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Comments: 29
  1. Ash 937
    Quote from: Terx2 on Sep 08, 2011, 06:27:12 AM
    It looks good for a ds game. Sad it's not on Ipod it would have looked much better :laugh:. Oh well I hope its not going to be on the 3ds.

    It could have looked better on the DS...but I don't think WayForward was looking to make the sort of game that pushed the system to it's limits.  I think it's suppose to feel retro like one of the old skool Metroid or Castlevania games.  WayForward is known for making games like this.  They did Contra 4 for the DS too.  Even if it was on the Ipod, I have a strong feeling it would've looked the same way.
  2. Sexy Poot
    Oh I wasnt being sarcastic. The SNES is my favorite system and has the best games ever in my opinion. I have both those games u mentioned and they both rock. Metroid is my favorite series so an aliens game with that type of game play is overload for my brain.
  3. Ash 937
    Quote from: Sexy Poot on Sep 03, 2011, 08:47:50 PM
    Well 16-bit IS the best so why not go with the best?

    The color palette for this game is minimal and the animations are very smooth...Infestation looks like a late generation SNES game.  Nothing wrong with that at all.  Classic 2D side scrollers are my favorite types of games next to traditional first person shooters. 

    I remember wanting a game like this so badly when I was a kid.  The SNES released two Aliens-based games from my memory; Aliens vs Predator (a Streets of Rage clone) and Alien3 (a traditional 2D side scrollers set on Fury 161).  Both of those games were good in their own right but I was always a little let down by them because they were not-at-all connected to the colonial marines theme that Aliens had.  It's a great thing that so many elements came together to finally make this game possible.

    Quote from: Space Sweeper on Sep 02, 2011, 11:51:28 PM

    This shot is epic in an old-school sort of way.
  4. Ash 937
    It's always refreshing to play games like this.  Sure, the graphics could be better but I think the developers were specifically going for a 16-bit feel with this game.  It's been a long time since anyone made a side-scrolling game for the Alien franchise.
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