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The Design of Prometheus Article + New Concept Art

There’s a new article on io9 entitled ’10 Things You Didn’t Know About Prometheus’. It mainly goes over the conceptual stage of the movie including things that didn’t make it into the movie. Some interesting nuggets about a colony on Mars as well as the various creature designs they went through. There’s some new concept art there we haven’t seen before.

 The Design of Prometheus Article + New Concept Art

Pilot Chamber

Thank to seeasea for the news.



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Comments: 35
  1. NGR01
    Quote from: redalert51 on Jun 13, 2012, 02:49:10 AM
    Quote from: Gazz on Jun 12, 2012, 07:43:27 PM
    Quote from: Lostsoul on Jun 12, 2012, 07:36:13 PM
    Would have been awesome to have Max von Sydow as Peter Weyland  :o

    It's strange. Yesterday my partner asked who I would have liked to see as old Weyland and Max Von Sydow was the actor I settled on. Strange to hear that it could have become an actual possibility.

    Max Von Sydow , but I am more partial ,To having Christapher Plummer in the role ,both actors have strong presence
    even playing a man who is approaching a hundred ..

    In the artbook, Weyland is drawn as Max von sydow in early preproduction art.
  2. whiterabbit
    Quote from: G8RSG1 on Jun 13, 2012, 04:32:16 AM
    You know, after seeing him describe his design for the Runner, I am actually glad that his influence isn't as heavy in the movie. Don't get me wrong, I respect that without him we would not have the Xenomorph, however, some of his later Xeno designs just took the creature in a ridiculous direction.

    *dons flame suit*
    I think for many of us it wasn't about new designs but that fact that there was a lot of already created designs that we would have loved to have seen in a prequel. Which of course we may still well see in the next installment.
  3. G8RSG1
    You know, after seeing him describe his design for the Runner, I am actually glad that his influence isn't as heavy in the movie. Don't get me wrong, I respect that without him we would not have the Xenomorph, however, some of his later Xeno designs just took the creature in a ridiculous direction.

    *dons flame suit*
  4. redalert51
    Quote from: Gazz on Jun 12, 2012, 07:43:27 PM
    Quote from: Lostsoul on Jun 12, 2012, 07:36:13 PM
    Would have been awesome to have Max von Sydow as Peter Weyland  :o

    It's strange. Yesterday my partner asked who I would have liked to see as old Weyland and Max Von Sydow was the actor I settled on. Strange to hear that it could have become an actual possibility.

    Max Von Sydow , but I am more partial ,To having Christapher Plummer in the role ,both actors have strong presence
    even playing a man who is approaching a hundred ..
  5. zuzuki
    https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg.gawkerassets.com%2Fimg%2F17pkbifel1wtjjpg%2Foriginal.jpg&hash=fb6b5a307a593162dc25984c91414270cc1d42ea
    https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg.gawkerassets.com%2Fimg%2F17pipy1a20862jpg%2Foriginal.jpg&hash=02d9fe7cfb16ae36990ca8e7de032b819b4916d4




    I hope we get that cave in the sequel, and why the hell didn't they go with this design for the chair room? Looks brilliant
  6. williammcnasty#awesome92
    Quote from: Jenga on Jun 12, 2012, 07:10:24 PM
    After reading this three upsetting things became more apparent:

    1) Giger definitely did not design the sculpted mural, it was merely a homage.
    2) Ridley was heavily involved in the creature design and he toned down the giger elements throughout the sets and creatures to make it feel "more real" in his words. (SPOILER: I wonder if that is why the pseudo-proto-xeno has pink gums and enamel teeth?: END SPOILER)
    3) Carlos Huante (whom is a great designer but not right for this project in my personal opinion) created designs for proto facehuggers and xenos (it sounds like legitimate xeno precursors) and they got cut.

    I just can't wrap my head around why Ridley so clearly and specifcially white washed the giger out of this movie. The only exception is the general look of the pilot room and the engineer outer armor. So sad.


    totally agree i know he wanted the more organic feel but youd think the whole point of the origin of biomechanics would have bio mechanics in it, he drifted too much with that
  7. XenoVC
    Quote from: Xenomrph on Jun 12, 2012, 11:52:40 PM
    Alternately, a game where you play as an Engineer just raging out and murdering nameless scientists with your bare hands by throwing them against the walls.

    David can be a "boss fight", but the twist is it only takes one hit to kill him and you just rip his head right off.

    THE AUTHENTIC MOVIE EXPERIENCE, IN VIDEO GAME FORM.

    Seriously it would sell a hojillion bazillion copies.

    Only if you make a "Let's Play".
  8. Xenomrph
    Alternately, a game where you play as an Engineer just raging out and murdering nameless scientists with your bare hands by throwing them against the walls.

    David can be a "boss fight", but the twist is it only takes one hit to kill him and you just rip his head right off.

    THE AUTHENTIC MOVIE EXPERIENCE, IN VIDEO GAME FORM.

    Seriously it would sell a hojillion bazillion copies.
  9. HybridNewborn
    If they make a Prometheus game, they should use a bunch of stuff from the unused concept artworks. Make the game be about Shaw making her way through the other pyramids on her search for a Juggernaut to commandeer. I would love to explore that cave area with all the giant faces carved into the walls, and fight some of the horrors the creature design team came up with.
  10. whiterabbit
    The concept art is visually stunning. It's not often that it literally defeats what was used in the movie or is that because the concept art is more akin to the alien universe than what is in Prometheus?
  11. Jenga
    Quote from: The Hyena on Jun 12, 2012, 10:36:46 PM
    I agree, but wasn't it reported that his concept creature designs for Prometheus weren't stellar?

    Is there any report of any designs that he actually did for this film? So far we heard he was going to work on it years ago. Then we have not heard or seen a single article or interview where he actually completed any designs.

    To be honest it seems like there was a falling out and he did not work for the film.
  12. The Hyena
    Quote from: StrangeShape on Jun 12, 2012, 10:31:48 PM
    Quote from: fiveways on Jun 12, 2012, 08:26:09 PM
    Quote from: The Hyena on Jun 12, 2012, 08:03:45 PM
    Whats that thing that looks attached with a tube to the Engineer's arm.  Is that a gun attachment onto his suit?

    Also...I thought Giger's designs weren't too good and that he was burnt out?

    Giger is a 72 year old man with a checked past [at least one well documented account that he often used opium].  A brilliant man, but years of opiate abuse[if obannon is to be believed] can destroy your drive and will to forward yourself.  You get as comfortable with your rut as you are with everything else around you.

    Hes still a phenomeal artist tho and creates some brilliant and unique art unlike any other artist. That did not change

    I agree, but wasn't it reported that his concept creature designs for Prometheus weren't stellar?
  13. StrangeShape
    Quote from: fiveways on Jun 12, 2012, 08:26:09 PM
    Quote from: The Hyena on Jun 12, 2012, 08:03:45 PM
    Whats that thing that looks attached with a tube to the Engineer's arm.  Is that a gun attachment onto his suit?

    Also...I thought Giger's designs weren't too good and that he was burnt out?

    Giger is a 72 year old man with a checked past [at least one well documented account that he often used opium].  A brilliant man, but years of opiate abuse[if obannon is to be believed] can destroy your drive and will to forward yourself.  You get as comfortable with your rut as you are with everything else around you.

    Hes still a phenomeal artist tho and creates some brilliant and unique art unlike any other artist. That did not change
  14. fiveways
    Quote from: The Hyena on Jun 12, 2012, 08:03:45 PM
    Whats that thing that looks attached with a tube to the Engineer's arm.  Is that a gun attachment onto his suit?

    Also...I thought Giger's designs weren't too good and that he was burnt out?

    Giger is a 72 year old man with a checked past [at least one well documented account that he often used opium].  A brilliant man, but years of opiate abuse[if obannon is to be believed] can destroy your drive and will to forward yourself.  You get as comfortable with your rut as you are with everything else around you.
  15. Lostsoul
    The early concept of the Engineer Bio-Suit is really Predator's inspired design. Tubes on the helmet and weapons on the forearm. But I think that it would have been lame as a blend of style on a Space Jockey, even in a supposed military Bio-Suit.
    However in his back, these shapes reminds the Alien's back processor / air respirator(?) and could have been a great design track. :'(
  16. Aceburster
    Quote from: DaddyYautja on Jun 12, 2012, 07:23:00 PM
    Quote(In Spaiht's script versions, Weyland isn't aboard the Prometheus at all — instead, there's a hidden squad of company soldiers.)

    Jebus this Spaiht's script need to be released. Everything i hear from it has things that just make so much more sense.

    Im curious to see what his intent was as well. Keep feelin like we literally got parts of 2 awesome yet different movies fused together and they didnt compliment each other so well. If we could get a Prometheus Makers series I bet we would hear some serious s*** about how this came together lol.
  17. The Hyena
    Whats that thing that looks attached with a tube to the Engineer's arm.  Is that a gun attachment onto his suit?

    Also...I thought Giger's designs weren't too good and that he was burnt out?
  18. MrSpaceJockey
    Quote from: Gazz on Jun 12, 2012, 07:43:27 PM
    Quote from: Lostsoul on Jun 12, 2012, 07:36:13 PM
    Would have been awesome to have Max von Sydow as Peter Weyland  :o

    It's strange. Yesterday my partner asked who I would have liked to see as old Weyland and Max Von Sydow was the actor I settled on. Strange to hear that it could have become an actual possibility.

    You're not alone...this morning I was contemplating on who could have portrayed an old Weyland, and maybe it was because "Extremely Loud and Incredibly Close" has been one of the most recent movies I've watched, but Max Von Sydow came to my mind too.  I'm really intrigued that there actually was a possibility of him being in the role.
  19. xii22loop
    it was so obvious Giger did no work for the film. I mean like just look at that mural, it looks like the Deacon thing.
    Am I the only one that can spot this subtle difference between something that IS designed by Giger and something that is designed to LOOK Giger-like.
  20. DaddyYautja
    Quote(In Spaiht's script versions, Weyland isn't aboard the Prometheus at all — instead, there's a hidden squad of company soldiers.)

    Jebus this Spaiht's script need to be released. Everything i hear from it has things that just make so much more sense.
  21. Jenga
    After reading this three upsetting things became more apparent:

    1) Giger definitely did not design the sculpted mural, it was merely a homage.
    2) Ridley was heavily involved in the creature design and he toned down the giger elements throughout the sets and creatures to make it feel "more real" in his words. (SPOILER: I wonder if that is why the pseudo-proto-xeno has pink gums and enamel teeth?: END SPOILER)
    3) Carlos Huante (whom is a great designer but not right for this project in my personal opinion) created designs for proto facehuggers and xenos (it sounds like legitimate xeno precursors) and they got cut.

    I just can't wrap my head around why Ridley so clearly and specifcially white washed the giger out of this movie. The only exception is the general look of the pilot room and the engineer outer armor. So sad.
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