suits conspiracy theory though. ;)
Posted by ikarop
 - Nov 11, 2012, 08:47:47 PM
Quote from: tmjhur on Nov 11, 2012, 08:29:37 PM
Quote from: LarsVader on Nov 11, 2012, 06:31:38 PM
Quote from: tmjhur on Nov 11, 2012, 06:09:29 PM
Basically the studio started freaking out for no reason in particular other than Huantes hadn't designed for films before and strongly suggested/insisted that the safer more boring artist and writer be hired just because they have been hired in the past and associated with profitable work.
Huante has designed for many films before!

On IMDB it just seemed like cartoons.

Anyway, he doesn't have the profitable track record of Page. That was my real point. Just suits thinking that this guy will make more money ultimately because he worked on Star Trek.

http://www.imdb.es/name/nm0399082/

He has designed for a lot of animated series but also plenty of films. Including Men in Black 1 & 2,Van Helsing, War of the Worlds, Hellraiser 4, Blade Trinity, X-men, Hellboy and even AvP. All very profitable franchises.

I think Page and Huante have a very different approach to creature design. Page's work doesn't seem as obscure as Huante's. Huante's work seems closer to Giger's style IMO.
Posted by T Dog
 - Nov 11, 2012, 08:29:37 PM
Quote from: LarsVader on Nov 11, 2012, 06:31:38 PM
Quote from: tmjhur on Nov 11, 2012, 06:09:29 PM
Basically the studio started freaking out for no reason in particular other than Huantes hadn't designed for films before and strongly suggested/insisted that the safer more boring artist and writer be hired just because they have been hired in the past and associated with profitable work.
Huante has designed for many films before!

On IMDB it just seemed like cartoons.

Anyway, he doesn't have the profitable track record of Page. That was my real point. Just suits thinking that this guy will make more money ultimately because he worked on Star Trek.
Posted by Blacklabel
 - Nov 11, 2012, 08:28:25 PM
Great interview :)
I love everything that he came up with for the movie. He didnt half ass it. he put body and soul into it.

But... i also like the stuff in the movie.

I hope Ridley brings him back for Prometheus 2. Dude has tons of talent.
Posted by ikarop
 - Nov 11, 2012, 08:18:40 PM
I love his responses, Carlos always gives the most honest answers. You don't see that often in the film industry!
Posted by OmegaZilla
 - Nov 11, 2012, 08:09:34 PM
GREAT interview. Thank you Bethesda and Ikarop!
Posted by ThisBethesdaSea
 - Nov 11, 2012, 08:00:11 PM
Thank YOU AvPGalaxy for hosting, many any  apologies for the mishap. The last thing i want to do is to piss off the good people who run this site. This is by and large the best Alienverse site around.

J M Prater
Posted by Sexy Poot
 - Nov 11, 2012, 07:22:28 PM
Reading this is like reading everything else thats been said that could of been.

It pisses me the frig off.
Posted by zuzuki
 - Nov 11, 2012, 07:08:53 PM
QuoteI predicted that the Engineers could end up looking fat or thick with bellies if they added too much rubber build up for the suit. Then the costume over all that rubber I thought they're going to look fat for sure, which they did. So...There's that.

Hell no, they were perfect. They were muscular at the beginning at the movie and they looked buffed up even with bio mech features. And they had to make the chest part with ribs bulge a little cause the original jockey design had a bulging chest too. And ffs, a xeno with less biomech features and more human traits...hell no
Posted by LarsVader
 - Nov 11, 2012, 06:31:38 PM
Quote from: tmjhur on Nov 11, 2012, 06:09:29 PM
Basically the studio started freaking out for no reason in particular other than Huantes hadn't designed for films before and strongly suggested/insisted that the safer more boring artist and writer be hired just because they have been hired in the past and associated with profitable work.
Huante has designed for many films before!
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