Recently, Sega and Gearbox Software hosted a preview event for Aliens: Colonial Marines in the UK, our very own Corporal Hicks was there to represent the site and get his hands on the single player and multiplayer aspects of game. Read on to find brand new screenshots and details on Gearbox Software’s upcoming title, including the reveal of a new competitive multiplayer game mode called “Extermination“.
“After securing operations I am given the smartgun and sent off into the depths of colony. I find myself in my first hive section of the level and being stalked by the Giger style Lurker Aliens. I am not careful and find myself being pinned to the floor as one of them pounces on me. Bashing X, I manage to kick it off me and unload into it with the pistol but it soon disappears back into its camouflaged environment.”
Be sure to check out the whole article for Corporal Hicks’ extensive thoughts and impressions on the game so far. For additional coverage on the event and new gameplay videos, please visit this thread on forums.
There’s a fairly interesting interview with Blu-Ray/DVD Producer Charles de Lauzirika on Blu-Ray.com who talks about what went on making the Prometheus Blu-Ray set and particularly the Furious Gods documentary. He mentions that they were in serious discussions to get an interview with HR Giger.
Was there anything you wish you could’ve included but couldn’t for various reasons?
I would’ve loved to have interviewed H.R. Giger. We were certainly into serious discussions on that.
He does show up briefly.
Yeah, I’m glad we got him in the documentary; at least he’s a presence there. I shot that footage of him and Ridley working together. There was a last minute scramble to get Giger’s approval to include it, and I’m glad we did. It would’ve been nice to sit him down and do a proper interview, but at least he’s in there in some form. But beyond that, I’ve gotta be honest, I think we got pretty much everything. There are always little things, and down the road, if there’s a 10th or 20th anniversary release, and there’s ever a need to go in and add more stuff, there’s plenty. But by the same token, we didn’t hold anything back. What you have is what we intended to include.
He also mentions that the deleted scenes were initially selected by editor Pietro Scalia and eventually approved by Ridley Scott. Thanks to Valaquen for the news.
H.R. Giger lent his talent for Prometheus, Ridley Scott wanted to involve him in any way he could but ultimately most of the artwork created by the Swiss artist was left unused due time constrictions. Now you can see a small selection of H.R. Giger’s Prometheus artwork which will be featured in the upcoming Prometheus Blu-ray release this October.
Click below to see the exclusive preview images here first and make sure to pre-order your copy of the Blu-ray to see the full gallery featuring over 20 new images.
Mobile developer Fingerfunk has created a line of very cool T-shirts with a Giger-esque design that comes to life through Augmented Reality. You can see a demonstration of the T-shirt in action in the video below.
The tracking image and T-shirt can be acquired at the developers website here. The Android app can be downloaded for free here. An iOS version has been submitted and is waiting for approval. More information on the design and plenty of behind-the-scenes images can be found here.
Update 29/08/12: The iOS version is now available here.
The BBFC has rated and revealed a very extensive list of special features that will be included in the upcoming DVD/Blu-ray release of Prometheus. You can check the full list of extras below:
The BBFC rates special features gradually, so there might be more to come. Thanks to Daz85 for the news.
20th Century Fox have released their official Credits List and Press Notes for Prometheus. Notable things include three Engineers listed. We have ‘Last Engineer’ played by Ian Whyte, ‘Ghost Engineer’ played by John Lebar and ‘Sacrifice Engineer’ played by Daniel James. It also appears they’ve borrowed part of Jerry Goldsmith’s score from the original Alien too. Lastly, H.R. Giger gets ‘Original Design Elements’ credit.
The Press Notes includes notes about the characters, production, particularly the sets they built and places they filmed in. The swiftly mention their ‘xenobiology’, the new creatures introduced… about them having similar DNA to those of Alien. The document then covers the backgrounds of the actors and various crew members.
Fox has just released some interesting information via their Facebook App regarding the ‘Planet’ where all the action from Prometheus takes place. Production designer Arthur Max explains part of the location process and the art direction of the film. You can read the full article here.
“The Icelandic location, it transpires, wasn’t the first choice. “We were planning to shoot in Morocco,” reveals production designer Arthur Max. “But with all the geopolitical turmoil in North Africa, we weren’t able to do so. We’d scouted it several times with everybody and had worked out all our locations, and we’ve had to rethink.
The change means a very different aesthetic to the look of the planet – Morocco’s deserts have been replaced by the cold, icy rock of the Iceland location. “When we first scouted Iceland it was winter, and 20 below, and you couldn’t see anything,” remembers Max. “But thank God we’d pre-scouted it. When we went back we nailed the locations and got Ridley over there and he liked them.”
Thanks to seeasea for the link.
There’s an interesting and frank interview with Ridley Scott over on Filmophilia who spoke to him back in July when he was filming in Iceland. There’s a few interesting points. He says that the film isn’t directly related to Alien but at the end of the third act, you’ll start to realise there’s a DNA of the first alien but not of the subsequent aliens. He then mentions what exactly Giger’s involvement was in the film. It wasn’t as extensive as we first thought and he just designed some murals for a chamber. He then theorizes what the Space Jockey creature actually is, and reiterating that it’s just a suit for something else. He talks about what Noomi brings to the film and how she compares with Sigourney Weaver. Finally, Ridley states that we won’t see the original xenomorph in the movie. Here’s the best bits:
EGE: Will you be using any of Giger’s original design for this film?
RS: We’ve had a pretty good relationship with Giger for many years. I was the first one to go see him in Switzerland, and persuade him to get on a plane. He wouldn’t get on a plane, because he was afraid of flying. And he finally came to Shepperton. He was with me for eleven months. Never went into town, stayed over a pub in Shepperton. Very non-Giger, not exotic. You’d think he’d be in a suite in a hotel. He’s in a pub. He was in a room over a pub, and he was very happy there. And yeah, I brought him in, I showed him what we were doing, showed him the story and he liked it a lot. So he’s doing a little bit of work for me. He’s been doing some murals, big murals, which we’ll see in almost one of the first chambers we encounter when we land where we’re gonna go.
EGE: Final question. I have a feeling what the answer will be, but many want to know. Will we see the original xenomorph in Prometheus?
RS: No. Absolutely not. They squeezed it dry. He (the xenomorph) did very well. (He laughs) He survived, he’s now in Disneyland in Orlando, and no way am I going back there. How did he end up in Disneyland? I saw him in Disneyland, Jesus Christ!
Thanks to Darkoo for the news.
I’ve got a little bit of news for everyone following the previous report about Aliens being seen on the set of Prometheus. According to a very reliable source, he has seen the original Giger’s design Alien on the set of Prometheus during the summer.
According to the source the suit appeared to be dark, possibly brown as the original Giger suit was. It’s skull was definitely domed but my source was unable to see if it was transparent or featured the original human skull (not that it could be seen in the move anyway).
I recently got the chance to see a brand new trailer for Prometheus. The video is one minute long and it’s a mix between brand new scenes, scenes from the Comic-con footage and the recently leaked trailer. Below you can find a detailed description of the trailer, make sure to click the read more button:
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