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Updated: New Aliens Game Announced – Aliens: Dark Descent Coming 2023!

Aliens: Dark Descent has been announced, coming 2023 to PS4/5, XSX/S, XBO and PC! Just moments ago, the brand new Aliens game called Aliens: Dark Descent has just been announced on SummerGameFest. It’s coming from Focus Entertainment and Tindalos Interactive. It is a single player squad-based action game set within the Alien franchise. Players will lead a squad of marines in combat against Xenomorphs.

Romain Clavier, CEO at Tindalos Interactive, said “The entire team at Tindalos is dedicated to delivering a gaming experience faithful to the spirit of the Alien franchise, and adding its own, never-seen-before elements to this iconic universe. The gameplay we have developed is unique, inspired from our favorite tactical and CRPG games and packaged in nerve-wracking, real-time action. Translating from film to our game the sheer terror caused by the deadliest species known to man was quite a challenge, but I’m confident most of you will end up in strung-out shape – as Hicks himself would say.”

You can watch the 2 minute, 40 seconds action-packed trailer below:

The cinematic trailer sees a group of Colonial Marines explore a compound called Tantalus Base in 2198 before they are overrun by Xenomorphs. There is a few seconds of gameplay footage right at the very end of the trailer.

The official information describes the game as an “enthralling single player squad-based action game” where gamers “lead a squad of marines in real-time combat.” The official FAQ further elaborates that:

In Aliens: Dark Descent, you control a squad of 4 Colonial Marines, issuing orders in real time. You will infiltrate large open levels filled with wonders from the Alien franchise, while annihilating enemies with your squad. Strategically plan out your raids to complete as many objectives as possible in each run before extracting your team to return back to your base. Slow down time with the press of a button to make strategic decisions during combat. Extract your Marines safely at the end of long missions and watch them gain experience and level up, unlocking precious advanced skills and specialties. Make sure to monitor your Marines’ health and stress levels on the field however, because death is permanent in the game and losing your units forever, a real possibility.

The Otago ship, which has suffered serious damage after crashing on Moon Lethe, acts like your base of operations. Over the course of the game, you will rescue specialists and salvage repair materials, unlocking many perks and improvements that will directly impact the performance of your marines. Expand the armory to unlock weapons, the medbay for faster recovery times between missions, the workshop to unlock specializations and perks and more.

The game is being developed by independent French studio Tindalos Interactive and published by the French game publisher Focus Entertainment. They did publish Aliens: Fireteam Elite in Europe last year. Aliens: Dark Descent will be hitting PC and consoles in 2023.

Here’s some screenshots:

Here’s the full game synopsis:

In Aliens: Dark Descent, command a squad of hardened Colonial Marines to stop a terrifying Xenomorph outbreak on Moon Lethe. Lead your soldiers in real-time combat against iconic Xenomorphs, rogue operatives from the insatiable Weyland-Yutani Corporation, and a host of horrifying creatures new to the Alien franchise.

You are the commander. They are your weapon.

Infiltrate large open levels and annihilate enemies with your squad, dispatching orders strategically and intuitively at the touch of a button. Tread carefully, as death is permanent and your foes will adapt their tactics to your actions while hunting you down. Forge unique paths for survival, uncovering shortcuts, creating safe zones, and setting up motion trackers in a persistent world where your actions impact levels forever.

Customize your squad with a selection of different classes. Level up and specialize your soldiers with unique abilities and an arsenal of weapons, armor, and perks, for high stakes missions in treacherous territory. Develop your base to research new tech and improve your squad even further.

Manage your resources wisely and take calculated risks to outsmart the deadliest creature mankind has ever faced. Can you and your squad stop the outbreak before it’s too late?

  • Face off in a gripping original Alien story against iconic Xenomorph creatures ranging from Facehuggers to Praetorians, Alien Queens and many more, including rogue human commandos and a brand-new threat unique to this Alien storyline
  • Lead strategically and change squad tactics from mission to mission, carefully managing your soldiers’ health, resources, and sanity, to avoid permanent team losses and mental breakdowns
  • Forge unique paths for survival in a persistent world, uncovering shortcuts, creating safe zones and setting up motion trackers to stay one step ahead of these creatures
  • Assemble and level up squads composed of 5 starting Marines classes, with dozens of specializations, unique abilities and weapons.

Make sure to keep a close eye on Alien vs. Predator Galaxy for the latest intel on Aliens: Dark Descent! You can follow us on FacebookTwitter, Instagram and YouTube to get the latest on your social media walls. You can also join in with fellow Alien and Predator fans on our forums!

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  1. Crazy Rich
    My excitement died down when I realized what kind of game it'll be but I might try it out if it isn't competing with other games at the time.

    Not that I hate the kind of game it'll be, just that the first 95% of the trailer got me hyped enough that I was expecting more.
  2. [cancerblack]
    Quote from: Corporal Hicks on Jun 21, 2022, 08:06:27 AM
    Quote from: Still Collating... on Jun 18, 2022, 06:25:01 PMThe human mutant enemies with the chest Stark reactor don't really feel like they fit in well with the EU, but if they get some nice story exploration, why not?

    I'm very curious about these guys. Aesthetically speaking, they don't excite me too much, but functionally speaking I'm very content with Colonial Marines' Bugmen, or Pathogen mutants, so I'm curious to see what they're doing here and whether they work or not.


    It keeps the chestbursters dormant.
  3. Corporal Hicks
    Quote from: Still Collating... on Jun 18, 2022, 06:25:01 PMYeah, too bad there is no Isolation 2, but it's pretty clear that's not gonna happen soon unfortunately...

    Honestly, it shouldn't be expected at all...

    Quote from: Still Collating... on Jun 18, 2022, 06:25:01 PMThe human mutant enemies with the chest Stark reactor don't really feel like they fit in well with the EU, but if they get some nice story exploration, why not?

    I'm very curious about these guys. Aesthetically speaking, they don't excite me too much, but functionally speaking I'm very content with Colonial Marines' Bugmen, or Pathogen mutants, so I'm curious to see what they're doing here and whether they work or not.
  4. Still Collating...
    I for one am so happy this game is coming! Yeah, too bad there is no Isolation 2, but it's pretty clear that's not gonna happen soon unfortunately... It's a shame we don't have another AVP game, and that we can't play as the alien, but it's not like I'm expecting that to happen any time soon so I'm looking on the bright side. AFE feels very arcade like, almost silly even though it can be very fun with friends. But this seems like it's going for some dark action/horror vibes. That trailer sets the tone right. And I did love Alien Swarm, so I have no problem with the game type.

    Loved the voice acting in the trailer! The aliens don't look perfect, but aren't bad at all. At least they're the correct scale. Brave of them to make this a single player game but it means we're getting an actual story this time! I want to see more of this. They need to keep the horror and hopelessness of the vibe going.

    I'm very doubtful that 30 hours wont be padded out, but I'll give them the benefit of the doubt. The human mutant enemies with the chest Stark reactor don't really feel like they fit in well with the EU, but if they get some nice story exploration, why not?
  5. Darkness
    Yeah, we need a good Colonial Marines CGI show. So much potential there.

    I guess Dark Descent is the closest we've come to something similar to AvP Extinction, at least the Colonial Marines part of it and managing them.

    I am bit a disappointed though. They seem to be just focussing on these small budget games. I know you guys like Hunting Grounds and Fireteam but I want a good singleplayer campaign like Isolation.
  6. Corporal Hicks


  7. [cancerblack]
    Otago, huh?


    Quote from: Xenomorphine on Jun 11, 2022, 02:16:34 AMThe game of 'The Thing' was the most famous one to implement a sanity/paranoia mechanic. I imagine this was just inspired by the RPG mechanic, most likely.

    God I had a blast with that one in 2003.

    QuoteSome nice moody visuals, but aside from slowing down time (which I'm assuming has limited uses), I'm calling this what it is: The description sounds like a rip of 'Space Hulk', right down to these "rogue commandos" basically being reskins of Chaos/Nurgle Space Marine encounters. Games Workshop's notoriously litigious legal department might be watching closely.

    I don't think they have much intention of going after anything pertaining to The Mouse or its holdings, given that they never said a word about various Marvel comics using GW weapon designs or even poorly ripped game assets from Dawn of War, and indeed went on to give Marvel the license for the current 40k comics.

    QuoteExcept that game's most recent incarnation at least had a play-as-Tyranids mode. Without one for the Aliens, this could well suffer from being a bit too same-y.

    The actual visuals and lighting strongly reminded me of the recent remake of the 'Alien Breed' games. Wonder if it could be the same engine.

    Reminds me of the game tiles from Prodos' AvP, honestly.
  8. Xenomorphine
    The game of 'The Thing' was the most famous one to implement a sanity/paranoia mechanic. I imagine this was just inspired by the RPG mechanic, most likely.

    Some nice moody visuals, but aside from slowing down time (which I'm assuming has limited uses), I'm calling this what it is: The description sounds like a rip of 'Space Hulk', right down to these "rogue commandos" basically being reskins of Chaos/Nurgle Space Marine encounters. Games Workshop's notoriously litigious legal department might be watching closely.

    Except that game's most recent incarnation at least had a play-as-Tyranids mode. Without one for the Aliens, this could well suffer from being a bit too same-y.

    The actual visuals and lighting strongly reminded me of the recent remake of the 'Alien Breed' games. Wonder if it could be the same engine.
  9. Kailem
    Quote from: Corporal Hicks on Jun 10, 2022, 08:56:20 AM


    QuoteIn Aliens: Dark Descent, command a squad of hardened Colonial Marines to stop a terrifying Xenomorph outbreak on Moon Lethe. Lead your soldiers in real-time combat against iconic Xenomorphs, rogue operatives from the insatiable Weyland-Yutani Corporation, and a host of horrifying creatures new to the Alien franchise.

    We maybe seeing more than just the Bug Men. I just hope they don't go full Kenner. A little Kenner is fine, but you never go full Kenner.

    https://c.tenor.com/bzBs0_W-h0cAAAAC/doom-slayer-hungry.gif

    Full Kenner full Kenner full Kenner full Kenner!!
  10. GreybackElder
    This sounds like StarCraft campaign missions. An RTS were you complete missions controlling an army with a hero character. In between missions you're given a skill tree(tech upgrade/creature evolution) to better suit your playing style and prepare for challenges of the next mission. This could be interesting. I'd love to see it take the established lore and go crazy with it. It would awesome if you had a marine campaign and an Alien campaign.
  11. Corporal Hicks
    QuoteQ: Who are the protagonists of Aliens: Dark Descent?

    A: During your playthrough, you will follow the journey of the resourceful Maeko Hayes - fresh Deputy Administrator of the Weyland-Yutani Pioneer station, and Sergeant Jonas Harper - hardened Colonial Marine of the U.S.S. Otago's USCM response team.
  12. Mike
    There was this game called Fear Effect, 3rd person, in which stressful situations affected your character. Also, I think some Dinasty Warriors games have it so that your victories, defeats, fulfilling objectives or not, affect the morale of your army, but I'm not sure of it.
  13. Corporal Hicks
    Quote from: Mike on Jun 10, 2022, 09:41:38 AMIs there any confirmation on the type of gameplay?
    Some sites state it's RTS, or like XCOM, others say it's action...

    I hope it's action, but you can give orders to your squad and switch between the soldiers.

    The official information describes the game as an "enthralling single player squad-based action game" where gamers "lead a squad of marines in real-time combat."




    So I've been reading through the official FAQ and there's a lot more in here: https://www.reddit.com/r/AliensDarkDescent/comments/v8nd3e/aliens_dark_descent_faq/

    QuoteQ: How is the game played?

    A: In Aliens: Dark Descent, you control a squad of 4 Colonial Marines, issuing orders in real time. You will infiltrate large open levels filled with wonders from the Alien franchise, while annihilating enemies with your squad. Strategically plan out your raids to complete as many objectives as possible in each run before extracting your team to return back to your base. Slow down time with the press of a button to make strategic decisions during combat. Extract your Marines safely at the end of long missions and watch them gain experience and level up, unlocking precious advanced skills and specialties. Make sure to monitor your Marines' health and stress levels on the field however, because death is permanent in the game and losing your units forever, a real possibility.

    The Otago ship, which has suffered serious damage after crashing on Moon Lethe, acts like your base of operations. Over the course of the game, you will rescue specialists and salvage repair materials, unlocking many perks and improvements that will directly impact the performance of your marines. Expand the armory to unlock weapons, the medbay for faster recovery times between missions, the workshop to unlock specializations and perks and more.

    Q: Can you play with a pad?

    A: The game has been developed from the ground up with pad accessibility in mind. Controlling your marines is highly intuitive on both keyboard and pad.

    Q: What happens between missions?

    A: The Otago ship, which has suffered serious damage after crashing on planet Lethe, acts like your base of operations. Over the course of the game, you will rescue specialists and salvage repair materials, unlocking many perks and improvements that will directly impact the performance of your marines. Expand the armory to unlock weapons, the medbay for faster recovery times between missions, the workshop to unlock specializations and perks and more.

    Q: What does 'persistent world' mean?

    A: With its objective-based mission structure and the many ways a run can spiral out of control, the player will likely not be able to clear all of a level's objectives in one go. The persistent nature of Aliens: Dark Descent's world means that any door welded, sentry gun positioned, motion tracker set or shortcut unlocked persists in-between runs, providing massive benefits to players who take the time to plan ahead for future missions.

    Q: How long is the campaign?

    A: The campaign is about 30h. It may be more if you wish to complete all secondary objectives.

    Q: How is the development going? Will there be a Beta?

    A: The teams are fully focused on game development and it's still too early to talk about a Beta. Make sure to create a Focus account to be the first to be notified if a Beta is planned!

    Just some select ones from it.
  14. Mike
    Is there any confirmation on the type of gameplay?
    Some sites state it's RTS, or like XCOM, others say it's action...

    I hope it's action, but you can give orders to your squad and switch between the soldiers.
  15. Corporal Hicks
    I've said it many times. The game maybe disappointing, but I've always enjoyed the additions to the armoury.



    QuoteIn Aliens: Dark Descent, command a squad of hardened Colonial Marines to stop a terrifying Xenomorph outbreak on Moon Lethe. Lead your soldiers in real-time combat against iconic Xenomorphs, rogue operatives from the insatiable Weyland-Yutani Corporation, and a host of horrifying creatures new to the Alien franchise.

    We maybe seeing more than just the Bug Men. I just hope they don't go full Kenner. A little Kenner is fine, but you never go full Kenner.



    Quote from: Darkness on Jun 09, 2022, 06:47:59 PMOfficial site here which gives some details and screenshots about the game:

    https://www.focus-entmt.com/en/games/aliens-dark-descent?fbclid=IwAR3Lmi4JSW44WnDw3ucdOjcpY7okUtANoyc3yuPy2jdXFY5IzqKFyDD_mKQ

    QuoteIn Aliens: Dark Descent, command a squad of hardened Colonial Marines to stop a terrifying Xenomorph outbreak on Moon Lethe. Lead your soldiers in real-time combat against iconic Xenomorphs, rogue operatives from the insatiable Weyland-Yutani Corporation, and a host of horrifying creatures new to the Alien franchise.

    You are the commander. They are your weapon.

    Infiltrate large open levels and annihilate enemies with your squad, dispatching orders strategically and intuitively at the touch of a button. Tread carefully, as death is permanent and your foes will adapt their tactics to your actions while hunting you down. Forge unique paths for survival, uncovering shortcuts, creating safe zones, and setting up motion trackers in a persistent world where your actions impact levels forever.

    Customize your squad with a selection of different classes. Level up and specialize your soldiers with unique abilities and an arsenal of weapons, armor, and perks, for high stakes missions in treacherous territory. Develop your base to research new tech and improve your squad even further.

    Manage your resources wisely and take calculated risks to outsmart the deadliest creature mankind has ever faced. Can you and your squad stop the outbreak before it's too late?

    Face off in a gripping original Alien story against iconic Xenomorph creatures ranging from Facehuggers to Praetorians, Alien Queens and many more, including rogue human commandos and a brand-new threat unique to this Alien storyline

    Lead strategically and change squad tactics from mission to mission, carefully managing your soldiers' health, resources, and sanity, to avoid permanent team losses and mental breakdowns

    Forge unique paths for survival in a persistent world, uncovering shortcuts, creating safe zones and setting up motion trackers to stay one step ahead of these creatures

    Assemble and level up squads composed of 5 starting Marines classes, with dozens of specializations, unique abilities and weapons.


    This actually sounds really in-depth!!



    Unit sanity is something to worry about in this too! This sounds really fascinating! Is that a mechanic in any other game like this? Can anyone think of something analogous to this? X-com?
  16. Kradan
    Quote from: Corporal Hicks on Jun 10, 2022, 08:52:30 AMAlso saw the SMG in there from Colonial Marines! That put a smile on my face.

    Quote from: Corporal Hicks on Jun 10, 2022, 08:52:30 AMAlso saw the SMG in there from Colonial Marines!

    Quote from: Corporal Hicks on Jun 10, 2022, 08:52:30 AMThat put a smile on my face.

    Quote from: Corporal Hicks on Jun 10, 2022, 08:52:30 AMColonial Marines!

    Quote from: Corporal Hicks on Jun 10, 2022, 08:52:30 AMsmile on my face.

    https://c.tenor.com/g42_4wF-BXIAAAAd/spock-shock.gif
  17. Corporal Hicks
    Well this came out of nowhere! That trailer was brilliant. I wonder if that was something Tindalos created in-house or if another company handled that? I'm still dying to see my feature-length CG Alien/vs/Predator film and these kind of trailers always give me a little hope.

    I absolutely loved when the door closed. That gave me a grin and a shock.  :laugh: Also saw the SMG in there from Colonial Marines! That put a smile on my face.

    My first reaction was "must be one of those cheap Isometric shooters," which don't get me wrong, I'd have been okay with. I actually really enjoyed Halo's. But I'm really intrigued by this. "Single player, squad-based action experience." I think this could be really fun!

    Definitely has the atmospheric look so far. And it's a nice new genre switch. It is a shame we're not seeing it on Switch though. Seems like something that'd work really well on the handheld mode.



    Quote from: Xiggz456 on Jun 09, 2022, 10:45:34 PMWell this is unexpected but I'm hyped nonetheless! Do I spy something reminiscent of the Bug Men from the old "Colonial Marine"  comic?! Color me intrigued!!!

    Yeah, I'm not seeing much commentary on this! I wonder who/what they were supposed to be?!



    This is also set towards the end of the 2100s. That puts it a good 20 or so years after the events of Alien 3.
  18. Stitch
    Trailer looked awesome until I saw the gameplay. Looks like a twin stick shooter or RTS and feels kinda cheap to me.
    Based on it being a single player squad strategy game, I imagine it'll be like Gears Tactics, maybe with some Alien Swarm mixed in.
    I'm sure they're someone's cup of tea, but I never finished either game.
  19. Vrastal
    it looks interesting, i really hope its single player  sick of multiplayer games being default on so many games. and i really hope we can play as aliens. i miss playing as an alien
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