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Alien: Romulus – New Concept Art Round Up!

In the weeks since the very successful release of Alien: Romulus, concept artists involved with the film have been showing off some of their incredible work developing the look and vibe of the film. Since we posted about an initial batch of concepts shared to social media, we’ve had loads more of incredible artwork that’s been shared by the artists themselves. 

It’s honestly been difficult to keep up with all the amazing concept art that’s coming up online, which it why it would be so nice to have a big coffee table book to collect them all in. Please make it happen, 20th Century Studios & Titan Books!

We’ve collected another round of concept art from the skilled artist who worked on this project. If you somehow haven’t seen it yet, beware Spoilers for Alien: Romulus below.

Starting with Artist Matthew Savage, the man responsible for the design of the spacecraft in the film, the mining hauler ‘Corbelan’, we have some new pieces of the imposing atmosphere processor of the Jackson’s Star mining colony.

Alien Romulus: During post-production I got called into do some work on the atmosphere processor matte shots and how the design of structure looked during this time period, Fede’s brief was to keep the classic silhouette but imagine that the 1979 miniature builders and made it and covered it with similar details as the Nostromo miniature. swipe from early sketches.

Jumping inside the Corbelan to take a look at the work we did in the cockpit, Fede Álvarez main direction (other then to use Nostromo design language) was to keep it cramped to evoke the feeing of kids heading off in their first car. Swipe for different views and visuals

Atmosphere Processor (Matthew Savage) Atmosphere Processor
Atmosphere Processor (Matthew Savage) Atmosphere Processor
Atmosphere Processor (Matthew Savage) Atmosphere Processor
Atmosphere Processor (Matthew Savage) Atmosphere Processor
Atmosphere Processor (Matthew Savage) Atmosphere Processor
Atmosphere Processor (Matthew Savage) Atmosphere Processor
Atmosphere Processor (Matthew Savage) Atmosphere Processor
Atmosphere Processor (Matthew Savage) Atmosphere Processor
Corbelan Cockpit (Matthew Savage) Corbelan Cockpit
Corbelan Cockpit (Matthew Savage) Corbelan Cockpit

Matthew also recently shared some concepts for his EEV design and the Corbelan airlock.

Alien Romulus: Cryo Beds / Escape pod. I’ve wanted to design an EEV ever since watching Alien 3 for the first time as a teenager. The honey comb layout was a requested from Production Designer, Naaman Marshall and with a little bit of tweaking we got the silhouette looking like the weyland yutani logo (10 out of 10 if you spotted that). Swipe for early sketches.

EEV (Matthew Savage) EEV
EEV (Matthew Savage) EEV
EEV (Matthew Savage) EEV
EEV (Matthew Savage) EEV
EEV (Matthew Savage) EEV
EEV EEV
Airlock (Matthew Savage) Airlock
Airlock (Matthew Savage) Airlock
Airlock (Matthew Savage) Airlock

 

You can follow Matthew’s work over on his Instagram.

Artist Nick Stath utilized his interior design background to create a tall yes claustrophobic corridor for the conveyor belt leading into the hive. The work of Syd Mead was also an inspiration in his design of the security room the protagonists gear up in before proceeding into said hive. 

Conveyor Hall & Hive (Nick Stath) Conveyor Hall & Hive
Conveyor Hall & Hive (Nick Stath) Conveyor Hall & Hive
Conveyor Hall & Hive (Nick Stath) Conveyor Hall & Hive
Conveyor Hall & Hive (Nick Stath) Conveyor Hall & Hive
Romulus Lab (Nick Stath) Romulus Lab
Romulus Lab (Nick Stath) Romulus Lab
Romulus Lab (Nick Stath) Romulus Lab
Romulus Lab (Nick Stath) Romulus Lab
Security Room (Nick Stath) Security Room
Security Room (Nick Stath) Security Room

If you’d like to see more of Nick’s work, give him a follow on Instagram or ArtStation

Alex Nice recently posted his concepts for the opening sequence of the film, where Weyland-Yutani scientists use a laser cutter to free the ‘Big Chap’ Xenomorph from his deep space chrysalis. 

I was invited by Director Fede Álvarez and PD Naaman Marshall to help on Alien: Romulus.

Here is some of my design work and conceptual previs I did for the prologue asteroid opening sequence. The final result looked phenomenal and the little animated clip I threw together ended up looking similar in the film’s opening title sequence.

Opening Sequence (Alex Nice) Opening Sequence
Opening Sequence (Alex Nice) Opening Sequence
Opening Sequence (Alex Nice) Opening Sequence
Opening Sequence (Alex Nice) Opening Sequence
Opening Sequence (Alex Nice) Opening Sequence
Opening Sequence (Alex Nice) Opening Sequence
Opening Sequence (Alex Nice) Opening Sequence

 

You can see more of Alex’s work over on his Instagram or ArtStation.

Returning Alien series artist alumni Dane Hallett posted some further visual explorations of the creatures in this film, showing differing aesthetic details and colorations. 

One of the original ideas of Alien: Romulus was to have the ‘Offspring’ creature continue to evolve during its confrontation with Rain. Ultimately the only evolution it had in the film was the growth of its tail.

Offspring Explorations

Full Grown Offspring Explorations (Dane Hallett) Full Grown Offspring Explorations
Full Grown Offspring Explorations (Dane Hallett) Full Grown Offspring Explorations
Full Grown Offspring Explorations (Dane Hallett) Full Grown Offspring Explorations
Full Grown Offspring Explorations (Dane Hallett) Full Grown Offspring Explorations
Full Grown Offspring Explorations (Dane Hallett) Full Grown Offspring Explorations
Full Grown Offspring Explorations (Dane Hallett) Full Grown Offspring Explorations
Full Grown Offspring Explorations (Dane Hallett) Full Grown Offspring Explorations
Full Grown Offspring Explorations (Dane Hallett) Full Grown Offspring Explorations
Full Grown Offspring Explorations (Dane Hallett) Full Grown Offspring Explorations
Full Grown Offspring Explorations (Dane Hallett) Full Grown Offspring Explorations

Xenomorph Damage Explorations

Xenomorph Damage Exploration (Dane Hallett) Xenomorph Damage Exploration
Xenomorph Damage Exploration (Dane Hallett) Xenomorph Damage Exploration
Xenomorph Damage Exploration (Dane Hallett) Xenomorph Damage Exploration
Xenomorph Damage Exploration (Dane Hallett) Xenomorph Damage Exploration
Xenomorph Damage Exploration (Dane Hallett) Xenomorph Damage Exploration
Xenomorph Damage Exploration (Dane Hallett) Xenomorph Damage Exploration

Chestburster Explorations

Chestburster (Dane Hallett) Chestburster
Chestburster (Dane Hallett) Chestburster
Chestburster (Dane Hallett) Chestburster
Chestburster (Dane Hallett) Chestburster
Chestburster (Dane Hallett) Chestburster
Chestburster (Dane Hallett) Chestburster
Chestburster (Dane Hallett) Chestburster
Chestburster (Dane Hallett) Chestburster
Chestburster (Dane Hallett) Chestburster
Chestburster (Dane Hallett) Chestburster

Dane can be found on Instagram.

Jerad S. Marantz worked with Weta on an early design for the adult Xenomorph.

I had the honor of working on Alien Romulus with Michael Smale and his team over at Weta. It’s always such a great experience working with Weta and Weta DEV. Like every creature designer, the Xenomorph and HR Giger’s work was a huge inspiration growing up. Giger’s design is so specific and so signature that this is pretty much the first time I’ve ever attempted anything in his world. I’m such a huge fan of Giger’s work and the works of so many other influential artists, but it’s only when I’m hired on these projects that are actually play with these iconic characters, so I was very excited to get this assignment.

Xenomorph Concept (Jerad S. Marantz) Xenomorph Concept
Xenomorph Concept (Jerad S. Marantz) Xenomorph Concept
Xenomorph Concept (Jerad S. Marantz) Xenomorph Concept
Xenomorph Concept (Jerad S. Marantz) Xenomorph Concept
Xenomorph Concept (Jerad S. Marantz) Xenomorph Concept
Xenomorph Concept (Jerad S. Marantz) Xenomorph Concept
Xenomorph Concept (Jerad S. Marantz) Xenomorph Concept
Xenomorph Concept (Jerad S. Marantz) Xenomorph Concept
Xenomorph Concept (Jerad S. Marantz) Xenomorph Concept
Xenomorph Concept (Jerad S. Marantz) Xenomorph Concept

Jerad also posted a few videos showing off his Xenomorph model over on his ArtStation.

You can check out more of his work over on Instagram.

Joshua Viers posted some additional works of his on the cryo lab, the interior of Tyler’s colony trailer, and one of the station transit cabs. The transit cab would be one of the environments with a more ‘Aliens’ film feel, as the movie planned a bit of an aesthetic shift between the first two films as it progressed.

Cryo Lab Design and Illustration (Joshua Viers) Cryo Lab Design and Illustration
Cryo Lab Design and Illustration (Joshua Viers) Cryo Lab Design and Illustration
Cryo Lab Design and Illustration (Joshua Viers) Cryo Lab Design and Illustration
Mining Trailer (Joshua Viers) Mining Trailer
Mining Trailer (Joshua Viers) Mining Trailer
Mining Trailer (Joshua Viers) Mining Trailer
Mining Trailer (Joshua Viers) Mining Trailer
Transit Room Transit Room

Check out more of Joshua’s art on Instagram or ArtStation.

Col Price did a number of conceptual works illustrating the dark and gloomy feel of the colony. Here are some recently posted new concepts of the Jackson’s Star main throughfare street, and Rain’s walk over to Tyler’s trailer.

Early Street (Col Price) Early Street
Early Street (Col Price) Early Street
Queue at Weyland (Col Price) Queue at Weyland
Early Street (Col Price) Early Street
Early Street (Col Price) Early Street
Early Street (Col Price) Early Street
Crops (Col Price) Crops
Stealing The Ship (Col Price) Stealing The Ship
Mining Close Up (Col Price) Mining Close Up
Tyler’s Place (Col Price) Tyler’s Place

More of Col’s work can be found on his Instagram and ArtStation.

Pablo Dominguez shared his works of some alternative designs for the Weyland-Yutani Echo Probe in the film’s intro scene. Also posted were new planetary concepts, and a number of moody pieces showing the Corbelan rising through the atmospheric clouds during its rough ascent.

Echo Probe alternate designs

Non Used Echo Design (
Pablo Dominguez) Non Used Echo Design
Non Used Echo Design (
Pablo Dominguez) Non Used Echo Design
Non Used Echo Design (
Pablo Dominguez) Non Used Echo Design
Non Used Echo Design (
Pablo Dominguez) Non Used Echo Design
Non Used Echo Design (
Pablo Dominguez) Non Used Echo Design
Non Used Echo Design (
Pablo Dominguez) Non Used Echo Design
Non Used Echo Design (
Pablo Dominguez) Non Used Echo Design
Non Used Echo Design (
Pablo Dominguez) Non Used Echo Design
Non Used Echo Design (
Pablo Dominguez) Non Used Echo Design

Leaving the planet

Cloud System Above Jackson’s Star (Pablo Dominguez) Cloud System Above Jackson’s Star
Cloud System Above Jackson’s Star (Pablo Dominguez) Cloud System Above Jackson’s Star
Cloud System Above Jackson’s Star (Pablo Dominguez) Cloud System Above Jackson’s Star
Cloud System Above Jackson’s Star (Pablo Dominguez) Cloud System Above Jackson’s Star
Cloud System Above Jackson’s Star (Pablo Dominguez) Cloud System Above Jackson’s Star
Cloud System Above Jackson’s Star (Pablo Dominguez) Cloud System Above Jackson’s Star
Cloud System Above Jackson’s Star (Pablo Dominguez) Cloud System Above Jackson’s Star
Cloud System Above Jackson’s Star (Pablo Dominguez) Cloud System Above Jackson’s Star
Cloud System Above Jackson’s Star (Pablo Dominguez) Cloud System Above Jackson’s Star
Cloud System Above Jackson’s Star (Pablo Dominguez) Cloud System Above Jackson’s Star

If you’d like to check out more of Pablo’s work, head over to his ArtStation, Instagram, or his X account.

Artist Valentin Petrov recently posted earlier concepts of the Renaissance Station, where the Remus and Romulus modules were a bit more separated rather than the connect saucer design we saw in the final film.

Renaissance Station  (Valentin Petrov) Renaissance Station
Renaissance Station  (Valentin Petrov) Renaissance Station
Renaissance Station  (Valentin Petrov) Renaissance Station
Renaissance Station  (Valentin Petrov) Renaissance Station
Renaissance Station  (Valentin Petrov) Renaissance Station

If you’d like to give Valentin Petrov a follow you can do so on his ArtStation or Instagram.

Alien fans are keeping track of all the concept art and behind-the-scenes pictures being shared in the Alien: Romulus board on our forums. If you’re interested in checking these out, be sure to head on over!

If you’d like to see these works collected in an official art book as we used to see more often, go sign the Change.Org petition set up by the Perfect Organism Podcast.

Keep your browsers locked on Alien vs. Predator Galaxy for the latest Alien: Romulus news! You can follow us on FacebookX, Instagram and YouTube to get the latest on your social media walls. You can also join in with fellow Alien and Predator fans on our forums.



Post Comment
Comments: 17
  1. Scorched Vuvalini
    Quote from: Mike's Monsters on Sep 17, 2024, 08:50:08 PMIt looks far better in concept than it did on actual film, even with it being an animatic that I saw of this idea. It didn't play out exactly like the artwork shows here, but this gives the general idea for sure. I really, really didn't like how it played out in the film. It felt so random and out of nowhere. Glad they cut it and stuck with it just being The Offspring.
    Much agreed, even if just from a conceptual level. Before I saw and thought about the movie, I would have wanted this super wacky "molting into a xenomorph" thing more, but now I'm glad they were more restrained. Compound Z-01 producing "human with xeno features" gives Rook a bit more plausible deniability, and gives the sci-fi themes of the film a bit more heft overall, than "human with xeno features that quickly just becomes a normal xeno outright". 😛 Like, a full transformation totally loses any "this was a genuine however flawed attempt to isolate specific genes in a hope to enhance humans" element -- it just becomes your garden variety black goo again and not something more nuanced.
  2. Mike’s Monsters
    It looks far better in concept than it did on actual film, even with it being an animatic that I saw of this idea. It didn't play out exactly like the artwork shows here, but this gives the general idea for sure. I really, really didn't like how it played out in the film. It felt so random and out of nowhere. Glad they cut it and stuck with it just being The Offspring.
  3. Nightmare Asylum
    Quote from: Immortan Jonesy on Sep 17, 2024, 04:35:45 PM

    Absolutely love the posture and the way the Offspring is carrying itself in those pieces. Love or hate the design, whatever, but there's no denying based on stuff like this that Dane really knows how to sell the character of the creatures he puts on the page.

    These pieces also remind me a bit of:

    https://thegeekgoddesses.com/wp-content/uploads/2021/07/DF-00666.jpeg

    From The Empty Man.

    Quote from: bobby brown on Sep 17, 2024, 04:42:10 PM
    Quote from: Nightmare Asylum on Sep 17, 2024, 10:32:56 AMMore Offspring:

    https://www.instagram.com/p/DAAHebiTdwN/
    The skin peeling off to reveal the Alien form underneath absolutely matches the description of what Mike saw.

    It just turned into a regular xenomorph?

    Yep. That's exactly what Mike described having seen the pre-viz of in the early cut of the film that he watched early this year as well.
  4. Yuppers
    The chestbuster is the most intriguing concept where he adds even the limbs into it fully grown! Would have been a worth while exploration indeed!
  5. Jurassicvania
    For anyone doing market research here, this is awesome and we still want an art book
    And in the book absolutely credit the artists with the images. I'm sure the artists would be happy to help sort it out any confusion.
  6. SizzyBubbles
    OMG so much to look at here.




    Quote from: Nightmare Asylum on Sep 13, 2024, 12:46:36 PMhttps://www.instagram.com/p/C_24mPQTOVB/
    Some really wild (and really interesting, if I do say so myself) stuff in here from Dane! Even made it to pre-viz.

    I wonder what was going on with the blanket octopus-like appendages that the offspring had? ...Or if it was just the artist going wild (which is also cool).
    https://preview.redd.it/1komah062ui61.jpg?width=640&crop=smart&auto=webp&s=d3d712457b3b14fb537b2fc9d5a60e5500f056aa 
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