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Updated: Hunt or Escape The Predator & Be The Predator – New Predator: Hunting Grounds Videos

With the Trial Weekend mere days away, Sony has uploaded 2 new videos in anticipation of the fandom’s first widespread taste of Illfonic’s upcoming Predator: Hunting Grounds! The first video gives us a look at some of the upcoming Fireteam features which we’ll be experiencing for the first time this weekend!

And the second is a look at how the Predator plays in the game, giving us a glimpse at the stealth kills that are possible in the game.

Join the fight* this weekend from 5:00PM PST on March 27 to 11:59PM PST on March 29 in the Predator: Hunting Grounds Trial. Squad-up with friends as part of a Fireteam and take on dangerous missions before the Predator finds you–or become the Predator and hunt your prey. Wield human and alien weaponry in this intense asymmetrical multiplayer experience–unlocking iconic gear and skins as you level up throughout the trial.

Jordan Mathewson , Hunting Ground’s lead designer, also wrote a new article for Sony’s PlayStation Blog giving us an overview of the upcoming trial weekend, a list of “everything you need to know before diving” into the new game, and some new screenshots! The map, Overgrowth, appears to be an entirely new one from the one demoed at the expos and conventions.

In one mission, you and your team are asked to cut off fuel to the local guerrillas, who are buying massive fuel shipments from an elusive black market contact. You’re being sent in to find the fuel stores and destroy them, disrupting operations in the area for the foreseeable future. Once the fuel has been dealt with, you will need to find the black market operative and take them off the board. In addition to this mission, and hunting the Predator if you choose, you could be asked to accomplish multiple other random missions like sabotage an expensive solar array in enemy camps, destroy dangerous weapon stores, set fire to narcotics, clean up contaminated water sources, and many more.

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The trial will also include the progression system so we can see how leveling up feels in the game, as well as the ability to play all the different classes of Predator! Head on over to PlayStation Blog to check out and the entire article.

AvP Galaxy previously got hands-on with Predator: Hunting Grounds at EuroGamer at the end of 2019. You can read out my experience, or listen on our podcast. We also recently had the opportunity to chat to Illfonic‘s CEO Charles Brungardt and Chief Creative Officer Jared Gerritzen for the podcast, and we really recommend giving that a listen to!

Thanks to acrediblesource and molasar for the heads-up! Make sure you stick with Alien vs. Predator Galaxy for the latest news on Predator: Hunting Grounds! You can follow us on FacebookTwitter, Instagram and YouTube to get the latest on your social media walls. You can also join in with fellow Alien and Predator fans on our forums!



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Comments: 59
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  1. Xeridian
    It´s f**king good. It has some matchmaking problems and stuff but that´s to be expected. They really nailed customization and gameplay flow. If it´s a longterm title is to be seen.

    "WweylandPosted about 2 hours agoManaged to log in now. However, inverting the mouse look does not work, so it's kind of unplayable for me. Tried the tutorial until the first human opponent where it said "Press left click to stealth kill". That didn't work either. Quit after that."

    You need to press AND HOLD left mouse to stealth kill. Yeah this demo is a bit iffy and they didn´t explain everything but you shouldn´t quit right away. It´s really a fun game tbh
  2. Wweyland
    Managed to log in now. However, inverting the mouse look does not work, so it's kind of unplayable for me. Tried the tutorial until the first human opponent where it said "Press left click to stealth kill". That didn't work either. Quit after that.
  3. molasar
    Sony slowed down download speeds to keep MP services online because there is higher usage caused by the virus thingy.

    Also there is a third map called Backwater. And maybe more.
  4. Kailem
    Guess it's no surprise that download speeds are so slow right now, all things considered. Looks like mine won't be ready for at least another hour and a half either.

    Cool to hear there's a second map in it too!
  5. molasar
    A pre-load of the trial demo is available now on PC. Its size is 17.7GB

    https://www.epicgames.com/store/en-US/product/predator-hunting-grounds/trial-weekend

    I have it installed now.

    There is an offline tutorial in it.

    Also it seems that you can start playing without other players just to mess around.

    Really??  Damn, I'm jealous!  I would love to get a feel for it, but I'm afraid I won't be able to hop on until late tonight.

    Any initial thoughts?

    Also, I wonder if the trial is cross-play.

    Random thoughts.

    It already met my expectations. Especially gameplay wise. This arcade type one.

    Yes, it is cross-play but can be manually disabled. Also you can create private matches. Choose a side you want to play as.

    There are two maps. The same one from the pre-alpha demo called Overgrowth and another one Derailed.

    And there is a communication wheel, so mics are unnecessary. A phrase 'get to da choppa' is there too.

    I like distorted voices when you use a pred's vision mode.

    Anyway it plays good and has that specific Predator movie feeling.



    BTW, My Epic nickname is ScarfacePredator
  6. Voodoo Magic
    A pre-load of the trial demo is available now on PC. Its size is 17.7GB

    https://www.epicgames.com/store/en-US/product/predator-hunting-grounds/trial-weekend

    I have it installed now.

    There is an offline tutorial in it.

    Also it seems that you can start playing without other players just to mess around.

    Really??  Damn, I'm jealous!  I would love to get a feel for it, but I'm afraid I won't be able to hop on until late tonight.

    Any initial thoughts?

    Also, I wonder if the trial is cross-play.
  7. Corporal Hicks
  8. Kailem
    https://media2.giphy.com/media/zgDbbNr1QIwak/giphy.gif

    So many great little details there! Mines confirmed! Being able to eat boar to regain health! That isolation pulse! Billy's knife! Voice taunts for the Predator! "Long claim" executions confirmed! So many movie-accurate sound effects! OWLF files! And you can unlock a red beret after all! :laugh:

    Part of me didn't want to watch it since we're so close to actually being able to play it at long last, but I'm definitely glad I did!

    Just 24 more hours to go!
  9. HumanPredator
    So Arkham was made with 40 developers and was 40 hours with collecting everything.  No excuse not to make a campaign with this game.  Lazy.
  10. Voodoo Magic
    Hot damn molasar!  Nice find!  So much awesomeness to behold!

    The Predator feasting on a Boar!!
    The Mini gun tearing up the leaves and branches of the trees!
    Are those Predator mines??
    The Female Predator in the second half!
    Hot damn the Smart Disc is the best!!! Eat it Paul W.S. Anderson!

    It also seems you can escape from the Netgun on your own. And how freaking cool was that where the stationary cloaked Predator was so close to the team but still not detected!

    It all looks so damn fun!
  11. acrediblesource
    One detail I noticed and was pretty cool is that your SHoulder Cannon shakes the camera the longer you take to fire. Plus there seems to be a  moving in zoom when you do activate it to aim which brings the action closer into view. Also very cool touch.

    I'm still not down with the Disc throwing and camera that follows....when it strikes someone they should have at least  backed out with the camera and show a slow motion death effect.
  12. SuperiorIronman
    The dreads look like they're clipping or have some odd physics to them. It should be expected and to be honest I kind of encourage it so it'll be more natural looking when the Predator moves outside of them clipping.

    It may be because I just got done with some 501st stuff so I got armor on the brain but that back plate looks gorgeous. I especially like the little vent details on the backpack. Also the Predator has some thorny bone things coming out of the elbows. I love these little details on them. Even the odd wire from the backpack to the back-plate is just so much more than what I'd have expected. Even if the game doesn't turn out I want a figure or two of these guys the art team has done a great job.
  13. Corporal Hicks
    Some more screenshots from Sony's Spanish blog.

    https://live.staticflickr.com/65535/49697712928_47b447c0b8_k.jpg
    https://live.staticflickr.com/65535/49698245431_c497aaa030_k.jpg
    https://live.staticflickr.com/65535/49698553377_ac272af2da_k.jpg
    https://live.staticflickr.com/65535/49697715558_fe20b465dd_k.jpg
    https://live.staticflickr.com/65535/49698549947_cb93f0a20e_k.jpg

    https://blog.es.playstation.com/2020/03/26/consejos-predator-hunting-grounds-prueba-ps4/
  14. Kailem
    Hawkins' original red beret as an unlockable cosmetic would be a nice nod.

    Oh yeah I forgot to mention; stealth kills! Yuss!!

    Chances are they'll only really be practical on the AI enemies rather than the humans, but either way that's another really cool feature that I'm glad is in there. I really liked the stealth kills and executions in AVP2010, so it's great to see something akin to those will be in this too.

    Hopefully you can have customised kills for those like with Jason in Friday the 13th, since it still seems unclear whether or not you'll be able to do those sort of kills on human players.
  15. acrediblesource
    Keeping it real and keeping it serious i think brings alot to the atmosphere. So long as customization isn't cheap like Injustice 2 where you just swap one pallette for something else --at least the one half of  costume customization was like that  for that game.
  16. SuperiorIronman
    Ok, so they have other opponents in the game. How hard would it have been to add a 90 hour campaign?  How hard?

    Even with my basic knowledge of game-development, it is very difficult. Creating a videogame is a difficult process and especially so when you have I.P holders who have to approve of what you're doing. 90 hours I believe is referring to a game on par with RDR2 and that's just not happening here and never was. Games like that also require a Hell of a lot of work and are extremely expensive to make. I highly recommend trying out Cry-engine or any other openly available software to develop off of because you find out real quick that game-development is a hard job.
    Ilfonic is also a much smaller team that despite the backing from Sony just doesn't have the resources to do it. Ilfonic had attained the rights to do it and developed it during the transition from Fox to Disney which makes approvals even harder to get done as attention is focused elsewhere. Be thankful it even came out unlike Alien which couldn't catch a break. 90 hours is also extremely excessive for a Predator title and in-general.

    After launch I'd expect something like a challenge mode being single-player but the main event is hunting other people and they've been more than open about this. Support the game to get it in the future because if not nobody's going to get single-player as despite recent references only one other developer (and rumored as far as I can tell) was interested in the I.P. Support what you have and could get, not a pipe-dream that was never going to happen a month before launch.
  17. Kailem
    Nice! Good to have an idea of how much stuff we'll have access to in the trial.

    It actually looks like there'll be a lot more content than I figured. Three of the four fire team classes with unlockables and more Predator weapons than I was expecting, too. Gonna be fun getting to grips with both the smart disc and combistick. I wasn't sure whether either of those would be included, so that's pretty great.

    I like that each fire team class has different passive abilities, that really makes them feel like actual classes rather than just different skins with different weapons. Was it the recon class that we read a while ago would be able to "tag" the Predator so that everyone could see him? Either way I guess we'll have to wait for the full game to give that one a go.

    Cool to get confirmation that the missions are chosen randomly each time you play rather than being map-specific, too. If they were always the same for every map it wouldn't take too long for things to get samey and predictable for the Predator, so this is definitely the better approach to take.

    Nice to see the "mudding up" has an actual animation to it, too! These videos have definitely rekindled some of the hype that's been dampened thanks to everything else that's been going on in the world right now.
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