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AvP Galaxy Gets Hands-On With Preview Of Aliens: Fireteam Elite With 15 Minutes of Gameplay!

We’ve got just about a month to go until the release of Aliens: Fireteam Elite, the new co-op survival shooter by Cold Iron Studios. After only hearing rumors about the game since development was announced in January of 2018, the game was finally revealed to us in March of 2021 as Aliens: Fireteam. Now with the recent slight name change to Aliens: Fireteam Elite, and pre-orders with their incentives available, the game is finally on the cusp of release.

The folk over at Cold Iron Studios invited us to get a taste of Aliens: Fireteam Elite with a limited preview build of the game. So Alien vs. Predator Galaxy staff members Corporal Hicks, Darkness and Ridgetop kitted up the latest hardware that the Colonial Marines had to offer to experience some of what is in store for us all come the end of August.

And we’re all nerdy fanboys so that meant we came out of the experience with a thought or two to share, and plenty of gameplay footage to accompany our enthralling commentary!

Click here to continue reading the written version of our hands-on!

Keep a close eye on Alien vs. Predator Galaxy for the latest news on Aliens: Fireteam! You can follow us on Facebook, Twitter, Instagram and YouTube to get the latest on your social media walls. You can also join in with fellow Alien and Predator fans on our forums!



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Comments: 39
  1. RidgeTop
    Quote from: acrediblesource on Jul 23, 2021, 09:53:01 PM
    Thanks for replying, aalso another important question:
    Ive viewed a preview video from another youtuber and they were at 4K, where as the others were prodominantly 1080p or so. I would like to know what available settings were there for you (assuming this was a PC only preview) that we should know about (such as AA, shadow details, resolution settings, ) given if we aren't allowed to have a demo at least we might prepare to have the best hardware to play this game. It must be exciting being apart of the review process. I hope they aren't pulling your chain too much! 
    Can you offer any insights as to the minimum requirements? Did you suffer anything with your hardware? Tell us what you used?

    Not sure what the minimum requirements are but I have an Nvidia RTX 2070 Super and it ran fine on my machine, seemed well optimized. On the highest settings there was only one area where framerate slowed slightly when a lot was going on, but this was an unfinished build. I use a 1080p monitor so did not try out 4K at all.

    I noticed you can see the settings menu in this video:

    https://youtu.be/QFdQG8w9Bdk?t=58
  2. acrediblesource
    Thanks for replying, aalso another important question:
    Ive viewed a preview video from another youtuber and they were at 4K, where as the others were prodominantly 1080p or so. I would like to know what available settings were there for you (assuming this was a PC only preview) that we should know about (such as AA, shadow details, resolution settings, ) given if we aren't allowed to have a demo at least we might prepare to have the best hardware to play this game. It must be exciting being apart of the review process. I hope they aren't pulling your chain too much! 
    Can you offer any insights as to the minimum requirements? Did you suffer anything with your hardware? Tell us what you used?


    Quote from: RidgeTop on Jul 23, 2021, 01:38:19 PM
    Quote from: acrediblesource on Jul 23, 2021, 04:32:57 AM
    Are there climbable ladders? Ive seen in the citidel location there is a statue of the engineers from the torso up. A ladder is slanted on his shoulder to the top of his head. I'm just wondering if taking ladders and traversing up them are allowed like in The Last of Us or more accurately Death Stranding, for example? Maybe there are hidden areas to discover?

    Wasn't able to interact with the ladders.
  3. City Hunter Yautja
    Quote from: Corporal Hicks on Jul 23, 2021, 09:15:53 AM
    Indeed. Acid-spitting is in Alien 3.

    Quote from: Trash Queen on Jul 22, 2021, 11:32:48 PM
    The Prequel novel allows for them through vagaries and I'd be surprised if this actually explains them in any substantial way. 

    It is specifically mentioned about them using local-wildlife as hosts. I can't remember if they relate that to the differing kinds in the game, but they certainly discuss not having seen certain types of Aliens before.

    Now I need to rewatch Alien 3 Assembly Cut to see the acid spitting. How did I miss it? Perhaps I remember Resurrection's spitting scene more because Christie was one of my fav characters in that film.
  4. TheBATMAN
    I wanted to ask what you feel the experience is going to be like for a single player with NPCs? Im not a multiplayer gamer and prefer a lone experience. I appreciate this game isnt tailored for the likes of myself but I am interested in it regardless.

    Is there a lot of story going on and are there any quiet moments that lets the tension build up?
  5. Enjoy
     Acid melting the walls and floors to expose parts of a map to travel would be a interesting way to use the alien blood as something useful and not just deadly.
    This game looks better then hunting grounds so far.
  6. RidgeTop
    Quote from: acrediblesource on Jul 23, 2021, 04:32:57 AM
    Are there climbable ladders? Ive seen in the citidel location there is a statue of the engineers from the torso up. A ladder is slanted on his shoulder to the top of his head. I'm just wondering if taking ladders and traversing up them are allowed like in The Last of Us or more accurately Death Stranding, for example? Maybe there are hidden areas to discover?

    Wasn't able to interact with the ladders.
  7. acrediblesource
    Are there climbable ladders? Ive seen in the citidel location there is a statue of the engineers from the torso up. A ladder is slanted on his shoulder to the top of his head. I'm just wondering if taking ladders and traversing up them are allowed like in The Last of Us or more accurately Death Stranding, for example? Maybe there are hidden areas to discover?
  8. City Hunter Yautja
    Quote from: RidgeTop on Jul 22, 2021, 10:19:16 PM
    Quote from: Enjoy on Jul 22, 2021, 09:46:58 PM
    Acid blood seems harmless. Is it ?

    Acid from regular Xenos on standard difficulty is not too bad, the more acid-specialized Xenos like the 'Spitter' or 'Burster' will be more damaging. On the higher difficulties though, you'll really have to be mindful of acid damage from all of them.

    This is good news. Confirms my question about difficulty levels.
  9. Hemi
    Awesome work guys, that was a fun view! And... HORDE MODE CONFIRMED!!

    No regrets getting the pre-order now. Great watch... And that last hero shot of the dropship firing... thats what you want to see in an Aliens game. Brilliant.

    Hyped!
  10. acrediblesource
    I really want a photomode! Since there is  offline capabilities there is no reason for it not to. The moment they drop that hint, i would be willing to shell out for the full deluxe version or just the base for that matter.
    People will go crazy with photomode with depth of field, lens types, etc.etc.
  11. RidgeTop
    Quote from: Protomorph on Jul 22, 2021, 09:51:54 AM
    I have a few questions if its ok:

    1 - Do you know if there is a finite number of Aliens that come at you in a given section of a level. For example if you are in a specific part of the level will the Aliens just keep coming at you until you move onto a new section or can you mow them all down and have a breather before moving onto the next batch?

    2 - I assume that
    Spoiler
    the alien alluded to in the video that we would be familiar with from infiltrator will be the pale alien known as Seven?
    [close]


    btw thanks for the video, i really enjoyed it and appreciated what you all bring for us fans.

    1 - I think it depends on the area, there are some bits where they would stop and others where they just seemed to keep coming until we moved to the next area.

    2 - It's...
    Spoiler
    Monica
    [close]

    Glad you enjoyed!
  12. Protomorph
    I have a few questions if its ok:

    1 - Do you know if there is a finite number of Aliens that come at you in a given section of a level. For example if you are in a specific part of the level will the Aliens just keep coming at you until you move onto a new section or can you mow them all down and have a breather before moving onto the next batch?

    2 - I assume that
    Spoiler
    the alien alluded to in the video that we would be familiar with from infiltrator will be the pale alien known as Seven?
    [close]


    btw thanks for the video, i really enjoyed it and appreciated what you all bring for us fans.
  13. RidgeTop
    Quote from: AFE Too easy on Jul 21, 2021, 10:44:07 PM
    This game looks wayyyyyy too easy.

    Looks can be deceiving. We were mostly playing on standard, but when we started playing 'intense,' it got quite challenging. There are two higher difficulty settings than intense: Extreme, and Insane. They scare me.

    Quote from: R Lar on Jul 21, 2021, 09:58:20 PM
    Does the pulse rifle have a grenade launcher ?

    No, there is a heavy grenade launcher weapon. I was surprised with the lack of underslung attachments for the Pulse Rifle, but I guess they didn't want it to be the go-to AR when there are so many others. It's still a fantastic feeling weapon.

    Quote from: City Hunter Yautja on Jul 21, 2021, 10:11:23 PM
    Quote from: R Lar on Jul 21, 2021, 09:58:20 PM
    Does the pulse rifle have a grenade launcher ?

    A very important question. Especially, if there is going to be little time to breath between Xenomorph hordes.

    There is but it's mainly on the ship hub area which you can go to by choice in-between missions, or automatically at the end of a campaign. There are still some moments to catch your breath in the missions themselves.

    Quote from: Jumss on Jul 21, 2021, 07:29:39 PM
    Very cool that you guys got a preview of this. Looking forward to playing with everyone again like the AvP game nights all those years ago

    We really need to set up some community game nights again, and not just for this! I'm craving some AVP2 evac.

    Quote from: Darkness on Jul 21, 2021, 06:59:10 PM
    Really detailed work guys to get this done in the timeframe you had. I kinda wish I'd have put my two cents in but I felt like I'm not as qualified as you guys to comment on it as I very rarely play online multiplayer these days.

    I'm sure it'll do good and find its audience. There is a lot of good things in there. It is non-stop action, you very rarely have a chance to breathe between the hoards of Xenomorphs.

    Yeah I think it'll do well. And thanks, D. It was great playing through this build with you and Hicks. Looking forward to more once the game sees its release!
  14. Kailem
    I really like how detailed the customisation aspects seem to be, both in terms of cosmetics and stats that'll affect gameplay. Means we should be able to spend a decent amount of time tweaking stuff between missions and that it's not just going to be 100% pew-pew.

    On a similar note I also like how big the Endeavour looks like it's going to be too. Definitely going to spend a while just looking around and exploring before I even start the first mission.
  15. Darkness
    Really detailed work guys to get this done in the timeframe you had. I kinda wish I'd have put my two cents in but I felt like I'm not as qualified as you guys to comment on it as I very rarely play online multiplayer these days.

    I'm sure it'll do good and find its audience. There is a lot of good things in there. It is non-stop action, you very rarely have a chance to breathe between the hoards of Xenomorphs.

  16. molasar
    Quote from: RidgeTop on Jul 21, 2021, 04:45:55 PM
    Didn't even think about an Operation Raccoon City comparison as it's been so long since I've played that game. RE:ORC had its issues but I still quite enjoyed it, I do think that's a fair comparison with this one, if it would've gotten more things right. The squad-dynamics here seem much deeper. Can't say it leans to one of the other really, the but the game does also have a number of prominent Left 4 Dead elements.

    As a fan of RE classics (PS1 ports) I did not care about it when it was released in 2012. Also I was not into games with sidekicks either. But I got it lately on PC (thanks to similarities with AFTE and aesthetics) and I was surprised how good gameplay mechanics it has. Not perfect but it became my favorite RE shooter game.
  17. RidgeTop
    Quote from: molasar on Jul 21, 2021, 04:40:18 PM
    If you guys played Resident Evil: Operation Raccoon City, does AFTE feels closer to it or to L4D?

    Especially if there are 3 sides in RE:ORC, i.e., Umbrella forces, US forces and monsters.

    Didn't even think about an Operation Raccoon City comparison as it's been so long since I've played that game. RE:ORC had its issues but I still quite enjoyed it, I do think that's a fair comparison with this one, if it would've gotten more things right. The squad-dynamics here seem much deeper. Can't say it leans to one of the other really, the but the game does also have a number of prominent Left 4 Dead elements.
  18. molasar
    If you guys played Resident Evil: Operation Raccoon City, does AFTE feels closer to it or to L4D?

    Especially if there are 3 sides in RE:ORC, i.e., Umbrella forces, US forces and monsters.
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