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Making Alien Vs. Predator for the Atari Jaguar – Portland Retro Gaming Expo Panel

In October of 1994, Atari and Rebellion released Alien vs. Predator for the Atari Jaguar, marking the first time gamers could taken on the perspective as all three species within one game. James Hampton, the Atari producer for AvP, spoke at the Portland Retro Gaming Expo last October in length about the history of the landmark game!

We get some clearer insight into the evolution of the game, the history of the Lynx version and now customs in the UK considered Alien material too pornographic to let through! Thanks to molasar for bringing the video to our attention!

Keep a close eye on Alien vs. Predator Galaxy for the latest on Alien and Predator gaming! You can follow us on FacebookTwitter and Instagram to get the latest on your social media walls. You can also join in with fellow Alien and Predator fans on our forums!



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  1. Corporal Hicks
    Yeah, I think practically it'd be way better within a VR environment. But it's still a novelty idea I'm surprised just hasn't been tried in the real world yet.

    Getting the hang of playing this now. It does wonders reading the f**king manual. Managed to actually find the 2nd security card, and am now investigating Sub-Level 2. Need the 4th card to get into the armories though.
  2. molasar
    Motion tracker on the Lynx is interesting. It's interesting that that concept has excited that far back, but still no-one has pulled it off. IIRC they were on about doing that for ACM on the Wii U.

    Yes, a screen of the controller for this and as a hacking device.



    Something similar was used in Metal Gear Solid V games in a way that you could use your iOS or Android devices as a live tactical map. I have tried it but personally I preferred using an in-game map.



    Probably the motion tracker feature would be the most practical in an Alien VR game.
  3. Corporal Hicks
    Also read a game manual.

    lol  :laugh: I completely even forgot this was a thing. I'll read the manual and stop asking stupid questions. Thanks for sharing the magazine article btw!

    I've re-titled the thread as a catch all for the Jag version.

    https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fwu4SJye.jpg%3F2&hash=9d4e9ebf9f76cd2732e7674b6b0a673f

    Motion tracker on the Lynx is interesting. It's interesting that that concept has excited that far back, but still no-one has pulled it off. IIRC they were on about doing that for ACM on the Wii U.
  4. molasar
    Here is something I saw already a long time ago but I do not remember if these were shared before on the forum.

    A couple of scans from Die Hard Game Fan Magazine showing unused intro/ending images.

    https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FV8fGPzA.jpg%3F2&hash=98380c4484b66d70add7ca3c2509ba42

    https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fwu4SJye.jpg%3F2&hash=9d4e9ebf9f76cd2732e7674b6b0a673f
  5. molasar
    Am I being thick here? I went into the elevator outside the brig and managed to get to Sub-Level 1 but I can't seem to get it to go back up  ???

    Are you sure you are in the right one? There are two. One can move across all levels and the other one between L1-3 only (another one operates between L4-5 only in the same vertical shaft). The top floor of the base is Sub-Level 1 and the bottom one is S-L 5. Just press 'down' and 'interaction' buttons at the same time inside the elevator to go down.

    Also read a game manual.

    https://atariage.com/manual_thumbs.php?SoftwareID=2538

    https://atariage.com/Jaguar/manuals/AlienVsPredator/m_AlienVsPredator_13.jpg

    https://atariage.com/Jaguar/manuals/AlienVsPredator/m_AlienVsPredator_16.jpg
  6. Trioxin
    I had a Jaguar and a ton of games when I was younger my old man gave them to me. This game among them many time I tried to play. was too hard for me back then I was always playing blue lightning and pitfall.
  7. molasar
    To be expected with the size of the file.

    The size was not an issue, they had levels layouts generated procedurally at some point in development but it did not work for setting up electronically locked doors, computer terminals, key items to collect etc. and levels were not distinctive enough. If you look at layouts drawings, each map is in a proper shape e.g. a Predator ship layout outline looks like the ship.
  8. molasar
    I'm enjoying it for what it is. Finding it a little on the tougher side like I do older games. Do I need to venture to the other levels to get what I need before doing everything on sub-level 4?

    No motion tracker or pulse rifle yet though.

    My approach to it was always to get the rifle and tracker first then following clues from terminal logs and finding higher access cards. One advantage with Phoenix is that you can make freeze save states so there are less worries like with a native save option in the game which randomly respawns enemies and supplies with some exceptions. I remember having levels layout so memorized that I could finish the Marine campaign in one go without saving states.
  9. Corporal Hicks
    I'm enjoying it for what it is. Finding it a little on the tougher side like I do older games. Do I need to venture to the other levels to get what I need before doing everything on sub-level 4?

    No motion tracker or pulse rifle yet though.
  10. molasar
    Early on, if I remember correctly, there is a hallway somewhere that triggers a Predator noise that always froze me in its tracks. The Predator never comes out, but I always found it so creepy. 
    Spoiler (click to show/hide)
  11. Voodoo Magic
    Early on, if I remember correctly, there is a hallway somewhere that triggers a Predator noise that always froze me in its tracks. The Predator never comes out, but I always found it so creepy. 
  12. SiL
    For accuracy and practicality Phoenix is the best IMO. The only issue I have noticed is that it does not display a texture of one door correctly. This particular one in the images.

    https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.retrounlim.com%2Fwp-content%2Fuploads%2F2017%2F07%2Falien-vs-predator-gameplay-on-the-atari-jaguar-youtube-thumbnail.jpg&hash=d0fd3a61f8f007d172b620c04fb37101

    https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcR7F0l2h5stTr8p6sPXTVUQ6CwzIVCPSlZb3SSR-C8829NIKnO8&s
    Wonderful, thank you! And the Alien is substantially cleaner, I see.
  13. molasar
    Do the ROMs differ in quality, or is it all on the emulator?

    It is all on the emulator.
    There is only one ROM of full version (there were no revision of it released) available besides a BETA one(s). If you check the ROM you have on Virtual Jaguar emulator then you can see that the door is displayed correctly.

    did you just change your avatar to...

    Yep.
  14. molasar
    Have you finished the Jag version, molasar?

    Yes, I did it multiple times in 1995. I have finished Wolfenstein 3D and Doom on Jaguar as well.

    How's the Phoenix version with the graphics? The last emulator I tried to play was almost unplayable without cheats -- ammo counters, key cards, vision modes, etc. never displayed properly, and all of the sprites had masking problems.

    If I could play a version of this that didn't look more ass than necessary I would be sooooo happy.

    For accuracy and practicality Phoenix is the best IMO. The only issue I have noticed is that it does not display a texture of one door correctly. This particular one in the images.

    https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.retrounlim.com%2Fwp-content%2Fuploads%2F2017%2F07%2Falien-vs-predator-gameplay-on-the-atari-jaguar-youtube-thumbnail.jpg&hash=d0fd3a61f8f007d172b620c04fb37101

    https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcR7F0l2h5stTr8p6sPXTVUQ6CwzIVCPSlZb3SSR-C8829NIKnO8&s
  15. SiL
    How's the Phoenix version with the graphics? The last emulator I tried to play was almost unplayable without cheats -- ammo counters, key cards, vision modes, etc. never displayed properly, and all of the sprites had masking problems.

    If I could play a version of this that didn't look more ass than necessary I would be sooooo happy.
  16. molasar
    Disappointing because all that time spent imagining how amazing the game was built my expectations up to unrealistic levels. Playing as an adult also meant that the graphics look super dated even to someone who grew up in the late 80s, 90s. Also playing a ROM is never as enjoyable as playing on the original platform.

    That is why video games should be experienced when they are released sadly.
  17. 426Buddy
    Disappointing because all that time spent imagining how amazing the game was built my expectations up to unrealistic levels. Playing as an adult also meant that the graphics look super dated even to someone who grew up in the late 80s, 90s. Also playing a ROM is never as enjoyable as playing on the original platform.

  18. molasar
    I remember going crazy when this came out. I read about it and saw screenshots in gaming magazines, but my parents wouldn't buy us a Jaguar. We didn't have a lot of money and they were all about Nintendo anyway. I spent a lot of time combing over that preview article I had. Ultimately my imagination had made the game into something more that it could ever be, when I played the ROM a few years ago it could only be a huge disappointment to the kid in me lol.

    Why could it only be a huge disappointment  to the kid in you in 1994? Did you play better first person perspective games on SNES?

    Generally those who played the game the first time after many years its release, emulated or even on original system, do not have a right perspective to rate it correctly as gaming standards have changed drastically since then. It pertains to every other game as well. Some people, who were not even born back then can ask what is so special about it. The answer is simple. You had to live at that time and be familiar with available games.
    In 1994 the most impressive game from graphical, gameplay, sound and music point of view was Killer Instinct Arcade. It was like watching Terminator 2 film in 1991. However if you do a comparison of it with Killer Instinct from 2013 then you might say it is a disappointment too. But let me tell you that no other fighting game has brought the same or better impression to gamers after it .
  19. 426Buddy
    I remember going crazy when this came out. I read about it and saw screenshots in gaming magazines, but my parents wouldn't buy us a Jaguar. We didn't have a lot of money and they were all about Nintendo anyway. I spent a lot of time combing over that preview article I had. Ultimately my imagination had made the game into something more that it could ever be, when I played the ROM a few years ago it could only be a huge disappointment to the kid in me lol.
  20. molasar
    I remember this game on launch.

    Unfortunately the game system wasn't 64-bit as advertised, but not like anyone cared since we were still buzzing our Sega Mega Drives and Snes consoles with Street Fighter 2.

    I wrote off the Jaguar like the 3DO and Sega CD before it. The angry video game nerd also took apart the "do the math" campaign and tech spec of what was really under the hood.

    Killer apps on a weak gaming system are worth more than powerful system without killer apps.

    "Do the math" campaign was not bad as it was aiming to use a psychological aspect that more is better. And majority of customers are not tech aficionados. 

    It is hard to recognize 'The angry video game nerd' as the authority.

    AvP on its own was making Jaguar worth to buy. You just lost a great experience.

    James Hampton got the ball rolling on future installments of AVP so fair play to him. But isn't it weird how even he admitted the graphical techniques of digitised photos made to look 3D were based on Amiga and 16-bit digitised 2d sprites, to give the illusion of 3d.

    It is not actually an illusion. It looks 3D because it is a photo of real 3D object or person (figurines of Aliens and Pred, or a person in a Marine outfit, Mortal Kombat game actors, Primal Rage clay characters) so all colors and shadows are correct, or a snapshot of software 3D rendered object (AvP main menu artwork and intro scenes, Donkey Kong Country elements, Killer Instinct elements) in different poses. They are just not real time 3D rendered in those games but a compilation of displayed 2D sprites put together into animation or just a texture on 3D wire frame. If they were able to  use animation frames without any limit then it would be hard to distinguish if the game is real time 3D rendered or not without knowing how it is done.

    I see no bad intentions from Mr Hampton or his team and their game sounds good, although I got spoiled by said AVP 1999 and AVP2. From 1994 I think I would still prefer AVP-CAPCOM arcade if I had to choose.

    Jaguar's AvP, AvP 1999 and AvP2 - each offers a completely different experience IMO.
    It is weird to put Jaguar's AvP and Capcom's AvP into the same genre but if I had to choose, it would be Killer Instinct Arcade as it was the most impressive game from 1994 and it has Fulgore who is just a mix of Predator, T-800 and Robocop.


    I double-checked my 2018 Google Play purchase history and I definitely paid $4.99 for it.  The developer email address was altmer@arts-union.ru

    I guess I was screwed? But ultimately I'm fine with it. I got more hours out of replaying AvPJaguar than Alien Blackout, and Blackout was worth the $4.99 to me.  :)

    It seems you are OK as the email address belongs to original developers. I was just thinking that somebody exploited their work. At least you financially supported them and the project.
  21. Voodoo Magic
    I think I paid something like $4.99 for the irata jaguar emulator app, but it was worth it to get Jaguar's AvP on my Galaxy phone.

    Who charged you for it? It is for free and made by Phoenix guys. They just split it into a separate app for each system.

    I double-checked my 2018 Google Play purchase history and I definitely paid $4.99 for it.  The developer email address was altmer@arts-union.ru

    I guess I was screwed? But ultimately I'm fine with it. I got more hours out of replaying AvPJaguar than Alien Blackout, and Blackout was worth the $4.99 to me.  :)
  22. Corporal Hicks
    I've downloaded the Virtual Jaguar as well. Any opinions on that emulator?

    Do you have a link to the English patch for Phoenix?

    Virtual Jaguar - less power consuming; generally less compatible in comparison to Phoenix; AvP glitches: HUD map, Pred HUD sound detector but the door texture is OK

    English patch:

    https://www.ngemu.com/threads/phoenix-project-3do-emulator-translated-into-english.191753/

    http://eab.abime.net/showthread.php?p=1157067

    https://www.emutopia.com/index.php/emulators/item/273-atari-jaguar/1249-phoenix

    Thanks I got Phoenix up and running!
  23. AVP-CAPCOM
    I remember this game on launch.

    Unfortunately the game system wasn't 64-bit as advertised, but not like anyone cared since we were still buzzing our Sega Mega Drives and Snes consoles with Street Fighter 2.

    I wrote off the Jaguar like the 3DO and Sega CD before it. The angry video game nerd also took apart the "do the math" campaign and tech spec of what was really under the hood.

    James Hampton got the ball rolling on future installments of AVP so fair play to him. But isn't it weird how even he admitted the graphical techniques of digitised photos made to look 3D were based on Amiga and 16-bit digitised 2d sprites, to give the illusion of 3d.

    I see no bad intentions from Mr Hampton or his team and their game sounds good, although I got spoiled by said AVP 1999 and AVP2. From 1994 I think I would still prefer AVP-CAPCOM arcade if I had to choose.
  24. molasar
    I've downloaded the Virtual Jaguar as well. Any opinions on that emulator?

    Do you have a link to the English patch for Phoenix?

    Virtual Jaguar - less power consuming; generally less compatible in comparison to Phoenix; AvP glitches: HUD map, Pred HUD sound detector but the door texture is OK

    English patch:

    https://www.ngemu.com/threads/phoenix-project-3do-emulator-translated-into-english.191753/

    http://eab.abime.net/showthread.php?p=1157067

    https://www.emutopia.com/index.php/emulators/item/273-atari-jaguar/1249-phoenix
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