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Alien: Fireteam Elite Released Today For PC & Consoles!

Aliens: Fireteam Elite has officially been released! Seven years after the last Alien title, Alien Isolation, the new Alien game from Cold Iron Studios drops you and your team of Colonial Marines onto LV-895 where you’ll battle hoards of Aliens. Aliens: Fireteam Elite is a third-person co-operative online multiplayer game that has been released for PC, PS4, PS5, X-Box One, and X-Box Series X/S.

Set in the iconic Alien universe, Aliens: Fireteam Elite is a cooperative third-person survival shooter that drops your fireteam of hardened marines into a desperate fight to contain the evolving Xenomorph threat.

Face off against waves of terrifying Xenomorph and Weyland-Yutani Synthetic foes alongside two players or AI teammates, as you and your fireteam desperately fight your way through four unique campaigns that introduce new storylines to the Alien universe. Create and customize your own Colonial Marine, choosing from an extensive variety of classes, weapons, gear and perks, battling overwhelming odds in this heart-pounding survival shooter experience.

 Alien: Fireteam Elite Released Today For PC & Consoles!

Marines Under Siege

The majority of reviews that have surfaced online have so far been relatively positive, praising the faithfulness to the Alien franchise, the numerous different Alien variants. The gameplay is fun and frantic. The different classes are well-balanced and the progression system and unlocks are fun.

Have you picked up Aliens: Fireteam Elite? What platform will you get it for? What are your thoughts on the game so far? Sound off in the comments if you intend to but it and if you’ve had a chance to play it.

Later this week we’ll be posting our own review of the game on both the website and our YouTube channel, in addition we’ll be streaming the game on YouTube from Wednesday onwards, so make sure you’re subscribed to our YouTube channel to see when we go live.

Make sure to keep a close eye on Alien vs. Predator Galaxy for the latest intel on Aliens: Fireteam! You can follow us on FacebookTwitter, Instagram and YouTube to get the latest on your social media walls. You can also join in with fellow Alien and Predator fans on our forums!



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Comments: 189
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  1. BlueMarsalis79
    Quote from: Stitch on Jun 05, 2022, 01:25:16 PM
    Quote from: BlueMarsalis79 on Jun 05, 2022, 12:58:06 PM
    Quote from: BlueMarsalis79 on Jun 03, 2022, 05:28:39 PMI can't see it, so I'm gonna post the image separately do others experiencing the same issue.

    https://twitter.com/AliensFireteamE/status/1532769084714143751

    https://pbs.twimg.com/media/FURYFv_UEAELGaa?format=jpg&name=large

    Just noticed something that should have been obvious.

    "40th Marine Expeditionary Unit after action report 07 June 2202."

    June 7th's pretty obvious, that's coming very soon, but additionally reverse 2202 and you get 2022.
    Ooh. Interesting. Well, if a new campaign drops in a couple of days I'll have a go. Can coop and you can show me how it's done.

    Fair warning, I'm busy on the seventh but the eighth I'm free.
  2. Stitch
    Quote from: BlueMarsalis79 on Jun 05, 2022, 12:58:06 PM
    Quote from: BlueMarsalis79 on Jun 03, 2022, 05:28:39 PMI can't see it, so I'm gonna post the image separately do others experiencing the same issue.

    https://twitter.com/AliensFireteamE/status/1532769084714143751

    https://pbs.twimg.com/media/FURYFv_UEAELGaa?format=jpg&name=large

    Just noticed something that should have been obvious.

    "40th Marine Expeditionary Unit after action report 07 June 2202."

    June 7th's pretty obvious, that's coming very soon, but additionally reverse 2202 and you get 2022.
    Ooh. Interesting. Well, if a new campaign drops in a couple of days I'll have a go. Can coop and you can show me how it's done.
  3. BlueMarsalis79
    Quote from: BlueMarsalis79 on Jun 03, 2022, 05:28:39 PMI can't see it, so I'm gonna post the image separately do others experiencing the same issue.

    https://twitter.com/AliensFireteamE/status/1532769084714143751

    https://pbs.twimg.com/media/FURYFv_UEAELGaa?format=jpg&name=large

    Just noticed something that should have been obvious.

    "40th Marine Expeditionary Unit after action report 07 June 2202."

    June 7th's pretty obvious, that's coming very soon, but additionally reverse 2202 and you get 2022.
  4. Kailem
    Nice to see an official tease of the datamined content we know is coming! Clearly setting us up for more Engineer ruins and mutated types of Aliens, as well as the possibility of actually getting to go to Pala Station at some point.
  5. Corporal Hicks
    We were talking about this on the Stream last night - I actually like the boss fights with the Queen where it's not about just blasting them. I like the interactive ones that emulate the end of Aliens. But there's a balance too because 2010's was somewhat anticlimactic.
  6. Corporal Hicks
    Quote from: Kimarhi on Mar 06, 2022, 03:29:23 PM
    They needed campaign DLC expansions, not all the other stuff they are putting out.  The campaign overall needed to be about twice as long at least.  There needed to be more to do in safe areas as well.

    100%. The game needs regular campaign DLC, not classes. But I think we're unlikely to see it and it's a shame because people are going to lose interest. I have. It's not like a pure MP game where each game can be different on the same map. It's literally the same linear approaches, without too much variety. It's a shame because I really enjoyed it - I just don't find the urge to go revisit it to hear the same dialogue and the same sequences.
  7. Kimarhi
    They needed campaign DLC expansions, not all the other stuff they are putting out.  The campaign overall needed to be about twice as long at least.  There needed to be more to do in safe areas as well.


    It isn't bad, but when you play through the same five hours of gameplay over and over and over, it does get stale.

    I have no idea how much money it made, but if it did enough to warrant a sequel I honestly think they hurt themselves with the way they released it.


    "Alien FTE 2?  Wasn't that the unfinished game they released a couple of years ago?  Think I'll pass."

    Likewise with expansion dlcs released now.  I doubt they will but if they did it has been too long to warrant much interest.




  8. 426Buddy
    I stopped playing in October, never even downloaded season 2.

    I jumped on a couple days ago and it just felt so boring now. After playing through the campaign a few times I just can't muster any more interest. It was fun but short lived.
  9. Voodoo Magic
    Quote from: Kailem on Mar 02, 2022, 05:37:51 PM
    Playing a bit again by myself last night, one simple feature I can't believe still isn't in the game is the ability to mute randomer teammates. How is there no scoreboard or indication of who you're playing with during the actual levels?

    Being forced to either put up with morons on mic or go into your own empty party chat just to cut them off isn't a choice you should have to make in 2022.

    They all can't be sexy sweet talkers like Voodoo!
  10. Kailem
    Playing a bit again by myself last night, one simple feature I can't believe still isn't in the game is the ability to mute randomer teammates. How is there no scoreboard or indication of who you're playing with during the actual levels?

    Being forced to either put up with morons on mic or go into your own empty party chat just to cut them off isn't a choice you should have to make in 2022.
  11. razeak
    It would have benefitted from an AI menu to change builds to suit single player more. The AI just gets too stupid, too weak, too fast as level goes up. Definitely wait for a discount.
  12. Stitch
    Finally got around to playing this. Did the first couple of missions with a mate. Kinda sad to say it met my expectations.
    No sense of pacing, no sense of danger, just run from one arena to the next, and then shoot all the aliens that run at you.
    I might be wrong, and it might improve with the rest of the missions, but since it's balanced for multi-player, I doubt it. Not bashing the game. Not even disappointed, really, because I didn't expect much from the trailers.
    It's just a mediocre, by the numbers shooter, with an alien skin.
  13. Kimarhi
    I thought it was a pretty fun game while it lasted.  It just didn't last long enough.  If this one somehow does well enough to warrant a more fully fleshed out sequel, I'd be down. 
  14. Voodoo Magic
    Quote from: RidgeTop on Nov 30, 2021, 07:32:29 PM
    Not really, a lot of high profile games come to Game Pass right on launch or right after. For example Back 4 Blood launched on Game Pass.

    Yeah, Back 4 Blood is a curious one. When that was announced as a Day One on Xbox Game Pass, I wondered about what kind of financial deal was struck with Microsoft, because you know a deal was struck. That game was $60 at launch and that allowed how many million of their 6-7 Million playerbase to pay nothing for the game directly? So there has to be definitely more than the regular revenue sharing model for that one!

  15. RidgeTop
    Not really, a lot of high profile games come to Game Pass right on launch or right after. For example Back 4 Blood launched on Game Pass. It's a premium subscription rather than a perk of the base multiplayer one like PS+. You're pretty much paying for the best version of a gaming Netflix and it's great value.

    23 million subscribers so far. This will boost the game's numbers but crossplay is needed to take full advantage of it.
  16. Kimarhi
    Lots of those kind of games do this. 

    Division 1, Division 2, Ghost Recon Breakpoint (which had a huge gameplay revision like a year after it was released) and Destiny all were released unfinished.

    I think Ghost Recon Wildlands out of that bunch was the fullest initial release that ended up resembling the finale. 

    That said, they ALL had way more meat on the bones, even as unfinished (breakpoint) as they were. 
  17. Voodoo Magic
    Quote from: Kimarhi on Nov 13, 2021, 04:31:09 AM
    I solo'd it.  It was a fun week and a half, but everything it does well, it only does partially so because it is a VERY unfinished experience.

    Indeed. Scary that Cold Iron didn't have the foresight to realize they had quality of life issues (granted, they've recognized it now and are working to address it). But then again, Cold Iron may have always known they were releasing what feels like an unfinished game and did it anyway (because of money issues or for various other reasons we can only hypothesize).
  18. Still Collating...
    This game is so much fun, but hell was this naively done. This is the first Alien or Predator game that I'm getting bored with this quickly. MP only/focused games are problematic and can't survive long, the SP here is a joke. The lack of cutscenes, lip-sync, or any kinda ending sequence for missions or the entire campaign really shows that the story is an afterthought. The added lore is great, I love that stuff and it shows they do care about the lore and they gave it quite a try, but the game side of things was a mess. The lack of content is shocking, it's priced kinda okay for that, they have no lootboxes or pay to win mechanics which has my respect, but still the game is almost dead on Steam. After ONE MONTH it's on life support.

    No pvp, short campaigns, 1 horde mode map, the challenge cards are a joke and the difficulty is an artificial way to prolong the lifespan of the game. The difficulty is a major disappointment to me, cause it's not fun on extreme or insane, but annoying. They made the aliens too bullet spongy, unrealistically so. It's so stupid, is it so difficult to just up their damage, number of warriors and drones and acid damage to crazy realistic levels but keep the health realistic? Maybe up the runners health, but keep the rest the same? Nope, just simple grindy stuff so you play longer. Why would you play longer? For the achievements which got broke? That really made me mad. All that work on higher difficulties and I get bugged achievements, great.

    The 60 second timer is idiotic and annoying for matchmaking. They shouldn't have launched without the quickplay option. Little content and they have no crossover support? No pvp, only 3 player co-op and you don't have servers where you can easily see who's playing where? They don't have an "any difficulty option" and you expect to find a match in the fractured community? So much potential lost with stupid decisions. Devs cared about the game and lore, too bad they didn't know what the smartest moves were to ensure a long life for this. I couldn't even get to know people long enough in the game to create a constant party to play with. Most people I played with, stopped playing by now, so sad...

    I'm glad the devs aren't giving up on the game, but I can't see anything they can realistically do to save this game from dying. It was fun, I'm still gonna play, but I need to use mods to get a fun experience (swarm mod with better synths and later I'm gonna try extreme and insane rebalance mod). I can't believe we have no real boss battles except the one (which is just a bullet spongy Drone) and no special sequences. The dropship bombardment was cool, but it's like they stopped trying after that mission. I mad not because the game is bad, it's not, it's just such wasted potential! The core gameplay is fun and great, but the enemy balance, mission balance, matchmaking and content amount is so poorly thought about.

    We'll see what the future holds, but again it's up to the modders to save the game. Oh and the OG turrets are horrible with their rate of fire and damage amount.
  19. Hemi
    They need a big addition to the game that makes us come back basically. I love the datamined "Patrols" stuff were you would have procedural generated maps, creating a different experience each time.

    It also needs some sort of "infamy" system were you level up to 100 and can start over again with an increased XP bonus. Attach some cosmetics to each level and you have a good reason to come back again. Payday 2 does this brilliantly.

    In the end though...this is a small game that got overwhelmed with attention when it dropped. It didn't need a big marketing budget, nor did it have the money.... the public and contentcreators did all the work for them. Excellent job if you ask me. Cold Iron came out as winners.

    Some of us just want more of it haha. We must remind ourselves that this isn't some huge AAA+ studio with a massive budget etc.

    Curious were this game will be in years time. Would be nice if it gained a stable playerbase. This is only achievable with replayable content. The campaign is just not going to cut it, and the current levelling system neither.

    If we only get 2 more horde maps and 2 campaigns and 3 extra classes, this title is forgotten next year. No one is going to bother with these long enough.
  20. Crazy Rich
    I kinda just stopped playing all together a long while ago to be honest primarily because the poor matchmaking turned into a deal breaker for me and I've moved on to other games that feel more fulfilling.
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