Latest News

Exclusive Field Intel On Synthetic & Pathogen Enemies in Aliens: Fireteam Elite!

We should all know by now that the Aliens aren’t the only enemies you’ll be coming up against in Aliens: Fireteam Elite when it releases at the end of August. You may have caught a glimpse of the various synthetic units in our recent preview footage, or seen some of the artwork of the Pathogen enemies that Cold Iron has been sharing on their social media channels. Alien vs. Predator Galaxy recently received some intelligence from our own field operatives detailing some specifics regarding these new enemies.

Synthetics, or “Artificial People” if you’d please, have made frequent appearances as enemies in Alien (and vs. Predator) games over the years. Fireteam Elite continues the tradition with its own take on Weyland-Yutani’s synthetic armed forces that we encountered once reaching the surface of LV-895.

There’s a number of different type of synthetic enemies, with less sophisticated models being utilized as a labor-force being redeployed in close quarter combat role – look out for those maintenance jacks!. And even the damaged synthetics – known as Detonators – are being repurposed with explosive results!

Severely damaged Synthetics may be weaponized by their colleagues, their unstable fuel cells rigged to overload and explode on command. Detonators remorselessly advance, seeking to catch a victim in their death throes. Easily distinguished by their headless, sparking appearance, fireteams should take them out before they can close – aim for the exposed chest cavity to deal critical damage.

 Exclusive Field Intel On Synthetic & Pathogen Enemies in Aliens: Fireteam Elite!

Weyland-Yutani Combat Synths made an appearance once we touched dirt on LV-895.

Weyland-Yutani’s synthetic forces also have access to a wide variety of weaponry, with the more heavily armored units also coming with significantly heavier firepower such as grenade launchers or incinerators. One role specific synthetic that our operatives came across was the sniper!

Snipers keep fireteams scrambling for cover. A Marine targeted by their laser sight has precious few seconds to duck behind something before getting shot from across the battlefield. Should Marines manage to close the range on a Sniper, they toss a smoke grenade and fall back to a safer position.

Seegon’s own synthetics also feature in the game, as both friend and foe. While Working Joes make an appearance on the other end of your sights (really, there’s no need to get hysterical), Seegson are also the manufacturers of Alpha and Beta, the two AI characters that the game fills up empty squad slots with!

Aliens: Fireteam Elite is also the first video game that makes heavy use of elements introduced in the prequel, in particular we get new enemies that result from the Engineer’s accelerant! Much like their close relations the Aliens, Pathogen enemies appear in large swarms and charge your fireteam. Transmissions from the ground were hard to pick up through the heavy interference, but we did get clear information on two of these Pathogen creatures.

The Stalker – known to readers of Aliens: Infiltrator better as Leon-895 – is considered by the Colonial Marines to be the most lethal of the Pathogen creatures encountered so far.

The greatest individual threat among the Pathogen are powerful creatures Marines have dubbed Stalkers. Mutated from “leons,” cat-like creatures native to LV-895, Stalkers have a chameleonic ability to blend into their surroundings. Difficult to spot with the naked eye, and fuzzy on motion trackers, they can move startlingly fast for something so large – pouncing, savaging an unwary victim, and retreating before a fireteam can respond.

Stalkers drop their camouflage just before attacking. Only a quick and coordinated response can take one down without suffering casualties.

 Exclusive Field Intel On Synthetic & Pathogen Enemies in Aliens: Fireteam Elite!

A smaller variant of the Pathogen mutated creatures found on the surface of LV-895 are the Poppers, a creature that is quite desperate to live up to its name once it gets within close quarters!

Poppers are tick-like swarming creatures. Like Xenomorphs, they are capable of traversing walls and ceilings. Their physiology is fragile, bloated by glands of necrotic fluid that burst on death. True to their name, if they manage to get close to their prey, they deliberately rupture these glands – killing themselves, but splashing nearby Marines with toxins.

That was all we managed to retrieve from the our field operative’s transmissions! But make sure to keep a close eye on Alien vs. Predator Galaxy for the latest intel on Aliens: Fireteam! You can follow us on FacebookTwitter, Instagram and YouTube to get the latest on your social media walls. You can also join in with fellow Alien and Predator fans on our forums!



Post Comment
Comments: 126
« Newer Comments 123 Older Comments »
  1. PAS Spinelli
    Quote from: judge death on Aug 27, 2021, 06:17:39 PM
    Looking forward to it :D Wisht he game used the normal names than alpha et that we learned long time ago like drone, preatorian etc.

    BTW: I couldnt find a fitting thread to ask this: Is there a photo mode or a way to look and take screenshot of ones charachter from the front without the charachter looking to the side/start turning around when using the game control?
    There are the U4 engine tools, which I used to take some of the new prints in the first page of the thread
  2. judge death
    Looking forward to it :D Wisht he game used the normal names than alpha et that we learned long time ago like drone, preatorian etc.

    BTW: I couldnt find a fitting thread to ask this: Is there a photo mode or a way to look and take screenshot of ones charachter from the front without the charachter looking to the side/start turning around when using the game control?
  3. PAS Spinelli
    Quote from: PraetorianX101 on Aug 23, 2021, 05:36:27 AM
    There's actually another Alien that looks similar to a Praetorian but charges around on all fours like the Crusher from Colonial Marines. Apparently, it's called a "Xenomorph Destroyer". You can see it briefly in this footage at 2:44:46

    https://www.youtube.com/watch?v=-rEs9RPs5Io&feature=emb_logo&ab_channel=imPacTviM
    That's cool, seems like the animal spawned counterpart of the Praetorian, like how the Prowler is like the warrior and the Runner like the Drone
  4. SpreadEagleBeagle
    Quote from: acrediblesource on Aug 22, 2021, 07:56:36 PM
    Ive seen 18 total enemies. 10 Aliens (do you even count eggs?

    Well, I'm afraid they either count Eggs as a separate enemy type and/or Monica reskins as the 10th and 11th Alien enemy on the Alien roster.


    Quote6 Synthetic types (one holds two different weapons maybe seegsan drones counts as two? Riot and melee?

    Spoiler
    The Riot Shield Synths look more like Working Joes, but with riot shields while the melee W&Y Synths are clad in black armor with, like, swinging arms, and they run right at you (at a closer look they're actually headless, shooting sparks, as they're not a melee unit but a self-destruction kamikaze unit). The Riot Shield ones deflect bullets from the front while they are easy to take down from the back and the flanks.
    [close]


    QuoteI don't believe enemy turrents should be counted as an enemy), and 2 misc. (Queen and Facehugger).
    2 days left and maybe 1 mystery alien and 2 miscellaneous that we haven't seen for a total of 20. I hope these will be officially unlocked on release date and that those people with hard copies that were shipped out have something locked and don't know it.

    I think someone said that there might be an update patch on release day so i'm hoping these Twitch streamers know that there is something still unavailable to them.

    I agree with you and I really hope you're right.
    Spoiler
    I was kind of bummed out when there were no additional Aliens in the game that hadn't been presented yet online. Also, the Praetorians are kind of weak and easy to take down - they're not the mini-bosses I expected them to be. I also hoped that there would be more variation between the Husks - right now they all look exactly the same- their clothes are torn in the same places and they are all the exact same height. Makes them seem more like clones than mutated people.
    [close]
  5. acrediblesource
    Ive seen 18 total enemies. 10 Aliens (do you even count eggs?), 6 Synthetic types (one holds two different weapons maybe seegsan drones counts as two? Riot and melee? I don't believe enemy turrents should be counted as an enemy), and 2 misc. (Queen and Facehugger).
    2 days left and maybe 1 mystery alien and 2 miscellaneous that we haven't seen for a total of 20. I hope these will be officially unlocked on release date and that those people with hard copies that were shipped out have something locked and don't know it.

    I think someone said that there might be an update patch on release day so i'm hoping these Twitch streamers know that there is something still unavailable to them.
  6. SpreadEagleBeagle
    Quote from: 426Buddy on Aug 22, 2021, 01:56:59 PM
    Wonder if we'll get some user reviews before the release.

    So, since I don't play "modern" video games (they are way too addictive and time-consuming for me personally) I simply watched this guy live-stream his way through the game yesterday on YouTube. He played it, on one of the easier difficulty settings paired up with synthetic teammates.

    Here's the list of enemies:
    Spoiler

    1 - Runner
    2 - Burster
    3 - Prowler
    4 - Warrior
    5 - Drone
    6 - Praetorian
    7 - Egg / Facehugger
    8 - Spitter
    9 - Queen (just run!)
    ...
    10 - Working Joe
    11 - Gunner Synth
    12 - Sniper Synth
    13 - Riot Shield Synth
    14 - Demolisher Synth (heavy armor)
    15 - Incinerator Synth (heavy armor)
    16 - Armored Melee Synth
    17 - W&Y Sentry Gun
    ...
    18 - Husk (pathogen zombie)
    19 - Popper (pathogen four-legged "spider")
    20 - Stalker (pathogen tentacle-faced chameleon lion monster)
    [close]
  7. PAS Spinelli
    Trala, I ignored everything you said because you have failed to provide a source for anything you've said, you just keep making shit up, I've provided official sources and BTS info, which you just ignore to keep saying every alien is huge.

    No one here thinks you are a purist, cuz that would imply you know what you are talking about, which you don't. You are uninformed and too prideful to admit being wrong.
  8. Hemi
    Yeah I think Sigourney is sitting at it's feet here... haha. If not then his lower legs would go on a tad bit too long hahahaha. And I'm pretty sure this is the sculpt for the actual suit.

    Quote"Dan recalled that the plaster shop took a full body cast of the actor, and mounted it standing up on its toes on a wooden base, and Giger put it in his studio and began to build up in it with plasticine and bones. "

    http://alienexplorations.blogspot.com/1979/04/sculpting-alien-costume.html

    Giger is also a very small man so yeah... there's that too. Sorry m8...
  9. tralaritralara
    Quote from: PAS Spinelli on Aug 08, 2021, 10:08:32 PM
    LOL Trala doesn't know Alien 3 didn't have CGI hahahahaha


    QuoteYou have to lie when running out of argumentary?, It is precisely another cgi runner, where he shows his front part before picking up the body from the floor. Perfect counter-example to the pic you persist to post again and again to make others believe the runner was tiny. Nice try!
    https://monsterlegacy.files.wordpress.com/2015/07/alien3rodpuppetbluuu.jpg?w=500&h=320
    https://m.media-amazon.com/images/M/MV5BMzhjOTk0NDYtMjA0ZC00YmMzLTlmZDAtNDIwZTRmZDUzZDk1XkEyXkFqcGdeQXVyNzc5NjM0NA@@._V1_.jpg
    https://pbs.twimg.com/media/Ed6l-5nU0AA_Ylu.jpg
    ;D

    QuoteThis definitely proves you don't have literally a clue what you're talking about. The runner "isn't huge" is the very first proof of it, and also not knowing the classic puppets where almost 3m tall comes along to support it
    https://i.imgur.com/wex9pnA.png
    Many thanks to @Hemi for linking this, from Cameron's website itself :D

    QuoteYou're obviously a child. Just look at the way you write, finishing everything with lols and imaos and what else. Have you tried to stop for a minute and check all of that?, of course not, because you seem to be that entitled as well.
    Terrible grammar and old, whatever makes you feel better about yourself

    QuoteThe puppet once again is hanging in order to keep the body straight. Problem is that, like in the pic of the runner I posted to counter yours, I doesn't suit your view of the aliens being small, which at the very least not only is hilarious but also proves you don't have a clue.
    I really like how all those claims you make have absolutely no source, you have yet to bring any source to say the Aliens are actually nine foot tall, all you do is make up stuff on the spot with literally nothing backing it up.

    QuoteThat's Bloaji's Badejo size in the suit, the dude that played the alien in the first movie. Do you even know who we are talking about?, however, the puppet Giger made for the movie was around 2'96, like Lady D again to put you a recent example of how the alien should size on screen, and that was the official size, not only for the classic but also for the warrior that would come later, as you can appreciate in the pic I posted before. Yeah, the one you say it is hanging and the foot don't touch the ground. Oh well..
    https://i.imgur.com/gtmJOp0.png
    From The Officially Authorized Magazine of the Movie Alien
    And as a bonus, Ripley's description of them being around 8 ft tall is still accurate as they are indeed almost 8 ft tall in the sequel, and Cameron notes em as just a bit taller, again, thanks to @Hemi for this.
    https://i.imgur.com/qoAipwR.png

    QuoteBecause all of them sacrificed the size of the classics in the name of "gameplay", alleging hitboxes issues and what else. See?, you don't even know this too, but still keep spreading your non-sense in all directions. The alien in isolation has just been the closes representation to the original, but was still off the mark, and not only size wise, but sounds and appearance as well.
    Nope, it's because you never had any idea of how tall the aliens actually were ;D

    QuoteAll of them wrong, again. Refer to the paragraph above to remember why.
    Wrong only in your imagination

    QuoteYeah yeah, like I've had to explained you for the tenth time, that's the official size for the actor in the suit, whose name you probably didn't even know until I had to post it for you. Again before you forget: the official puppet = around 2'96cm. Bolaji in his suit= around 2'20cm If I recall well, little less maybe.
    The official size as cited by the The Officially Authorized Magazine of the Movie Alien, a book you probably didn't even know until I had to post it for you ;)


    Trala, you really should start linking your sources, as it really feels like you are pulling shit out of your arse to complain about a non-existing issue.


    Quote from: tralaritralara on Aug 08, 2021, 08:49:38 PM
    Quote from: Trash Queen on Aug 08, 2021, 10:42:32 AM
    H.R Giger created a puppet for Big Chap?
    I'd like to see this thing.
    I have never heard of it.

    And even if it exists I'm not sure why that holds more credence than how they appear on-screen that's around eight feet tall and stated as such in the dialogue.

    And yes the one in Alien³'s a combination of a suit like in Aliens and Alien and a puppet composited into the film only the shadows being computer generated imagery.
    https://cdn1.bbcode0.com/uploads/2021/8/8/d27bbbd0f993266a23d67d7b34ad4327-full.jpg upload img
    https://cdn1.bbcode0.com/uploads/2021/8/8/13232630396d5791034624b274c1e1af-full.jpg image upload
    That's a suit lol, the first 2 has Badejo in it, while the third is just Giger making the suit, the suit isn't 9 ft tall either haha
    My goodness what an embarrasing post, ignoring everything i posted and with those lols and lmaos after following every sentence and even in between..., are you 12?

    https://cdn1.bbcode0.com/uploads/2021/8/9/cfb4686e2c1bb07c2c76706b7106860e-full.jpg free image upload

    Let's try the Sesame Street way. Perhaps that works with you. This is the puppet in the left (2'96-98); this is the dude in the suit in the right (2'20). This is the puppet in the...
    ____________________________________

    Children aside, to those saying I'm a purist because of the size subject. I said in the first post I made that I, for once, and jocking with the "before I pass away"  (just because it's been so many years), would like to play a game where the aliens are the towering beasts they used to be, because yes..., that makes them way more menacing and scary regardless some of you insists that it doesn't. It does.

    I'd kill for being able to finally play an aliens game after so many decades where they are portrayed properly, and if that is being a purist..., ok then so be it, that can't be helped.


« Newer Comments 123 Older Comments »
AvPGalaxy: About | Contact | Cookie Policy | Manage Cookie Settings | Privacy Policy | Legal Info
Facebook Twitter Instagram YouTube Patreon RSS Feed
Contact: General Queries | Submit News