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Comments: 33
  1. PRI. HUDSON
    Quote from: Wey-Yu Xeno on May 08, 2014, 09:29:11 PM
    I'm becoming scared about how this will look on the X360....  :-[

    The 360 is 9 years old. I will probably have the One or PS4 by the time this is out.


    Quote from: RagingDragon on May 09, 2014, 06:33:29 AM
    Nice videos and it looks promising. I guess I can buy that the Nostromo might have ejected a flight recorder pre-detonation, as standard protocol or something. This game better explain why the company didn't go back to LV-426 after they found it, though.

    I'm honestly expecting a level of linearity similar to the Bioshock series, which had a decent amount of free-roaming and backtracking, but when it came to characters was mostly instance and room-based, scripted stuff.

    That will be fine so long as the Alien has a degree of randomness to its' behavior, and the writing is solid.

    It's like a big secret that if they put some effort into developing real characters with decent writing, their demise adds to the horror immensely.

    Well, they did go back...to colonize.
  2. newbeing
    First impression, the characters look great. Far better than the stilted and weirdly proportioned characters in Colonial Marines. Some of the facial animation looks like it still needs a bit of work, but overall everything is impressive.

  3. 𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯
    Quote from: RagingDragon on May 09, 2014, 06:33:29 AM
    Nice videos and it looks promising. I guess I can buy that the Nostromo might have ejected a flight recorder pre-detonation, as standard protocol or something. This game better explain why the company didn't go back to LV-426 after they found it, though.

    My guess would be that Seegson Synthetics are a rival to Weylan-Yutani and that they found the flight recorder and decided to copy the data and decrypt it themselves before handing it over to WY. A form of industrial or corporate espionage if you will.

    Perhaps they saw the co-ordinates where the Nostromo last set down and decided to go and have a look-see what a 63 000 metric ton commercial towing vessel from a rival company was doing out in the boondocks.

    Perhaps Seegson sent out a few guys to check out the landing site, picked up the derelict's beacon and someone got hugged. Perhaps everyone panicked and rushed the rape patient back to Sevastopol station which in turn might explain why there is a solitary alien roaming the station when Amanda arrives.
  4. NickisSmart
    It looks good, but they barely show us anything. Seems appropriate, given that the movie the game is based off of is Alien. They're giving us a little taste and relying on our imaginations to do the rest of the work. I like this, but I also hate it cause I wanna see more. : /
  5. SM
    It's not glaring.

    It just says there was one or a small group of individulas responsible for SO 937 and they didn't want to get found out when it resulted in the loss of a ship.
  6. RagingDragon
    Nice videos and it looks promising. I guess I can buy that the Nostromo might have ejected a flight recorder pre-detonation, as standard protocol or something. This game better explain why the company didn't go back to LV-426 after they found it, though.

    I'm honestly expecting a level of linearity similar to the Bioshock series, which had a decent amount of free-roaming and backtracking, but when it came to characters was mostly instance and room-based, scripted stuff.

    That will be fine so long as the Alien has a degree of randomness to its' behavior, and the writing is solid.

    It's like a big secret that if they put some effort into developing real characters with decent writing, their demise adds to the horror immensely.
  7. souNdwAve89
    It's called Creating the Cast for a reason... As we see in the video, it shows the developers designing and bringing the actor's likeness into the game. There is still time until the game comes out, and especially with E3 next month. There is still more information we will receive. I rather have these videos be short and released over periods of time until the release. And yes, she is bald because they're showing off the polygons and what not since the game is on the newer PS4 and Xbox One...
  8. SM
    QuoteAlso, it sure looks like the Sevastopol is orbiting a certain familiar planetoid...

    Looks like a gas giant.

    Quote from: PsyKore on May 09, 2014, 02:35:22 AM
    I'm just happy they're going for realism and providing a serious take on the universe. Something like this probably should have been a new movie in the series. It looks to be way more appealing than anything that's come out in this franchise for a long time.

    How often to licensees go for something other than "realism" and a "serious take"?
  9. PsyKore
    I'm just happy they're going for realism and providing a serious take on the universe. Something like this probably should have been a new movie in the series. It looks to be way more appealing than anything that's come out in this franchise for a long time.
  10. Nightlord
    Nice enough trailer, seems to confirm we're getting cinematic cutscenes too.

    Wonder what's up with Amanda getting her head shaved though, can't imagine there's any lice on the Sevastopol.
  11. Ultramorph
    That was a nice little taste. I dig that they used real actors; hopefully that means the characters move like real people, rather than the marionette-like trash we still see in so many AAA games today.

    As far as not telling us much, I agree and disagree. We learned a bit more about Ripley's motivations, which was nice. I'm definitely getting a Prometheus vibe with the whole "still searching for answers" angle, even though it's certainly not on such an existential scale.
  12. Xenomorphine
    Seems as if the speculation about deliberately crafting the CGI character to look like this or that person has now been disproven. It's just the voice actress' likeness captured/rendered in digital form.

    Was interested to know more about the characters, but this video didn't really tell us anything about them, strangely enough.
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