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The Ampules Return for Alien: Covenant

The ampules return for Alien: Covenant! Amazon has just released a short introduction presented by Sir Ridley Scott for Season 2 of The Man in the High Castle. Shot on location at Fox Studios in Sydney, we see Scott sat in front of a wall of ampules, wearing his Covenant crew jacket.

The ampules return for Alien: Covenant. Sir Ridley Scott recorded an introduction for season 2 of The Man in the High Castle on the set of Alien: Covenant. The Ampules Return for Alien: Covenant

The ampules return for Alien: Covenant. Sir Ridley Scott recorded an introduction for season 2 of The Man in the High Castle on the set of Alien: Covenant.

The ampules contained the black goo (also known as accelerant or Chemical A0-3959X.91 – 15) that brought about the various mutations in Prometheus. It would like they’re set to make a return in the sequel.

Thanks to Stolen for the news.



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Comments: 45
  1. Mustangjeff
    Quote from: whiterabbit on Jul 25, 2016, 06:34:54 AM
    All this talk is making the engineers sound like grave robbers. Maybe the urns are just that, urns. Filled with xenomorph elder leftover goo. The little urns are the unrippen xeno-children. Yup. The engineers just stumble upon this tomb of "fire" and said lets play with it. The writing on the urns is interesting though, maybe the aliens do have a written language after all. Perhaps Scott will use Dan O'Bannon's idea that the alien grows up into a scholarly being that lives a ripe old age of 200 years.

    The idea of an intellectual and technological Xeno could be pretty interesting.

    Another potential possibility is that the "goo" is from the Space Jockey species (the real Space Jockey, and not an Engineer in a suit).  I still have hopes that the original derelict isn't an Engineer in a suit, and that the Engineers use a "Space Jockey" in order to manipulate their technology.
  2. Necronomicon II
    It can go in many directions really, I would prefer it the other way however; where there were these beings with xenomorph-like morphology but were intelligent, had a civilisation and incomprehensible technology, but for some reason became highly hostile and parasitical in their efforts to become more "perfect". As I said, there's many, many directions for this to potentially go, I just hope the writers came up with some really interesting and intelligent stuff.
  3. whiterabbit
    All this talk is making the engineers sound like grave robbers. Maybe the urns are just that, urns. Filled with xenomorph elder leftover goo. The little urns are the unrippen xeno-children. Yup. The engineers just stumble upon this tomb of "fire" and said lets play with it. The writing on the urns is interesting though, maybe the aliens do have a written language after all. Perhaps Scott will use Dan O'Bannon's idea that the alien grows up into a scholarly being that lives a ripe old age of 200 years.
  4. Necronomicon II
    Yeah I think dosage and application definitely factor in, the trouble is when you introduce too many vectors as Prometheus did it gets mightily convoluted. I mean, the exploding head, for instance; one could infer that it exploded by virtue of the goo only having dead cells to work with instead of living cells, perhaps the voltage played a role (though I think that scene was little more than a homage to Frankenstein) but this all needs to be carefully and logically delineated before we move on to new things. I don't think the sludge or goo is an all purpose magical plot device like many have argued before; it either breaks down, explodes or mutates matter aggressively, after all, but yeah it does need to be explained satisfactorily.   
  5. Mustangjeff
    Quote from: Corporal Hicks on Jul 24, 2016, 05:42:16 PM
    Quote from: Mustangjeff on Jul 24, 2016, 01:55:32 PM
    In Prometheus there were at least three different sized urns in the ampule room.  The other thing of note is the writing style on the urns compare to the writing we see in the Engineer facility.

    I'd never noticed  that before. Nice catch! I wonder if that is actually something that's going to come into play. Enoch did report that the goo was something the Engineers found...

    The different sizes always interested me as well.  The urn that David grabbed was small, but most of them in the ampoule room were of the large variety.  My theory was that the different sized urns represented goo with different functions.  My feeling is that Holloway was going through a similar process as the sacrificial Engineer, but at a much slower rate due to the small quantity ingested.

    The whole ingested vs inhaled idea never really made sense to me. At that point what happens when the stuff is injected, absorbed through the skin, instilled rectally, or dropped into the eyes?  It's much simpler to say that the large urn mutates, small urn creates, and medium size urns do something else.
  6. CainsSon
    Quote from: Necronomicon II on Jul 24, 2016, 05:27:15 PM
    Yes, I remember discussing that detail before with someone; one can infer that the engineers stole the tech, something they ultimately could not completely understand or wield, they stole the promethean fire if you will. This should have been contextualised in the narrative ultimately I feel however, instead of being left another vague detail, deliberate or not. (Don't get me wrong though, the world building and production details in Prometheus are among its positive merits.) Yet perhaps the markedly different text inscribed on the urns compared to the cuneiform text that features prominently throughout the temple complex and their hypersleep chambers will be elaborated on in Covenant, I hope.

    Maybe the Goo is God.
  7. Necronomicon II
    Yes, I remember discussing that detail before with someone; one can infer that the engineers stole the tech, something they ultimately could not completely understand or wield, they stole the promethean fire if you will. This should have been contextualised in the narrative ultimately I feel however, instead of being left another vague detail, deliberate or not. (Don't get me wrong though, the world building and production details in Prometheus are among its positive merits.) Yet perhaps the markedly different text inscribed on the urns compared to the cuneiform text that features prominently throughout the temple complex and their hypersleep chambers will be elaborated on in Covenant, I hope.
  8. Mustangjeff
    In Prometheus there were at least three different sized urns in the ampule room.  The other thing of note is the writing style on the urns compare to the writing we see in the Engineer facility.

    IMO, there was also a big difference in the alphabet between what is on the URNS and the Engineer writings in the facility.  The writing on the urns seems to be organized in columns, while the Engineer text is organized rows.  They look quite different to me.

    This might have been done simply for artistic value, but it could also be used to signify that the urns and contents are not an Engineer creation which makes them much more interesting.

    https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.weylandchronicles.com%2Fwp-content%2Fuploads%2F2012%2F06%2F248168_315302785221918_861292698_n.jpg&hash=8b8473c4256045bfd3c258b1d3873630aceca89e

    https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg3.wikia.nocookie.net%2F__cb20120711035105%2Falienanthology%2Fimages%2Fd%2Fdd%2FEngineer_temple_hieroglyphs.jpg&hash=c6aa166d02171cb1d6ed7ca0822f35161f1f87c0
  9. Infected
    Maybe Ridley was gonna take a bath...



    But seriously, the ampules are more scarier then the eggs, one drop will get you wasted.
    Imagine if the engineers have a fire extinguish system on the sealing, i mean how long can you hold your breath??
    and if it will go down you ear pipe your screwed.
  10. Necronomicon II
    Quote from: BringbackJonesy! on Jul 24, 2016, 10:03:55 AM
    My point is, one of the MAIN atmospheric aspects of the original movie for me were the unfamiliar sets (and matte painting) involving the inside of the 'derelict'.

    While some of the sets in 'Prometheus' were okay, the detailing missed out on having Giger's actual hands-on touch, I reckon.  I know he's irreplaceable, but I'd just like to see some of his boney/bio-mechanical weirdness translated a bit more faithfully where any 'Engineer settings' are involved in the follow-up.  Not necessarily anything too 'sexual-looking', just make it more unsettlingly 'Giger-esque' in general, if you know what I mean.

    Agreed, I think I speak for a lot of fans when I say they ought to return more faithfully to Giger's aesthetic, especially if Covenant is supposed to explore the origins of the creature (though I hope it's not explained outright, leave some mystery Ridley!) I mean we need not necessarily see the same elements per se but there are plenty of beautiful and nightmarish pieces in his art books that if translated well to screen would be spectacularly unsettling.
  11. whiterabbit
    Oh come on guys, why all the ampule hate? What if they too get mutated by the black goo and turn into alien eggs just waiting for the next bunch of Weyland-Yutani suckers to land on lv223?
  12. BringbackJonesy!
    My point is, one of the MAIN atmospheric aspects of the original movie for me were the unfamiliar sets (and matte painting) involving the inside of the 'derelict'.

    While some of the sets in 'Prometheus' were okay, the detailing missed out on having Giger's actual hands-on touch, I reckon.  I know he's irreplaceable, but I'd just like to see some of his boney/bio-mechanical weirdness translated a bit more faithfully where any 'Engineer settings' are involved in the follow-up.  Not necessarily anything too 'sexual-looking', just make it more unsettlingly 'Giger-esque' in general, if you know what I mean.
  13. BishopShouldGo
    I don't know man. It still looks Alieny to me. Just because there aren't biomechanoid vaginas coming out of the wall doesn't mean it's not Alieny. I like it. You don't want to get too gross or macabre. This is a mainstream, expensive movie after all.
  14. motherfather
    Im kind of excited, but not excited about the Ampules. If they are to make an appearance in covenant, why not make them have tubings coming out of them or something that looks a bit more veiny/mechanical/Gigery and less reminiscent of Prometheus if the movie title is deliberately more in the Alien direction?

    The Ampules work so well in Prometheus because of all the sleek styling and aesthetic. It would be more interesting to see a re-engineered (by David?) Ampule design. Like an Ampule with what appears to be a pulsating tumor coming out of it or something. Part sleek and beautiful, part grotesque.

    Still, the planet could be a seeded planet where the engineers dropped a few Ampule bombs, and thats all the crew come across - a few broken open empty Ampule halves amidst lots of lush greenery and seemingly idyllic surroundings. Since the engineers wouldnt do that to their own planet, maybe they stuck around on a nearby habitable moon and watched from afar as their testtube planet evolved. During one trip between planet and moon, the engineers bring back something which wipes out their moon colony. The pompeii looking massacre is what the crew discovers on the moon, before they continue to the planet up ahead.

  15. Immortan Jonesy
    Quote from: BringbackJonesy! on Jul 22, 2016, 10:33:13 PM
    I always liked the look of that Ron Cobb 'temple/tomb' rendering, with it's shafts of light.  Of course, I'd prefer if the interior walls and ceiling it shows were a bit more 'Giger'-esque-looking, if a similar layout of that tomb was to be actually included in COVENANT.

    To be honest, I wonder just how 'Giger'-inspired any of the settings on (or underground?) the 'Paradise' planet will turn out to be?  I only hope some of 'COVENANT's sets turn out to be as unnervingly-unfamiliar as some of those in ALIEN, even if they aren't especially 'Giger'-like.

    While I don't expect to see anything that resembles some of the nightmarish background settings in this upcoming 'Scorn' video game, it was interesting to note some of it's inspiration -

    https://www.youtube.com/watch?v=MvBo_rKleNw

    Nice! but there are influences from Zdzislaw Beksinski too. Thank you for sharing it by the way ;D
  16. BringbackJonesy!
    I always liked the look of that Ron Cobb 'temple/tomb' rendering, with it's shafts of light.  Of course, I'd prefer if the interior walls and ceiling it shows were a bit more 'Giger'-esque-looking, if a similar layout of that tomb was to be actually included in COVENANT.

    To be honest, I wonder just how 'Giger'-inspired any of the settings on (or underground?) the 'Paradise' planet will turn out to be?  I only hope some of 'COVENANT's sets turn out to be as unnervingly-unfamiliar as some of those in ALIEN, even if they aren't especially 'Giger'-like.

    While I don't expect to see anything that resembles some of the nightmarish background settings in this upcoming 'Scorn' video game, it was interesting to note some of it's inspiration -

    https://www.youtube.com/watch?v=MvBo_rKleNw 
  17. Xenomorphine
    Quote from: Corporal Hicks on Jul 22, 2016, 10:43:44 AM
    You aren't wrong.

    https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2F3.bp.blogspot.com%2F-HSNKuxjGlMI%2FU6NH4Cw3mjI%2FAAAAAAAALzY%2F4dSjQ7yT-w8%2Fs1600%2Froncobbbirthtemple.png&hash=f68e62d192df64b884d2ac1f5fc1d360664ea6c2

    That's the one! I could totally see the stone representations of the eggs holding up that central plinth, being adapted and replaced with the urns.

    That's always been my favourite piece of concept art from the original film. Would love to see a version of it finally being realised.
  18. oduodu
    Scott 's been using a lot of unused ideas. He s getting Old he s lost his brother - this is his chance to do what he could previously not do. Its a simple as that IMHO. I don't have a problem with that as long as It doesn't detract from the movie plot narrative etc.

  19. Denton Smalls
    That concept art picture is amazing. That Ron Cobb guy did that for the original Alien?

    I love that they are including the ampules. Hopefully they will fully explain the nature of what's inside them lol.
  20. 𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯
    Quote from: Enoch on Jul 22, 2016, 12:27:02 PM
    Man, goo is fine plot element (or it can be with fine writing). I agree with you
    about the other things, and hope we ll never get to see them on screen. ;D

    By the way, I really think this was filmed inside of a workshop,
    so this is not a footage from set!  ;) You can see all the concept designs
    on the wall behind Ridley...

    No, it's from the set. Workshops generally don't have raw stone walls and shelves. And that looks like the Ron Cobb sketch's murals behind him!
  21. 426Buddy
    Quote from: TheBATMAN on Jul 22, 2016, 02:00:44 PM
    Quote from: Corporal Hicks on Jul 22, 2016, 11:25:49 AMI'm not so sure. Scott has been reusing quite a lot of ideas and concepts from early Alien. I wouldn't be surprised in the slightest if this was a deliberate callback to this concept.

    Perhaps. But then if these designs were rejected in 1978, why are they suddenly good enough now?

    Many idea's were dropped or rejected originally due to time and money constraints. Scott has long said he regretted not getting to implement more of those ideas.
  22. Enoch
    Man, goo is fine plot element (or it can be with fine writing). I agree with you
    about the other things, and hope we ll never get to see them on screen. ;D

    By the way, I really think this was filmed inside of a workshop,
    so this is not a footage from set!  ;) You can see all the concept designs
    on the wall behind Ridley...
  23. Corporal Hicks
    Quote from: TheBATMAN on Jul 22, 2016, 11:07:05 AM
    From what we've seen so far I don't think we're gonna be getting much gigery-stuff in terms of landscape. The ampule room looks like an old castle and seems to fit with the area we've seen with the petrified bodies. Then there's the wood with the giant trees. It looks to me like they are moving even further away from Giger unfortunately.

    I fear you're right. I'm still holding out hope though. Lacey's comment about painting Giger patterns still leaves me hope we're going to see some more Giger-esque style scenery.

    QuoteI'm sure the Robb Cobb thing is just a coincidence. Why pick his designs for the temple over Giger? Even he admitted his speciality is spaceships and corridors.

    I'm not so sure. Scott has been reusing quite a lot of ideas and concepts from early Alien. I wouldn't be surprised in the slightest if this was a deliberate callback to this concept.
  24. TheBATMAN
    From what we've seen so far I don't think we're gonna be getting much gigery-stuff in terms of landscape. The ampule room looks like an old castle and seems to fit with the area we've seen with the petrified bodies. Then there's the wood with the giant trees. It looks to me like they are moving even further away from Giger unfortunately.

    I'm sure the Robb Cobb thing is just a coincidence. Why pick his designs for the temple over Giger? Even he admitted his speciality is spaceships and corridors.
  25. windebieste
    Ah!  The 'Prometheus' yogurt makers are returning.  Excellent! 

    Also, 'The Man in the High Castle' is an amazing book.  This recent version of it has been worth investing time into as well.  I'm so pleased they've put so much effort into the world building for the TV show.  Dick's view of the Axis divided US was a character of itself in the book - possibly more important than the human characters appearing in it.  This definitely is the case in the show, too.  That's not such a bad thing because getting that balance right is heavily dependent upon creating a plausible alternate post war world where the Nazis and Japanese have won.   Which is where the real meat of the story lies.  Well, that and the revelation to the characters that the world they inhabit may not be real...

    Too awesome in so many ways.  Can't wait for season 2.

    -Windebieste.
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