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Updated: Illustrator William Stout Reveals Early Concept Art for “Predator” including a Gigeresque Design!

William Stout is a world renowned fantasy and science fiction creator famous for decades of work as an illustrator, concept & storyboard artist, writer and production designer in comics, television and film. What might not be as well known is William Stout’s brief involvement and conception of the iconic intergalactic hunter known as the Predator.

It began early on in the film’s development when the project was still called “Hunter”, the original title of the Jim and John Thomas spec script. The artist extraordinaire revealed some interesting insight into this early work today in his blog The Worlds of William Stout, recalling when his friend and special make-up effects creator Rick Baker brought him in on a lunch meeting with production designer John Vallone and director John McTiernan to discuss the creature’s look:

William Stout: “During our meeting, McTiernan opened up a bookmarked page in a book on Alien designer H. R. Giger. “I would not be unhappy if the (Predator) creature looked like this,” he said, pointing to a specific Giger painting. I was stunned. Why not just hire Giger? To satisfy McTiernan, I did one Giger-esque creature design. I designed this so that the tail could extend or flip forward and attach to the head.”

 Illustrator William Stout Reveals Early Concept Art for "Predator" including a Gigeresque Design!

UPDATE : Here’s the original H.R. Giger piece titled “Biomechanic Landscape II” (Work 319) that director John McTiernan was likely referencing. Thanks to Dominic for the find!

 Illustrator William Stout Reveals Early Concept Art for "Predator" including a Gigeresque Design!

 Illustrator William Stout Reveals Early Concept Art for "Predator" including a Gigeresque Design!

Now even though he complied with the director’s wishes, William Stout contends he tried to encourage director John McTiernan to move away from a Gigeresque design for the Hunter/Predator creature with some uniquely different takes of his own:

 Illustrator William Stout Reveals Early Concept Art for "Predator" including a Gigeresque Design!

“I liked the innovative idea of mine of a triple-eyelid instead of a standard top-lid/bottom-lid eye.”

 Illustrator William Stout Reveals Early Concept Art for "Predator" including a Gigeresque Design!

Ultimately, director John McTiernan never opted for these looks, a choice that eventually ended up with the iconic design we know and love today.

So what do you think of this early concept art for Predator? Be sure to let us know by commenting below and please check out William Stout’s website to learn more about his wonderful work in film and print. And thanks to community member Gilfryd for the tip!

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Comments: 12
  1. SizzyBubbles
    AAAWESOOOME! I'm a big William Stout fan and his stuff has always been an inspiration to me. It seems he's done concept art for all kinds of films! Every-now-in-then I find myself saying: "oh? He worked on that too?" hahaa.

    (While Stout is well known for his sci-fi art... he is perhaps best known for his paleoart! He's done illustrations for a myriad of paleontological papers and official publications, murals for museums, dinosaur picture books and novels... the list goes on.)

    That being said, I like the obviously theropod dinosaur inspired alien "hunter". You can often see dinosaur/prehistoric life inspiration in his creature art.  ;D
  2. xShadowFoxX
    The Gigeresque Hunter is pretty cool looking. The other ones, not so much. I'm just happy with the look we have now but I would love to see Giger Hunter in an Alien game.. or maybe something along the lines of Scorn.
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