Sega and Creative Assembly have released a new CGI trailer, batch of screenshots and over 10 minutes of gameplay footage today to promote Alien: Isolation‘s appearance at Gamescom 2014. Be sure to check below to find all the newly released in high definition.
For a larger collection of videos and previews from Gamescom, please visit this thread at the forums.
CGI Trailer “Improvise”: Download (Part 1, Part 2, Part 3)
Full B-Roll Footage (10 min, PC):
B-Roll Footage (20 min, PC & PS4):
Screenshots:
https://twitter.com/AlienIsolation/status/479916296944246784
Not literally just like Ripley, but I feel like I can see some Ripley in her.
And just like that, I was completely sold.
http://www.videogamer.com/ps4/alien_isolation/preview-3753.html
http://www.pcworld.com/article/2464169/alien-isolation-hands-on-in-space-no-one-can-hear-you-get-frustrated.html
http://www.rockpapershotgun.com/2014/08/13/alien-isolation-preview-2/
http://www.pcgamer.com/previews/alien-isolation-hands-on/
http://www.dealspwn.com/alien-isolation-hands-on-preview-179233
http://www.redbull.com/en/games/stories/1331671035357/alien-isolation-s-10-most-nerve-shredding-moments
http://www.selectbutton.com/previews/alien-isolation-hands-on-preview/
http://www.ausgamers.com/features/read/3464810
From PC Gamer's front page:
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fmedia.pcgamer.com%2Ffiles%2F2014%2F08%2Falien_top.jpg&hash=f369fc85a7076add4642669d578df6e2ca27369a
I wouldn't be entirely bummed if they negated this effect in return for a cohesive ship side story but I would actually love to see their take on the derrelict ship if they ever get to the point of going on Lv426 knowing that Ripley had stopped there.
You can see the tail in action there. It's so long the motion is fully tentacle-like. Doesn't look as bulky as in the pic tho. The way it's set up it probably stretches depending on the motion so it'll look a little different in every other image.
It is a small reference. She's a character who has only been glimpsed at for a few seconds in a photograph in the special edition version of the film, and is pretty unknown to the "general consumer." Not to mention Aliens influence is further negated in that the devs said what we saw in the special edition version of Aliens may not necessarily be the character's same fate (that we the players, shouldn't be so sure that Amanda survives this game because the photo we see in Aliens could be a corporate coverup etc, etc). Not so much Aliens influence as all small reference to a name we've heard before.
Not enough data to confirm if tail-stabbing or not I'm afraid.
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Frecapsinhindsight.files.wordpress.com%2F2013%2F07%2Fs1e7-sherlock.jpg&hash=e1251ec9e0928079be792f4ed0a6fe0fd7502b36
I think it's just artistic license. But that tail is crazy. Like the alien-picking-up-the-predator-with-its-super-long-tail-in-AvP crazy.
The original Alien costume tail also drags on the floor a bit but it is correctly proportioned to the rest of its body:
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fd1oi7t5trwfj5d.cloudfront.net%2F9c%2F3b7760b9a911e19f68123138165f92%2Ffile%2FAlien.jpg&hash=6c780d3665022acf4e3c108d800f54366cdf3071
What if this alien was in the beginning stages of morphing into a queen? Could it explain the legs, hunched over posture, large size and excessively long tail?
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.uncleodiescollectibles.com%2Fimg_lib%2FAlien%2520Queen%2520Miniature%252002%25203-17-6.jpg&hash=156056b2e7eb091296790a362c568f48f0f67e52
It's from the latest demo but you can notice it in some of the gameplay videos where Amanda just sees the Alien pass by. All you see is the tail dragging around which I guess is the effect they were trying to achieve by making it so long. Didn't notice it was THIS long before tho. Neither did it look that long in earlier screenshots:
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Foms6w8e.jpg&hash=38e8f801ee7e8b35a0ad32e807c5ec16db9fa88b
Agreed, that tail looks ridiculous. Are there any other screenshots that corroborates this? Maybe this was an early WIP?
Then his head would have been bigger.
Hip's too broad, butt's too big. (unless she inherited those from her father)
This is what Ripley offspring looks like:
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.newyorksocialdiary.com%2Flegacy%2Fi%2Fpartypictures%2F05_16_08%2FBaldeBerceaux%2FBaldeBerceaux12.jpg&hash=357b7ee0e3019bbf6899bf97df564104c47a7a9b
I hadn't really noticed how long it was. Yeah, does seem a little excessive.
https://www.avpgalaxy.net/gallery/albums/games/aisolation/screenshots/aiscreenshot058.jpg
Pretty silly oversight, if that's the case.
(Assuming of course it's in the final game).
As we've been talking about - this doesn't look like a tail stab victim.
https://www.avpgalaxy.net/gallery/albums/games/aisolation/screenshots/aiscreenshot062.jpg
Is it possible one adult Alien is there (the one we play against) while the other Aliens are still yet to grow to adult stage? I'm not sure how long the time was in the movie between chestburster stage and adult stage, but it's possible this game could use a threat of infestation as a plot device.
Maybe they meant one Alien - at a time. You manage to off the Alien, only to find out it's not the only one. If that's the case they're spoiling the surprise a bit.
great:) i'll eat my words then
I dont really mind the guys with guns firing a few rounds off at the Alien and it not really phasing it much. In the second film Gorman fires off a few rounds at an Aliens head and it didn't seem to phase it at all. Of course yes, Vasquez kills an Alien with the hand gun, but it was 8 inches from her and she unloaded an entire clip into its face. I would like to see a little acid damage from the hand gun bullets though, something along those lines.
About this game having a TLOU narrative...wtf?! Dead Space has this "go to x to take y" and its an awesome game. Isolation its gonna have his own history, no need to be a narrative efford like TLOU
http://www.twitch.tv/twitch/b/557987029 (4:20:00)
-_-
it looks like it IS the scary experience we were asking for
His complaints were the missions "Go to X and collect A", and the humans, as Amanda running is enough to make the Alien come get you while other people brazenly walk around, shout at you and fire guns.
I think in the end we will get a 7/10 game here. Yes they poured a lot of love of Alien into this game, but going around collecting key cards is not a story driven game. When in TLOU did you ever have to go and collect something to unlock a door?
I wish they would just ditch those gameplay elements and try to focus on a narrative. However I hold a lot of hope and I know Al and the team are doing their best so lets see how it ends up.
In TLOU enemies cant see Ellie if you are using Joel, here if humans shoot at you the Alien ignores the sound, but if you shoot thats means xeno-show...sometimes as a developer you have to put some tricks. The Alien its bulleproof to avoid the "i shoot it - game over"
Ok, IGN make a new gameplay video (same area). This time 2 of the 3 guys run away after the Alien kill the first...and Amanda plays "mouse and cat" with the Alien in the Android storage (so its not a "safe" area...if there is one)
I found this odd too. Amanda's the only person (the player) watching her own ass, hiding and being quiet, while everyone else seems to be just hanging out in the open like a bunch of red shirts. None of the human AI seem to be very paranoid considering the circumstances. I also don't like how some people don't try and run away from the Alien but instead just stand there and fire like twits while their friend gets killed.
"wut+f**king f**k"? i dont like youtube conversations
i dont think the xeno is bulletproof. even Vasquez could kill one with a pistol and im not talking about killing the alien right now but having so much gunfights with the alien just generates too much question. should be one or two groups trough out the whole game who have weapons and the alien shouldnt run at them directly rather than outsmart them, avoiding the gunfire. or at least make it looks its hurt and bleed but still standing after a few shots then run away to heal, just silly to have a bulletproof xeno in a next gen game with bullets bouncing off thats it. a bit off lazy work here from CA
^ Yup.
And recall the ammunition they were using in Aliens for their heavier weaponry.
I remember sometime last year when details were slowly emerging about this game that it would be one alien for most of the game. Later as you progressed, however, more would show up.