Patch 2.40 for Predator: Hunting Grounds is now available. The first patch since the Emissary Predator DLC dropped in April, patch 2.40 is primarily bug fixes along with fixes to the Wolf Predator character model and a new unlockable mask.
Free Content
- New Predator mask “Tank” is now available at Level 87
General
- Fixed various issues where certain items may be displayed incorrectly when opening Field Lockers
Fixed various collision issues on the Headquarters mapFireteam
- Fixed an issue where the Nolan mask was not positioned correctly on several Fireteam classes
Predator
- General
- Reduced the requirements for the Tank Predlocks to Level 150
- Improved the Wolf Predator model to be more accurate
- Emissary Predator description is now localized in Portuguese, Arabian, Russian, and Traditional Chinese
- Fixed an issue with Mr Black’s Predlocks not behaving properly in the customization menu
- Fixed an issue where claimed skulls may sometimes overlap over the Predator’s trophies
- Fixed an issue where trophies were not positioned correctly on the Mr. Black Predator
- Fixed an issue where trophies were not positioned correctly on the Emissary Predator
- Fixed an issue where a part of the Eclipse mask was clipping into the Cleopatra Predator’s face
- Fixed an issue where the vision mode activation and deactivation effect was not displaying properly on the City Hunter Predator’s mask
- Weapons
- Battle Axe
- Fixed an issue where Battle Axe was not properly held by the Predator
- Plasma Caster
- Fixed an issue where the Plasma Caster would not reflect the shader changes when customizing the Emissary Predator armor styles

Screenshot by AvP Galaxy’s Adam Zeller.
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Its more like its been two years when the community is asking for fixes that can be made that isn't too much work such as lowering the damage that some weapons like how the SAWZ sniper rifle can remove a bio-mask in two shots without stacking damage buffs leaving the Predator completely vulnerable to Fireteam as it has very little to nothing to track down mudded Fireteam, use of the plasmacaster, or pigs for healing meanwhile Fireteam has all the damage buffs, stacking, and tools to hunt down vulnerable Predator that can barely do much that its reduced to a glorified moving target practice.
How about the fact the EMP Mine that Fireteam uses, a fantastic idea of countering Predator technology, is utterly useless as it requires the Predator to directly step on it to work instead of some kind of slightly larger radius like we see in other games, making the EMP basically useless.
Or how about adding some new passive traits that can benefit the Predator such as resistance to explosions by 25%, decreased damage from fireteam when sprinting by 15%, or increased damage and speed when wounded? You see interesting Fireteam passives like AOE dmg reduction, increased dmg beyond 50m, post sprint dmg increase or decrease, mud dmg resistance, meanwhile Predator passives are some variation of melee damage increase/decrease and/or more vulnerable to bullet/melee knife damage: 5% melee damage increase, 7% bullet/knife dmg resist, Knife dmg increase or resist... and that's it.
I know a thread that can explain these details better but basically its doesn't have to do everything in that list, just enough to make things more interesting and not its very stale state that it is right now. its been the mostly same for the past two years, and it can be better just by a nice margin if they addressed at least 1/4th of these changes.
https://forum.predator.illfonic.com/t/just-suggestions-part-2-electric-boogaloo/28240
would be really cool to see a different gaming company try and take on a predator rpg/mmo type of game where there's a deeper focus on creating a predator character and playing through a story / open world type of enviroment.
But obviously now that cycle has been broken, which makes me wonder if things got pushed back because of the Wolf fixes, if they're releasing parts of the Tank character now and then are planning on putting the full guy out later like they did with Mr Black and Falconer, if they got canned altogether or if some of those datamined descriptions were only for masks (which would be a bit weird)?
So yeah, I'm a little surprised that this update was so minimal, but not as surprised as if it'd been a year or two ago. Now though it's like "yeah, that sounds about right."
Hopefully we at least still get Celtic since he was datamined too, but even that much I'm no longer holding my breath on after this.
Same boat here. Seeing a lot of people pissed that this game isn't being treated like a AAA title would is odd to me. Maybe it's that we're all Predator fans and want this to never go away, but I didn't expect much. We've had more supper than I imagined. Yeah, the game needs a lot more substantial, but we're way passed the timeline for that. The pandemic and lawsuit likely didn't help either. There are games that I bought the same time frame of Predator that didn't have support anymore, but I don't expect them to either after a few years because that's how most games go. Like Kailem said, it ain't DBD that has a crazy active player base.
Plus, the PHG message boards is a really sad place. Situations like that space make me question how the game had any support when you see the behaviors there. They need to find a hobby or go outside with how they are acting like this is the end of the world, and attacking their mods (whom one may have been just fired?).
Loved the game, but didn't expect us to make it this far to be honest. And seeing cosmetic fixes on Wolf and stuff is a pleasant surprise. This update is more than I ever expected at this point, and if we ever get more content in the future, I'll be really surprised.
It's a niche game with a medium to small-sized budget that's over two years old now. As much as we'd all have loved it to become "the ultimate Predator multiplayer game" that was supported for years and years, a la Dead by Daylight or some other live service games, that was always unlikely to be the case; especially with Illfonic moving on to Ghostbusters.
Honestly I think the hiring they're trying to do might be for Predator. I don't think that's entirely Illfonic's fault but I do think they bit off more than they can chew. Without them doing a sequel I don't see them doing anything beyond the leaked list.
Apparently they said that they can't do better communication due to some kind of red tape under some third party or something they have with Fox. I have no idea if this is true or not, but one thing for sure, they done their best to ignore all the feedback the community had given them to work with.
That is the claim but for the past few years, they barely done a thing to make the game better. There are threads such as these ones....
https://forum.predator.illfonic.com/t/just-suggestions/23689
https://forum.predator.illfonic.com/t/patch-2-25-feedback-et-suggestions/23730
https://forum.predator.illfonic.com/t/additional-suggestions-and-feedback/24127
https://forum.predator.illfonic.com/t/feedback-for-devs-after-the-previous-few-months/24301
https://forum.predator.illfonic.com/t/cloaking-optimization-and-other-feedback-suggestions/22513
https://forum.predator.illfonic.com/t/new-predator-passives/25131
....for them to look into for inspiration and I seen none of this being implemented in the game. Some of them are outdated but it shows that we have been feeding them for years and they refuse to do anything with it. Incredibly agonizing, such potential being wasted away.
Mask wasn't remodeled I think, they just gave Wolf his white eye, netting, and fixed the texture issue with his neck. Oof because this is traditional update time and this is more of a simple patch. It's clear from Illfonic's Forums and the comments on social media that the game's remaining devotees are not happy.