The first two promotional images for the yet to be announced title, Alien: Isolation, by Creative Assembly and Sega have found their way online via Twitter.
Click below to see the images in full:
Thanks to Nightlord for the news.
Update: A higher resolution version of the second image has been added.
Hard to make out but these actress could be or may have been the model of influence on the cover picture.
IMHO, all would play a great Amanda Ripley daughter of Ellen.
1. Marion- Cotillard
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.bbbuzz.fr%2Fwp-content%2Fuploads%2F2012%2F12%2FMarion-Cotillard_Header_BBBuzz.jpg&hash=db601992ffeb2dd7a548481ec29bd76b9884b737
2. Emily Blunt
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.herebegeeks.com%2Fwp-content%2Fuploads%2F2012%2F10%2FEmilyBluntwallpaper.jpg&hash=65ba7bfe038a844a3c59c16a4b19b996709bda65
3. Rose Bryne
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2F2.bp.blogspot.com%2F-Mmqbwr66SSI%2FT_k-VBQWN3I%2FAAAAAAAABrE%2FvOMBSY3r5ds%2Fs1600%2Frose%2Bbyrne.jpg&hash=8a608b9c7f21c33fd61690383275b748ec672f14
Edit-- the tech used in LA Noire was MotionScan and was developed by a sister company of Team Bondi, and has only been used on LA Noire to date.
Wow, that's way more involved than I had thought it was. I've seen the stuff where they wear the suits and there's a small camera basically hanging off their head, but that's pretty crazy.
Here's a video showing how the facial capture stuff in LA Noire was done:
http://www.youtube.com/watch?v=ZY7RYCsE9KQ#ws
I don't know enough about coding and making video games to know. You mean they have to kind of pick one thing and build everything else around it? Or you mean like the hardware resources (or maybe game development resources, money and time and people) just weren't there to add on more? I did see some of L.A. Nior, It was fascinating to watch the faces, I wouldn't mind seeing that again on the next gen, hopefully the tech to record and implement that stuff has progressed even further as well.
The Mo-cap stuff has come a long way, I'm hoping they do the whole gambit, record their facial movements and put that into the game.
Like SM says, they're really not all that specific, beyond knowing an organism was involved. We don't even know if the company figured out it was a warning or not, but given Ripley's sit-back-and-let-it-happen ease with translation, it seems likely they did.
The bottom line is, if you think the company knew more than the very basics ahead of time, you have to come up with a reason for why they didn't at least just restaff and retrofit a commercial vessel, if not send in a specialised ship (the absence of doing so is even more glaring after 'Prometheus'). To this day, I've never seen anyone able to plausibly square that circle.
Still can't stand the premise we've been told.
Images look cool but fact that this game follows Ripley's daughter is just wrong. Why must we go back and milk the original movies (Alien & Aliens) to the point where it's not even funny? Creating new characters is the way to go. That said, I had high hopes for Winter's character in Aliens: CM but we all know how that went.
............Special Order 937....................
Words like "organism" and "specimen" aren't specific at all.
Because the Company picked up the signal and translated it and wanted whatever they were warning about. Or at the very least whoever sent the transmission.
No, it's not. It's a "Special Order" specific o the Nostromo.
There you go then - they didn't know about it.
No. Quite the opposite. SO937 says the Nostromo was re-routed. They were in the vicinity of LV-426 because they'd been re-routed there and it was made to look like Mother picked up the signal by accident which would automatically activate the clause saying they're obliged to investigate.
Then why plant Ash on the ship? An Andriod that wouldn't be targeting to create more aliens. I mean, it could be lucky coincidence, and that's sort of how it struck me when I first watched the film. He's analyzing the thing, curious about it, because by default he's programmed to be, and the order that Ripley found out about was just a standard procedure thing, as harsh as it was.
But then why send an andriod on board a towing vessel for no good reason. Why not at least let the crew know about it?
It just doesn't add up very well in my mind.
And there's nothing to suggest that the company knew about the ship prior to Aliens. If they had, why wouldn't they go to it and figure out what was going on. It was Burk who sent the colonists out there, almost 60 years after Alien, only after learning about it from Ripley. Burk wanted the alien, not the company, at that time. It wasn't until Alien 3 that the company officially knew (or realized it wasn't a hoax) about it (excluding ACM as cannon), and they send a very Hazmat looking group to go get it.
It'd be more appropriate, if they knew about the alien, to send a specialized team in. If Aliens visited earth, I wouldn't want a stressed out trucker being the first guy he met...
Also, I'll point out, It was the Nostromo (Mother) than got the distress signal, not the company, at least that's not implied. And they were essentially lost in space, nowhere near the time that they were supposed to wake up from Cryo. Remember Ripley calling antartic control or whatever it was? If it was a serious issue, even after the alien appeared on board, why didn't they try to contact earth and get some advisement? I think it's because they don't have those communication methods at that point, or at least the ship isn't fitted with them. So they're acting alone, doing what they're doing because its in their contract. The order to retrieve specimen, Ash defending it, all of that seemed like a default way of doing things. 'Oh you found an creature from another world? bring it back, it's more important than you.' Thus, the lives of the crew being secondary. I can imagine why they'd do it that way too. Say it's a disease, and humans are now space-traveling, they happen across the disease, maybe it turns out it can affect humans. the company would have going to assume that if such is the case, there's no reason to assume that the crew can do anything about it anyway, so let them die. That way the company can learn from it, and figure out if it's present anywhere else.
Ash did refer to the Alien as the perfect organism. I don't think he meant compared to us or a lion, but against all organisms, even microbial ones. It's resilience, life cycle, acid for blood, it's a potential mass murdering machine. Virus's infect a host to recreate, the Alien does too, only it's not a single cell. That would be impressive to anyone. So think of the Alien as a Virus, the company would want a sample, so they can understand it, protect against, and potentially weaponize it.
It's been awhile since I've seen it but doesn't Mother say Priority One is retrieval of life form? So they knew they wanted a biological life form as opposed to a piece of technology like the Derelict itself.
Ash's instructions were awfully specific especially if the company had no idea what was there. I believe they kew what was there because of how specific Ash's instructions were from them.
Company picks up signal, translates, diverts next ship near that region of space to check it out.
We still have two more films in prometheus, im betting by the end we will know how the company finds out about the alien and how the ship on lv426 was discovered. Ash was the "professional" he was suppose to make sure it returned to the company.
And I dont think this is canon.
And i dont care about multiplayer i just want a strong solid, fun and scary single player. (and also to play first person alien)
Well, the artwork has my hopes up. I really hope that this ends up being similar to Aliens Vs. Predator for the Atari Jaguar. I loved that game. I played the crap out of that game. Wonderful environments and sounds.
Here's to hope.
I just want a really good scary singleplayer game........ There is more then enough Multiplayer games out there to satisfy anyones needs....... Let those of us who still care about singleplayer games get something special this time....... They can add Multiplayer later if its really nessecary.......
If you consider Prometheus cannon, and somehow the company was eventually made aware of the Direlect before the Nostromo was even involved, it's only more reason to actually send professionals, instead of sending space truckers who might be more incline to find a way to destroy the craft, xenomorph, so on and so on. It's a huge risk on the companies part.
Something doesn't sit right.
I hope for it to be full of Dead Space "jumps" and the unrelenting suspense of Carpenter's The THING.
Okay, okay....so it'll equal Dishonored plus a bit of Outlast. Sounds awfully I-don't-much-care-for-this to me. But I didn't much care for the Riddick game even though I thought it was well done technically.
Well, they didn't say which details did they? So that might mean that....Bah, there's no reason for me to be optimistic when it'll probably be shit.
I am digging the artwork on the other hand. Not that I didn't dig the Colonial Marines concept art...
Well rather I mean will it seem that Burke's explanation of what happened to Ripley's daughter (living a long eventless life) was a cover story.
That's about the only time it could happen. Amanda was pre-teen at the time of Alien, and dead by the time Aliens happened. Can't remember the exact age of death. I wonder if Amanda's crossing with the xeno is an accident or something to company set up.
I dont think they have to. This could be taking place while ripley is in cryosleep after alien but before the events of aliens....... were talking 57 years here plenty of time for more alien stuff to be going on.......
Why?
Yeah, anyone who thinks the industry will somehow punish a company for putting out a shitty 'Alien'-related game, hasn't been paying attention for the last... Well... Few decades.
So I'm not concerned about the technical stuff, Alien being a big franchise I doubt they'll allow two terrible games in a row. I'm more concerned about the story aspect. It's called Alien, but we're being told there's more Clones and Soldiers to fight than actual aliens present in the game. I think this is a huge part of ACM's downfall, humans were everywhere.
Also still freaking about the FPS part of it. Like I said before, I've never played or have seen an FPS than was actually scary. I was hoping for more of a tomb raider, 3rd person kind of thing. Not just because the aesthetics were good, but the brutality that the protagonist went through was demonstrated on character (injuries, bandages, torn clothes) , and I've kind of hoped since that Alien would lean in that direction. I read somewhere that this was going to be puzzle centric, made me think about the early resident evil series, and that sounds great to me.