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Illfonic Talks Predator: Hunting Grounds at PAX South!

Last weekend Illfonic’s Jared Gerritzen (Chief Creative Officer), Jordan Matherson (Lead Designer) and Tramell Ray Isaac (Art Director) took to the stage at PAX South to talk about the journey taken in bringing Predator: Hunting Grounds from just an alcohol fueled idea into a blood filled reality! Below are some of the highlights of the panel!

  • Illfonic is a small team of about 30 staff which made the building of 2 games within one quite challenging. Had a quite short development cycle, only about 18 months but some work began on the game before the ink had been signed and wasn’t technically a guarantee. It was also a difficult deal to make given the Fox/Disney buyout.
  • Early play-testing without the foliage was incredibly hard as it played such an important role in how the Predator was able to move around unseen.
  • Originally the game only featured the Hunter class, before they expanded and added the Berserker and Scout, which came as a result of early discussions about customisation.
  • The design for the female Predator took considerable time as Fox was very heavily involved in process. It involved a great deal of back and forth changing elements, but Illfonic is very proud of what they’ve achieved with her.
  • Sound recording took place at and around Pinewood in the UK (where 4 out of 6 Alien films were filmed). The locals had been quite freaked out by the minigun and 50 cal. blank firing nearby!
  • TJ Storm was brought on to perform mo-cap for the game. TJ Storm previously did mo-cap for the Upgrade Predator in The Predator. Mo-cap was performed at the same Santa Monica Sony studio that God of War and Death Stranding was done at.
  • Human player customisation includes different ethnicities and both genders.
  • Voice effects for Predator recorded by Jan Johns and Jared Gerritzen spoke very highly of her performance. Also recorded a Fireteam member. Other voice actors include Bruce Green, James and Elyse Willems, Scott Matthew Robison (Mr Sark), Adam Kovic and TJ Storm. Sark plays the Operator who gives the Fireteam their mission objectives.
  • Tramell Issac talked about how important it was to not only love the series, but to respect the series.
  • Jared talks a little about the game being multiplayer only and despite that he wished Illfonic had the time and staff to do a single player component, he felt that the multiplayer truly represented the feeling of Predator – of hunting actual humans, rather than AI controlled characters.
  • Jared confirmed that there will be post-release support and content.

Also shown throughout the panel were nearly 50 brand new images relating to Hunting Grounds! We got a look at early iterations of the games, concept designs for maps (including what appears to be a river-side town that we haven’t seen yet), concepts for the various Predator designs including the female, behind-the-scenes images taken during motion capture and plenty more!

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Hopefully Illfonic will release some of the above in a higher quality than our screencaps! If you’d like to watch the entire panel yourself, you can check it out on the PAX South Twitch channel below!

Watch PAX SOUTH 2020 – DAY 2: PART B – FALCON THEATRE from PAX2 on www.twitch.tv

Make sure you stick with Alien vs. Predator Galaxy for the latest news on Predator: Hunting Grounds! You can follow us on FacebookTwitter, Instagram and YouTube to get the latest on your social media walls. You can also join in with fellow Alien and Predator fans on our forums!



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Comments: 13
  1. acrediblesource
    I wonder if they explored creating traps like snare traps, and using tools either as predator or as soldier.
    That would ultimaitely mean that we will have survival capabilities. A pretty darn need to have element in a predator game whether you're on the human side or not. Arnold needs to badass himself into a game DLC or freaking right the f**k away!
  2. molasar
    Hmm.that sounds enticing. I might give it a try but do you think HG will be PS Plus exclusive or will I just need to pay for the game and it will automatically locate the network>?

    Usually only free to play games do not require a PS Plus subscription as those games business model is based on microtransactions. P: HG is not one of them but probably still is going to have some MTX like extra skins, maps, field lockers, etc.

    So yes, you will still need to pay for the game and PS Plus subscription.
  3. SuperiorIronman
    I'm not sure how thrilled i am for this game being Multiplayer only....Geez....Anthem....... ..

    Not the same thing.

    Anthem was developed with no real goal in mind which is why it's so aimless and rebooted development a few times. It was also meant to capitalize on the live-service model and since it didn't really have much to go off of that of course didn't work out as the development timeline would get thrown out. Bugs plenty and no real story to speak of given it's rebooted development and lack of polish. The game would also retail at a higher price.

    The closest comparison to Hunting Grounds would be Star Wars Battlefront 2015. Only multiplayer with story bits sprinkled into the gameplay except unlike Battlefront most people know Hunting Grounds doesn't have a single player and they even mentioned that at PAX. Anybody who doesn't know Hunting Grounds doesn't have a single player has only themselves to blame, it's been known for awhile. The game is also shipping for significantly lower cost (40 dollars) whereas the special edition retails for the price of a standard game. It's a smaller game and that isn't any sort of secret.
  4. Enjoy
    As a outsider I have always found the sexisim in the online gaming community in general to be sad, not to mention the tribal arguments over predboobs.
  5. molasar
    And check out how her dreads are done in the back...

    https://www.avpgalaxy.net/wordpress/wp-content/uploads/2020/01/Hunting-Grounds-PAX-South-26.jpg

    She only misses some eyebrows and lipstick makeup. Illfonic should make it customizable.

    Some real life examples below.

    Scary one
    https://d1nnx3nhddxmeh.cloudfront.net/wp-content/uploads/2018/01/15184039/Shocked.jpg

    https://messymandella.files.wordpress.com/2014/09/worst-eyebrows-9.jpg

    Pagan
    https://i.pinimg.com/474x/90/14/36/901436056782a61fa54cc1b59a324e88--weird-eyebrows-eye-brows.jpg

    Thug style
    https://i.pinimg.com/originals/d8/48/b6/d848b6e22260a7e51bf6da7b5d17cd54.jpg

    https://img.buzzfeed.com/buzzfeed-static/static/2014-06/23/13/enhanced/webdr09/original-10267-1403543221-11.jpg?downsize=700:*&output-format=auto&output-quality=auto

    https://cdn.mamamia.com.au/wp/wp-content/uploads/2016/03/24194152/Screen-Shot-2015-08-10-at-4.40.04-pm.png


    Weird World

    https://ginakirkham.files.wordpress.com/2016/12/8ddbbbd8-89f2-47b3-99c5-9aec0b77ab12.jpeg

    https://zaazaarina.files.wordpress.com/2014/04/wpid-20140402-011947.jpg
  6. Voodoo Magic
    Voodoo is just happy the female Pred is not a Crabator.

    Damn straight!

    https://i.ibb.co/PD1pL8q/IMG-20191105-124432.jpg



    And check out how her dreads are done in the back...

    https://www.avpgalaxy.net/wordpress/wp-content/uploads/2020/01/Hunting-Grounds-PAX-South-26.jpg

    I love this, I can tell its female but its not that different from what we've already seen.

    Yes, agreed!

    I do appreciate there was a lot of consideration taken with her:
    • "The design for the female Predator took considerable time as Fox was very heavily involved in process. It involved a great deal of back and forth changing elements, but Illfonic is very proud of what they’ve achieved with her."
  7. acrediblesource
    I wonder if Fox's merger with Disney while coinciding with this product's inception would substantially increase the budget and financing since both probably have different takes at funding projects like this or even Alien games in the future. Disney being more product oriented and Fox slamming the breaks on anything it owned.
    I'm thinking, maybe we might be in for a treat this time around. Alien Isolation,although ground breaking, was financed back when Fox still had the franchise and or notably SEGA being pretty massive.
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