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  1. acrediblesource
    https://www.avpgalaxy.net/wordpress/wp-content/uploads/2013/12/UNlR9v9.jpg
    Hard to make out but these actress could be or may have been the model of influence on the cover picture.
    IMHO, all would play a great Amanda Ripley daughter of Ellen.

    1. Marion- Cotillard
    https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.bbbuzz.fr%2Fwp-content%2Fuploads%2F2012%2F12%2FMarion-Cotillard_Header_BBBuzz.jpg&hash=db601992ffeb2dd7a548481ec29bd76b9884b737
    2. Emily Blunt
    https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.herebegeeks.com%2Fwp-content%2Fuploads%2F2012%2F10%2FEmilyBluntwallpaper.jpg&hash=65ba7bfe038a844a3c59c16a4b19b996709bda65

    3. Rose Bryne
    https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2F2.bp.blogspot.com%2F-Mmqbwr66SSI%2FT_k-VBQWN3I%2FAAAAAAAABrE%2FvOMBSY3r5ds%2Fs1600%2Frose%2Bbyrne.jpg&hash=8a608b9c7f21c33fd61690383275b748ec672f14
  2. Xenomrph
    I have no idea, I'd have to do some research on it. I'm pretty sure the tech used in LA Noire was largely proprietary and might have been owned by the dev team who made LA Noire (Team Bondi or something like that?).

    Edit-- the tech used in LA Noire was MotionScan and was developed by a sister company of Team Bondi, and has only been used on LA Noire to date.
  3. Xenomrph
    Yeah, that's what I mean by it being so intensive that they basically based the entire game around that technology/"gimmick". In time I hope it becomes more commonplace to see that level of realism in facial motion-capture, but I don't see it happening for a good few years at least.
  4. UDA
    Quote from: Xenomrph on Dec 14, 2013, 10:33:14 PM
    Well I mean the physical to record the faces for LA Noire was insanely comprehensive and cutting-edge, but also required having the actors sit in a special recording chair and speak all of their lines while being surrounded by a bunch of special cameras, independent of the motion-capture stuff they also did for the characters' movements.

    Here's a video showing how the facial capture stuff in LA Noire was done:

    http://www.youtube.com/watch?v=ZY7RYCsE9KQ#ws

    Wow, that's way more involved than I had thought it was. I've seen the stuff where they wear the suits and there's a small camera basically hanging off their head, but that's pretty crazy.
  5. Xenomrph
    Well I mean the physical to record the faces for LA Noire was insanely comprehensive and cutting-edge, but also required having the actors sit in a special recording chair and speak all of their lines while being surrounded by a bunch of special cameras, independent of the motion-capture stuff they also did for the characters' movements.

    Here's a video showing how the facial capture stuff in LA Noire was done:

    http://www.youtube.com/watch?v=ZY7RYCsE9KQ#ws
  6. UDA
    Quote from: Xenomrph on Dec 14, 2013, 02:55:36 AM
    Recording facial movements well is a reasonably new technology - LA Noire completely nailed it, but they also had to base the entire game around that graphical "gimmick" to make it worth implementing.

    I don't know enough about coding and making video games to know. You mean they have to kind of pick one thing and build everything else around it? Or you mean like the hardware resources (or maybe game development resources, money and time and people) just weren't there to add on more? I did see some of L.A. Nior, It was fascinating to watch the faces, I wouldn't mind seeing that again on the next gen, hopefully the tech to record and implement that stuff has progressed even further as well.
  7. Xenomrph
    Recording facial movements well is a reasonably new technology - LA Noire completely nailed it, but they also had to base the entire game around that graphical "gimmick" to make it worth implementing.
  8. UDA
    Quote from: szkoki on Dec 07, 2013, 11:33:37 PM
    space games have so much potential, not to mention space horrors....nothing since since....


    Quote from: aliens13 on Dec 07, 2013, 10:54:36 PM
    Look, there's an Alien in this image:

    http://imageshack.us/a/img593/11/wthq.jpg

    she looks like...

    https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fia.media-imdb.com%2Fimages%2FM%2FMV5BMjIyMzE1NzYxNV5BMl5BanBnXkFtZTgwMTA1OTY2MDE%40._V1__SX640_SY720_.jpg&hash=8f8bd0efb2d96cc2612ca2c539ab3e5c8a702212

    would be cool if real actors would have been animated into the game :) and it would have a kind of a serious story telling

    The Mo-cap stuff has come a long way, I'm hoping they do the whole gambit, record their facial movements and put that into the game.
  9. Xenomorphine
    Quote from: cloverfan98 on Dec 13, 2013, 06:19:48 AM
    Ash's instructions were awfully specific especially if the company had no idea what was there. I believe they kew what was there because of how specific Ash's instructions were from them.

    Like SM says, they're really not all that specific, beyond knowing an organism was involved. We don't even know if the company figured out it was a warning or not, but given Ripley's  sit-back-and-let-it-happen ease with translation, it seems likely they did.

    The bottom line is, if you think the company knew more than the very basics ahead of time, you have to come up with a reason for why they didn't at least just restaff and retrofit a commercial vessel, if not send in a specialised ship (the absence of doing so is even more glaring after 'Prometheus'). To this day, I've never seen anyone able to plausibly square that circle.
  10. Xenomrph
    Quote from: AVP1974 on Dec 13, 2013, 11:14:55 AM
    Quote from: Xenomrph on Dec 13, 2013, 06:23:21 AM
    Quote from: cloverfan98 on Dec 13, 2013, 06:19:48 AM
    Quote from: SM on Dec 13, 2013, 06:01:04 AM
    There's no evidence they knew about the ship or the Alien before they got the signal.

    Ash's instructions were awfully specific especially if the company had no idea what was there. I believe they kew what was there because of how specific Ash's instructions were from them.
    I always got the impression that they knew there was *something* of extraterrestrial origin there, but didn't know exactly what.

    ............Special Order 937....................
    Yeah, that jives pretty well with what I'd said.
  11. Badmothafcka312
    Quote from: PVTDukeMorrison on Dec 08, 2013, 01:54:05 AM
    Quote from: Space Sweeper on Dec 08, 2013, 01:50:38 AM
    Wait, is this the same one that has Ripley's daughter fighting hordes of soldiers and clones?
    yep

    Images look cool but fact that this game follows Ripley's daughter is just wrong. Why must we go back and milk the original movies (Alien & Aliens) to the point where it's not even funny? Creating new characters is the way to go. That said, I had high hopes for Winter's character in Aliens: CM but we all know how that went.
  12. Thomas
    Quote from: Xenomrph on Dec 13, 2013, 06:23:21 AM
    Quote from: cloverfan98 on Dec 13, 2013, 06:19:48 AM
    Quote from: SM on Dec 13, 2013, 06:01:04 AM
    There's no evidence they knew about the ship or the Alien before they got the signal.

    Ash's instructions were awfully specific especially if the company had no idea what was there. I believe they kew what was there because of how specific Ash's instructions were from them.
    I always got the impression that they knew there was *something* of extraterrestrial origin there, but didn't know exactly what.

    ............Special Order 937....................
  13. SM
    QuoteAsh's instructions were awfully specific especially if the company had no idea what was there. I believe they kew what was there because of how specific Ash's instructions were from them.

    Words like "organism" and "specimen" aren't specific at all.

    QuoteThen why plant Ash on the ship?

    Because the Company picked up the signal and translated it and wanted whatever they were warning about.  Or at the very least whoever sent the transmission.

    Quoteand the order that Ripley found out about was just a standard procedure thing

    No, it's not.  It's a "Special Order" specific o the Nostromo.

    QuoteIt'd be more appropriate, if they knew about the alien, to send a specialized team in. If Aliens visited earth, I wouldn't want a stressed out trucker being the first guy he met...

    There you go then - they didn't know about it.

    QuoteAlso, I'll point out, It was the Nostromo (Mother) than got the distress signal, not the company, at least that's not implied.

    No.  Quite the opposite.  SO937 says the Nostromo was re-routed.  They were in the vicinity of LV-426 because they'd been re-routed there and it was made to look like Mother picked up the signal by accident which would automatically activate the clause saying they're obliged to investigate.
  14. UDA
    Quote from: SM on Dec 13, 2013, 06:01:04 AM
    There's no evidence they knew about the ship or the Alien before they got the signal.

    Then why plant Ash on the ship? An Andriod that wouldn't be targeting to create more aliens. I mean, it could be lucky coincidence, and that's sort of how it struck me when I first watched the film. He's analyzing the thing, curious about it, because by default he's programmed to be, and the order that Ripley found out about was just a standard procedure thing, as harsh as it was.

    But then why send an andriod on board a towing vessel for no good reason. Why not at least let the crew know about it?

    It just doesn't add up very well in my mind.

    And there's nothing to suggest that the company knew about the ship prior to Aliens. If they had, why wouldn't they go to it and figure out what was going on. It was Burk who sent the colonists out there, almost 60 years after Alien, only after learning about it from Ripley. Burk wanted the alien, not the company, at that time. It wasn't until Alien 3 that the company officially knew (or realized it wasn't a hoax) about it (excluding ACM as cannon), and they send a very Hazmat looking group to go get it.



    It'd be more appropriate, if they knew about the alien, to send a specialized team in. If Aliens visited earth, I wouldn't want a stressed out trucker being the first guy he met...

    Also, I'll point out, It was the Nostromo (Mother) than got the distress signal, not the company, at least that's not implied. And they were essentially lost in space, nowhere near the time that they were supposed to wake up from Cryo. Remember Ripley calling antartic control or whatever it was? If it was a serious issue, even after the alien appeared on board, why didn't they try to contact earth and get some advisement? I think it's because they don't have those communication methods at that point, or at least the ship isn't fitted with them. So they're acting alone, doing what they're doing because its in their contract. The order to retrieve specimen, Ash defending it, all of that seemed like a default way of doing things. 'Oh you found an creature from another world? bring it back, it's more important than you.' Thus, the lives of the crew being secondary. I can imagine why they'd do it that way too. Say it's a disease, and humans are now space-traveling, they happen across the disease, maybe it turns out it can affect humans. the company would have going to assume that if such is the case, there's no reason to assume that the crew can do anything about it anyway, so let them die. That way the company can learn from it, and figure out if it's present anywhere else.
    Ash did refer to the Alien as the perfect organism. I don't think he meant compared to us or a lion, but against all organisms, even microbial ones. It's resilience, life cycle, acid for blood, it's a potential mass murdering machine. Virus's infect a host to recreate, the Alien does too, only it's not a single cell. That would be impressive to anyone. So think of the Alien as a Virus, the company would want a sample, so they can understand it, protect against, and potentially weaponize it.
  15. cloverfan98
    Quote from: Xenomrph on Dec 13, 2013, 06:23:21 AM
    Quote from: cloverfan98 on Dec 13, 2013, 06:19:48 AM
    Quote from: SM on Dec 13, 2013, 06:01:04 AM
    There's no evidence they knew about the ship or the Alien before they got the signal.

    Ash's instructions were awfully specific especially if the company had no idea what was there. I believe they kew what was there because of how specific Ash's instructions were from them.
    I always got the impression that they knew there was *something* of extraterrestrial origin there, but didn't know exactly what.

    It's been awhile since I've seen it but doesn't Mother say Priority One is retrieval of life form? So they knew they wanted a biological life form as opposed to a piece of technology like the Derelict itself.
  16. Xenomrph
    Quote from: cloverfan98 on Dec 13, 2013, 06:19:48 AM
    Quote from: SM on Dec 13, 2013, 06:01:04 AM
    There's no evidence they knew about the ship or the Alien before they got the signal.

    Ash's instructions were awfully specific especially if the company had no idea what was there. I believe they kew what was there because of how specific Ash's instructions were from them.
    I always got the impression that they knew there was *something* of extraterrestrial origin there, but didn't know exactly what.
  17. Vrastal
    Quote from: UDA on Dec 12, 2013, 06:38:25 AM
    I wrote about this in the other thread, so I won't repeat all that here, but basically I'm not sure the company was very aware of the xenomorphs prior to Ripley telling her story during the first part of the second film. The Nostromo was destroyed, so there wasn't any evidence of it ever existing. And if the company knew about the xenomorph prior to the second film, why in the world would they risk sending a bunch of space truckers? Why not get a specialized team and go check it out. Something doesn't sound right in the cannon.

    If you consider Prometheus cannon, and somehow the company was eventually made aware of the Direlect before the Nostromo was even involved, it's only more reason to actually send professionals, instead of sending space truckers who might be more incline to find a way to destroy the craft, xenomorph, so on and so on. It's a huge risk on the companies part.

    Something doesn't sit right.

    We still have two more films in prometheus, im betting by the end we will know how the company finds out  about the alien and how the ship on lv426 was discovered. Ash was the "professional" he was suppose to make sure it returned to the company.

    And I dont think this is canon.

    And i dont care about multiplayer i just want a strong solid, fun and scary single player. (and also to play first person alien)
  18. duckman5150

    Well, the artwork has my hopes up. I really hope that this ends up being similar to Aliens Vs. Predator for the Atari Jaguar. I loved that game. I played the crap out of that game. Wonderful environments and sounds.

    Here's to hope.
  19. Thomas
    Quote from: newbeing on Dec 12, 2013, 05:10:37 PM
    I want to see them get a single player game right before they even attempt to tackle multiplayer.

    I just want a really good scary singleplayer game........ There is more then enough Multiplayer games out there to satisfy anyones needs....... Let those of us who still care about singleplayer games get something special this time....... They can add Multiplayer later if its really nessecary.......
  20. UDA
    I wrote about this in the other thread, so I won't repeat all that here, but basically I'm not sure the company was very aware of the xenomorphs prior to Ripley telling her story during the first part of the second film. The Nostromo was destroyed, so there wasn't any evidence of it ever existing. And if the company knew about the xenomorph prior to the second film, why in the world would they risk sending a bunch of space truckers? Why not get a specialized team and go check it out. Something doesn't sound right in the cannon.

    If you consider Prometheus cannon, and somehow the company was eventually made aware of the Direlect before the Nostromo was even involved, it's only more reason to actually send professionals, instead of sending space truckers who might be more incline to find a way to destroy the craft, xenomorph, so on and so on. It's a huge risk on the companies part.

    Something doesn't sit right.
  21. p1nk81cd
    It'll probably be just a shite as ACM, but hey, what the hell. I'll bite.

    I hope for it to be full of Dead Space "jumps" and the unrelenting suspense of Carpenter's The THING.
  22. thecaffeinatedone
    QuoteYou, as Amanda, spend most if not all of the game on a single space station, according to our source. There's only one alien for "most" of the game, our source said; you'll mostly be shooting through "clones and soldiers." Vents, lockers, and melee weapons are a big part of Isolation, our source said, and the game is heavily inspired by the first Alien movie.

    Keep in mind much of this information is from six months ago; details may have changed over the course of development, as they sometimes do. However, our source re-confirmed many of these details today.

    Okay, okay....so it'll equal Dishonored plus a bit of Outlast. Sounds awfully I-don't-much-care-for-this to me. But I didn't much care for the Riddick game even though I thought it was well done technically.

    Quote...much of this information is from six months ago....re-confirmed many of these details today...

    Well, they didn't say which details did they? So that might mean that....Bah, there's no reason for me to be optimistic when it'll probably be shit.

    I am digging the artwork on the other hand. Not that I didn't dig the Colonial Marines concept art...
  23. newbeing
    Quote from: AVP1974 on Dec 11, 2013, 08:17:43 PM
    Quote from: newbeing on Dec 11, 2013, 08:04:12 PM
    I wonder if they're going to somehow say WY covered up what really happened to Ripley's daughter.

    I dont think they have to. This could be taking place while ripley is in cryosleep after alien but before the events of aliens....... were talking 57 years here plenty of time for more alien stuff to be going on.......

    Well rather I mean will it seem that Burke's explanation of what happened to Ripley's daughter (living a long eventless life) was a cover story.
  24. UDA
    Quote from: AVP1974 on Dec 11, 2013, 08:17:43 PM
    Quote from: newbeing on Dec 11, 2013, 08:04:12 PM
    I wonder if they're going to somehow say WY covered up what really happened to Ripley's daughter.

    I dont think they have to. This could be taking place while ripley is in cryosleep after alien but before the events of aliens....... were talking 57 years here plenty of time for more alien stuff to be going on.......

    That's about the only time it could happen. Amanda was pre-teen at the time of Alien, and dead by the time Aliens happened. Can't remember the exact age of death. I wonder if Amanda's crossing with the xeno is an accident or something to company set up.
  25. Thomas
    The wrecked station in the bigger picture looks an awful lot like "gateway" station from aliens. The station has four parts with domes underneath and the one in the picture upon expection does indeed look like the "gateway" station or a station build just like it.......!!!
  26. Xenomrph
    Quote from: Xenomorphine on Dec 10, 2013, 11:02:19 PM
    Quote from: TheTrekman on Dec 09, 2013, 07:15:20 PM
    They should give up on making this game and turn it into a movie instead and cast Jenna Coleman as Amanda.

    Why? ???

    Quote from: Xenomrph on Dec 10, 2013, 06:47:08 AM
    I dunno about that. Colonial Marines was pretty much a worst case scenario come true and no heads rolled with that one. I think the only way Isolation could garner a worse public response is if physical copies came irradiated with plutonium and literally gave consumers cancer.

    Yeah, anyone who thinks the industry will somehow punish a company for putting out a shitty 'Alien'-related game, hasn't been paying attention for the last... Well... Few decades. :)
    To be fair, Colonial Marines is the "worst" Aliens/AvP game that the media has really latched onto. AvP2010 wasn't for everybody, but the worst that reviewers had to say about it was "mediocre at best", and I think that's doing it a disservice. AvP Evolution is a hoot, Aliens Infestation is great and was received pretty well, AvP2 is a classic (its expansion, somewhat less so), AvP Extinction got decent reviews and was at least creative even if it was crippled by some poor design choices (no multiplayer, no skirmish mode), and AvP2000 got good reviews.
  27. Xenomorphine
    Quote from: TheTrekman on Dec 09, 2013, 07:15:20 PM
    They should give up on making this game and turn it into a movie instead and cast Jenna Coleman as Amanda.

    Why? ???

    Quote from: Xenomrph on Dec 10, 2013, 06:47:08 AM
    I dunno about that. Colonial Marines was pretty much a worst case scenario come true and no heads rolled with that one. I think the only way Isolation could garner a worse public response is if physical copies came irradiated with plutonium and literally gave consumers cancer.

    Yeah, anyone who thinks the industry will somehow punish a company for putting out a shitty 'Alien'-related game, hasn't been paying attention for the last... Well... Few decades. :)
  28. Xenomrph
    Quote from: reecebomb on Dec 09, 2013, 03:18:20 PM
    Nice art indeed. The premise might suck, but i can swallow it as a fanfiction. The game itself better be good or heads will roll.
    I dunno about that. Colonial Marines was pretty much a worst case scenario come true and no heads rolled with that one. I think the only way Isolation could garner a worse public response is if physical copies came irradiated with plutonium and literally gave consumers cancer.
  29. UDA
    Don't know about how much more PS3 content there will be, but the 360 is supposedly going to have between 100-200 new titles (I'm sure most of these will not be AAA, since that would be bad for business). Considering what happened with ACM, i'm assuming Isolation will be on the newest generation, because it's a chance to separate itself from ACM. Due to the failure with ACM in technical aspects (Shadows, textures, ect), I'd imagine CA would want to nail this one down right, Fox or Sega will be looking over their shoulders  so they won't take the kind of loses they did over ACM.

    So I'm not concerned about the technical stuff, Alien being a big franchise I doubt they'll allow two terrible games in a row. I'm more concerned about the story aspect. It's called Alien, but we're being told there's more Clones and Soldiers to fight than actual aliens present in the game. I think this is a huge part of ACM's downfall, humans were everywhere.

    Also still freaking about the FPS part of it. Like I said before, I've never played or have seen an FPS than was actually scary. I was hoping for more of a tomb raider, 3rd person kind of thing. Not just because the aesthetics were good, but the brutality that the protagonist went through was demonstrated on character (injuries, bandages, torn clothes) , and I've kind of hoped since that Alien would lean in that direction. I read somewhere that this was going to be puzzle centric, made me think about the early resident evil series, and that sounds great to me.
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