Latest News

NECA Officially Reveals Predator: Badlands Ultimate Dek Figure

After a previous sneak-peek of the figure at SDCC earlier in the year, NECA have officially revealed their first figure from Predator: Badlands – Ultimate Dek (Training Armor) action figure. The figure comes with a mask, interchangeable faces and hands. In terms of weaponry, the figure comes with an extended combistick, gauntlet blades, collapsed and extended Yautja swords, and an extended Yautja compound bow.

From the 2025 film Predator: Badlands by director Dan Trachtenberg! Set in the future on a remote planet called Genna, the “death planet,” a young Predator, Dek, outcast from his clan, finds an unlikely ally and embarks on a treacherous journey in search of the ultimate adversary. NECA presents Dek in his training armor in 7-inch scale Ultimate action figure form. This fully articulated figure includes interchangeable faceplates and hands, extended combistick, gauntlet blades, collapsed and extended Yautja swords, and extended Yautja compound bow. Comes in collector-friendly window box packaging with opening front flap.

 NECA Officially Reveals Predator: Badlands Ultimate Dek Figure

Ultimate Dek has a retail price of $39.99 and will be released in Q2 2026. Dek won’t be the only figure that NECA will be releasing from Predator: Badlands. At SDCC, they also revealed Thia and Bud figures.

Keep your browsers locked on Alien vs. Predator Galaxy for the latest Predator: Badlands news! You can follow us on Facebook, X, Instagram and YouTube to get the latest on your social media walls. You can also join in with fellow Alien and Predator fans on our forums. Want to support what we do here at AvP Galaxy and get exclusive perks while doing so? Check out our Patreon!



Post Comment

Comments: 33
  1. Xenomrph
    I get "why" it happened (bad engineering), but that's something entirely within NECA's control, and letting it slide just incentivizes them to not change or improve because they know people will just buy it anyway.

    We as fans and collectors deserve better, and I am extremely confident NECA can do better. I'm voting with my wallet.
  2. Mike’s Monsters
    Quote from: THEXEN0PLAYS on Dec 06, 2025, 06:14:07 PMBut I recently learned my lesson while making the review for the Samurai Predator from Hunting Grounds. The initial figure is slightly different from the game model because early concept art by Ivan Dedov, was given to Neca years prior. Blane from Neca even explained

    "So we actually had this in development before the game came out, and had limited references to go on since it was so early.
    This one was actually sculpted by hand before turnarounds ever even existed!"

    So all to say. Many variables of licensing and concepting can change and affect how we receive these products.

    Perfect example and exactly what I've been trying to lay out here. Then we find out they had a finished design sitting around waiting to come out, like Samurai, only to learn the figure isn't fully accurate because of what we found out here from Blaine. This is how it goes for most big IPs, except maybe Star Wars. Even then, the figures aren't always based on the accurate designs.

    Quote from: THEXEN0PLAYS on Dec 06, 2025, 06:14:07 PMBut I am not going to sugar coat it entirely, I really dislike elements of the badlands figure. Especially the knee joints and inner eye sockets.

    Right there with you on that. I'm not totally happy with what I'm seeing in the legs or the face, though I get why it looks that way. But that doesn't mean I like it. I can understand the reasoning behind it and still not be into it. Both can be true.
  3. THEXEN0PLAYS
    Quote from: Mike's Monsters on Nov 12, 2025, 07:01:40 PMA lot of the time it's the license holder that plans out the release dates for companies. It could very likely be that 20th Century Studios wanted Badlands stuff to be spread out over time to keep the IP relevant months/years after the release. Toho does it with Godzilla stuff all the time. Minus One didn't have some of the most sought out figures like the S.H.MonsterArts or Super7 Ultimates! Until half a year or a year after release. Which keeps the hype for Minus One going, and in in doing so, has the hype for the newly announced sequel already ramping up.

    While it may make sense on paper to release a figure based on a film immediately at release, there's usually other reasons why they don't just pump stuff out for that window of time. It's not just a NECA thing, it's an entire industry thing.

    I think people like to pick on NECA because they are more popular, but like Xenomrph said, they're also a small company, much smaller than McFarlane (who is also a very small company, which I don't think people realize either). But truly, this is an industry standard on how releases are planned out and timed.

    And often studios don't share all the concept art or design information/data on characters right away. Another example is that SHMonsterArts goes off of early concept art to make sure some of the figures have a closer to movie release window, but those figures are often called out for being inaccurate. Then the sculptor comes out after release, likely someone who lives in Japan or China (NECA sculpts in US most of the time, but not all the time) and says they were not able to see final assets until the film came out because some stuff is changing all the way to the last minute. Dek's design slightly changed between the first teaser and final release, you can see it in the roaring shot. There's a big chance they didn't have access to final assets until recently, which is why the Dek prototype looked so bad at SDCC, to then now look miles better in the new promo shot and display we recently saw at SDCC. There's a lot of assumptions on how toys are made, and a lot are just that, assumptions. You'd think they'd have access to everything, but most of the time if they do, it's way late in the movie's production. Which than also puts the release of the figure further out on the calendar.

    These are just a few examples of the many reasons why we don't have Dek right now. Same with Romulus and Scorched. I actually had visited Legacy Effects the same day NECA had come in to digitally scan Scorched (see, they didn't get sent any digital assets), and that was way closer to the film's release than many would expect.  It was less than a year from the movies release date. Things happen on very different timelines for each IP and company.



    I think Mike's insight here really helps understand the umbrella of how toys for larger IP's are really developed. It's easy to dog on elements of figures and assume some considerations weren't made in the early pre-pro process. But I recently learned my lesson while making the review for the Samurai Predator from Hunting Grounds. The initial figure is slightly different from the game model because early concept art by Ivan Dedov, was given to Neca years prior. Blane from Neca even explained

    "So we actually had this in development before the game came out, and had limited references to go on since it was so early.
    This one was actually sculpted by hand before turnarounds ever even existed!"

    So all to say. Many variables of licensing and concepting can change and affect how we receive these products.


    But I am not going to sugar coat it entirely, I really dislike elements of the badlands figure. Especially the knee joints and inner eye sockets.
  4. Xenomrph
    Quote from: Mike's Monsters on Dec 04, 2025, 08:07:33 PMMost of the Predator figures have knee pads or some kind of armor on their legs, which is why we never complained about them. Same with the elbows. Without, we see what a normal knee build looks like for them. This is the same kind of knee/leg style they have on most figures. But since we see skin in the articulation breaks, it makes it look funky. But these knees are no different than the others we've had from NECA before. I think his short, stubby legs are what also make it look extra funky. Feral has the same knee builds on his figure, but since he's taller, they look more proportional.


    Quote from: Within the Stars on Dec 04, 2025, 04:19:44 PMthey very clearly got access to the models use for the movie's CGI so the face looking so off is weird

    Not entirely sure about this. Dan even stated the merch/toy companies are delayed in releasing stuff because they didn't get access to the designs or files. They usually prefer to scan a suit if possible, so I wonder if they scanned what they had with one of the stunt practical heads, and then made tweaks once they saw the final design. If it was a digital file they had, I think the head would look a hell of a lot more accurate.

    Feral and Assassin Predator have bare knees and look nowhere near that shitty. A ton of other companies make knees that don't look like trash, NECA could have copied any of them.

    Xcocann, a no-name Chinese company that had never made an action figure before, just made a figure with some of the best knee articulation I've ever seen. Again, it's not some esoteric feat of engineering.

    Think about it: Dek's design and articulation had to go through multiple approval processes to get to the final retail release state, which they then took pictures of and posted online on purpose, and at no point in that sequence of events did someone stop and say "wow yikes that looks bad". Either they're incompetent or they don't care, and either one is inexcusable for a $40+ dollar figure.

    NECA's Romulus XX121 figure has double jointed semi-pinless knees and they look great, so it's not like it's impossible for them to figure it out.
  5. Mike’s Monsters
    Most of the Predator figures have knee pads or some kind of armor on their legs, which is why we never complained about them. Same with the elbows. Without, we see what a normal knee build looks like for them. This is the same kind of knee/leg style they have on most figures. But since we see skin in the articulation breaks, it makes it look funky. But these knees are no different than the others we've had from NECA before. I think his short, stubby legs are what also make it look extra funky. Feral has the same knee builds on his figure, but since he's taller, they look more proportional.


    Quote from: Within the Stars on Dec 04, 2025, 04:19:44 PMthey very clearly got access to the models use for the movie's CGI so the face looking so off is weird

    Not entirely sure about this. Dan even stated the merch/toy companies are delayed in releasing stuff because they didn't get access to the designs or files. They usually prefer to scan a suit if possible, so I wonder if they scanned what they had with one of the stunt practical heads, and then made tweaks once they saw the final design. If it was a digital file they had, I think the head would look a hell of a lot more accurate.
  6. Bender1988
    At first i was gonna get it but after watching the movie-a hard pass for me. Hated the movie, dislike the design, especially potato sack he wears and the god awfull mask,to be clear his mask,not his face.
    It will be easy for neca to make  bone armor and the one he wears at the end, they will definetely gonna do them.
  7. Monique Y
    I feel like he could've been a little thinner. This figure makes Dek look huge and not the runt he was, idk.  I'm buy it for my kid tho, already paid for the preorder.
  8. The Shuriken
    Quote from: Xenomrph on Dec 04, 2025, 04:10:02 PMThose knees are godawful, Christ. NECA has been making Predators for nearly two decades and this is the best they could come up with? "Knees that don't look like shit" isn't some kind of pioneering new revolutionary feat of engineering, Hasbro has been doing pinless double-jointed knees in their figures for a while now in figures that cost half as much as Dek. Inexcusable.

    NECA locked the comments in their Instagram post revealing the figure, and I am not surprised.

    I wonder if their best sculptors have left the company. IMO their Predator series peaked with the AVP 2004 figures.
  9. Xenomrph
    Those knees are godawful, Christ. NECA has been making Predators for nearly two decades and this is the best they could come up with? "Knees that don't look like shit" isn't some kind of pioneering new revolutionary feat of engineering, Hasbro has been doing pinless double-jointed knees in their figures for a while now in figures that cost half as much as Dek. Inexcusable.

    NECA locked the comments in their Instagram post revealing the figure, and I am not surprised.
  10. Rafael Suomessa
    I don't even blame Neca, I mean, Dek has short legs and chubby stomach in the movie too. He looks like he is supposed to. Actually, the reason the Hot Toys version looks way better is because he does not look exactly like in the movie.
  11. The Shuriken
    Quote from: Mike's Monsters on Dec 03, 2025, 08:24:50 PMCertainly looks better than the SDCC and NYCC displays with updated head sculpt and paint. Still a bit off. The sharpness of the sculpt isn't there in the face, every point/spike/sharp part of the head has a soft, rounded edge.

    $40 is not bad at all either. Was expecting a bit more with inflation these days.

    It doesn't look terrible, but at 40+ dollars, I don't know. That's double what these use to cost for a long time. These use to be 20 bucks.
  12. SiL
    I love how they didn't get the paint right in the bottom teeth of the open mouth variant and went "eh, probably more accurate to what people will actually get" and just ... used it.
  13. Mike’s Monsters
    Certainly looks better than the SDCC and NYCC displays with updated head sculpt and paint. Still a bit off. The sharpness of the sculpt isn't there in the face, every point/spike/sharp part of the head has a soft, rounded edge.

    $40 is not bad at all either. Was expecting a bit more with inflation these days.
AvPGalaxy: About | Contact | Cookie Policy | Manage Cookie Settings | Privacy Policy | Legal Info
Contact: General Queries | Submit News