As April quickly approaches, Cold Iron Studios has unveiled the contents of Season 3 of the Year 1 roadmap. As the roadmap laid out for us back in October, Season 3 features a new class and new game feature in the way of the Lancer class and Loadout Presets, which gives players the ability to save up to 10 presets that include Kits, Weapons, and Cosmetics.
Gear up, Marine! “Season 3: Lancer” launches April 19, 2022! Cut through Xenomorph hordes with the new Lancer Class Kit and its shoulder-mounted Particle Lance. Quickly switch between different Kit, Weapon, and Perk Loadouts with the new Loadout Presets feature, and play to unlock 4 new Weapons, 15 new Perks, new Cosmetics and more in this free update!
The Lancer holds the line. They do not falter, they do not retreat. Often, they don’t even move.
Passive – Overwatch
While standing still or in cover, gain 1 stack of Overwatch a second, up to 5. Overwatch increases Accuracy, Damage, and Stability by 3% per stack. However, for every second out of cover or moving, lose 1 stack of Overwatch.
Ability 1 – Particle Lance
Fire a powerful particle weapon that penetrates all enemies in the line of fire, blocked only by terrain.
Ability 2 – Onslaught
Immediately reload weapon and automatically reload after every shot for duration. Increases Weapon Damage and Damage Resistance by 20%, decreases Movement and Fire Rate by 20%.
In addition to the new class and the Loadout Presets, Season 3 also features 15 new perks, 14 new cosmetic items, 11 new challenge cards and finally, 4 new weapons!
CQW: X1 Fireball
AoE on impact. A launcher in a non-heavy slot, lobbing fireballs with lasting fire patches.
Heavy: M41E4 Heavy Pulse Rifle
Moderate spread. High sustain. The first standard machine gun brought to the Heavy space.
Rifle: X45 Bombard Flechette Rifle
Faster firing. Greater precision. All the goods of the X43 Flechette SMG brought to the DMR space.
Hand Gun: Mark 7 Mod CQB Pistol
Automatic burst. The control of an SMG wrapped in a Machine Pistol.
Season 3 is currently slated to drop on the 19th of April and will be available for free for all who own the game. The new paid-for cosmetic pack, the UACM Frontline pack, will also release alongside Season 3. The Frontline pack contains Mk. 57 compression suit and Marine utility jumpsuit skins for each class, a bucket hat, compression suit helmet, tactical helmet and anti-glare googles. Also included are new weapon decals and shaders, new emotes, challenge cards and more.
Though still some time away, Season 4 will be releasing in the 3rd quarter of 2022, along with a new game-mode and another new feature.
Make sure to keep a close eye on Alien vs. Predator Galaxy for the latest intel on Aliens: Fireteam Elite! You can follow us on Facebook, Twitter, Instagram and YouTube to get the latest on your social media walls. You can also join in with fellow Alien and Predator fans on our forums!
The only difference in the entire update gameplay was is new locations for Hidden caches and that the Hidden cache exclusive perks are difficult to come by as some have stated.
I think this really prolongs the life of this game. I wonder what the last seasonpass has instore!
Still one of my favorite entries.
Started playing this on Game Pass. Holy hell what a difference a new system makes. The PS4 version was okay. Felt shallow.
Now on the Series X. It's incredibly difficult. Which I love.
The cross-pollination between this game and the RPG is great, to the point where you can find LV-895 on the RPG's star map, and they even mention in the Colonial Marines Operations Manual about how the Colonial Marines are thinking of expanding their normal two-man fireteam size at the time of Aliens/Alien 3 to three-man teams in the near future.
Just so many little nods and references that really make it clear that they gave a damn about that sort of stuff.
It's not a work of art like Isolation.
But the love and understanding of the franchise's certainly present.
What do you think so far?
I had a pretty favorable opinion of it the first couple of play throughs.
That one emote "bent elbow with fist closed" seems to be a military hand signal. I do hope one day we get to have a record game function, andmake our own little movies and change camera angles and such!
Anyone asked them about it on their Discord?
Chainsaw grip heavy pulse rifle, I dig it.
Umm excuse me, but in my house those loadouts would be "Crab Smasher", "Keeping up on Current Events" and "Ripley's Underwear Revenge"!
Would love to see a Predator's POV when they see Colonial Marines with Lancers and plasma rifles, would they mald of being ripped off on or just say "its about time you youngins got with the program" kind of deal
https://twitter.com/AliensFireteamE/status/1511388196004839430
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GorillaGorillaGorillaGorilla....
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Alien! Yeah, give us Kenner everything in everything!
Yes please!
I would have liked some kenner skins or other well known characters from the comics, novels etc. its been mostly super generic. And Im a bit disappointed the new story content never materialised.
Love the game but the season pass has been a huge disappointment for me so far. Kenner skins would make it worth it lol
Where are you when my beloved Aliens vs Predator Requiem is repeatedly trashed?
So I'm just saying, complaining about having nothing usually means you're never happy with anything.
Conclusion: Completist still grind AFTE, so there is something to say about those who still want to complete achievements. AFTE isn't an experience meant to be fulfilled like AAA open world games. If there is anything to be learned from this, it means they will continue to drag AFTE out much like its' other fair game ilk. Whatever that may be.
But continue to gripe while forgetting that you're on a fan forum. This is what this place is here for right? To be the only vocal demographic in which your bitter voice is suppose to over power your inner most voice. Or maybe that is the inner most voice? --great.,now you know how much you're valued here.
Gripe posts- 100000 posts
Thumbs up- 0
So glad this forum doesn't have thumbs capabilities. Otherwise it would be a different type of forum.
The incredibly repetitive nature of the game and the lack of any real story-telling just makes a short lived and disposable experience.
I had fun, I played through a couple times, and the game looks great. I certainly got my money's worth ($30), but there is no desire to come back until they give us something that actually has some meat on the bone.
I think mixing up the gameplay a bit, adding more boss fights, and having some actual story telling could have made this a far better and more complete experience.
This is why I gave it such tough love back in September on the AvPGalaxy podcast (shameless plug)
https://podcasts.apple.com/us/podcast/134-me-and-my-squad-of-ultimate-baddasses/id454059519?i=1000536358314
There are some perceptions that they can do a final campaign, i think if they are going to release it, why not tease it like now. Or put in easter eggs in the game in the next season release. Like maybe add a screengrab to a laptop in our ship that a Alpha is looking at or something.
So many have grinded to get acheivements and now we got to grind some more months on more marine related stuff.geeze
Eventually they will just remove the 'Aliens' from the title and just call it Fireteam Elite. They will just throw in some remote controlled radio drones and have our members shoot at it in a shooting gallery....puh..like that would happen.
There are some others.
https://www.ign.com/articles/biggest-video-game-comebacks
Aliens: Fireteam Elite actually had a good launch, they don't have to work as hard to restore a lot of good will even if some are growing tired of waiting. So I really don't think they'll have that much of an issue bringing original players back, as well as a new crowd, once substantial new content finally does arrive.
Crossplay, PVP, Campaign content, Horde expansion, things like that I'd bet would see player boosts. Hopefully they have another Q&A around when Season 3 drops and they can communicate to folks frustrations a bit more.
My point is when examining other AA games like World War Z, like Terminator: Resistance, Killing Floor 2, or Space Hulk: Deathwing, the timetable for new content for this really isn't that out of step.
I was surprised with 76 getting the fairly large additions that it did, as yes that had one of the worst launches in modern video game history.
But Kailem was telling me he still plays it and it's actually active.
I know folks be frustrated with the lack of campaign content or other substantial additions, and I'm likely talking to a wall when I defend the game on this. Honestly I'm feeling the wait as well, but I still think it's premature to write the game off because it's not on the timetable we'd all like. We also should remember that working from home affected a lot of game development and many studios are just now getting back in the regular swing of things.
Look at a game like Terminator: Resistance, which had a major addition after a year, and another on year two. Not every game runs on the content timetable of Fortnite and Warzone. Even games that had terrible launches like No Man's Sky and Fallout 76 eventually recovered (after years) and still maintain player-bases and release new content. A closer game to this might be World War Z. Not a huge game by any means, but well regarded, did solid sales, and had a big campaign update two years after release!
There are plenty of other games in the meantime to check out and I'll be excited to jump back into AFTE when new stuff rolls around. This isn't a game reliant on continual MTX sales. This also isn't a game dependent on a massive player-base like current struggling titles such as Battlefield 2042 or Halo Infinite. I'm not ready to write off those games either as dire as their situations may be!
We know campaign content is coming, as they've alluded to, and as has been datamined. It looks pretty cool to me, and as long as it's substantial and compelling, I'm fine with a wait akin to similar scaled titles.