AvP2 Alien Walkthrough
Posted by Darkness on October 10, 2002 (Updated: 24-Jan-2010)
Level 1: Birth

Quick Facts:
Date: November 23, 2230
Time: 10:13 PM
Incident: -1 Day, 07.00 hours
Location: Cargo ship. Western landing. Primary Operations Complex (POC) — LV-1201
The Mission Objectives:
1. Escape the cargo vessel.
2. Find an isolated host.
After the cut-scenes, you start your mission within a cargo ship called the Aurora. If you explore for a while, you’ll find a shaft. Crawl up there and you’ll see a tunnel with a pole in the centre. Go through the tunnel until you see some marines. Continue through until you see some more marines below. Go to the end and turn lefty and you’ll see a small hole in a grill. Go through that and you’ll be in the next room. This room will be full of crates and just outside the room will be two scientists chatting about something. Go into the vent that’s nearest to the bars. You’ll get to a small room with some steam. Try to avoid the steam and go through the hole in the top of the next fencing. Carry on through the steam. Follow the route until you get to a room with a bolt of electricity. Go right to dodge the electricity and go into the tunnel. Use your other vision so you can see where you’re going.
You’ll be soon above the ceiling with two scientists talking about something. When they stop talking jump down in the hole onto the desk below. Now run out the door and into the corridor. Go right from the door and keep looking up at the ceiling for a vent. When you see at the end of the corridor, crawl up the wall and into the vent. Wait until you hear them go away and run towards the broken door and go through the crack in the door. Go right after the door and you’ll find someone sleeping in a chair in a confined room. Use your pouncing ability and leap onto his face and get ready for the next part of the level. After the cut-scene you will start inside the chest as a Chestburster. Bite you way through is chest and watch the next cut-scene.
Nearby the man will be an open window. Jump out of that onto the platform. Use the other small platforms to get down to the ground. Keep working your way around the crates hiding so no one sees you. Wait for the man to walk away and go hide behind the crates near the marine. Do not attempt to look at them because they will see you straight away. Wait until the marine leaves and go out from the crates and onto the ally. Cross to the other side of the ally and follow it around and around the corner. Wait until the marine disappears and go right into the ally and follow it down to the bottom. When you get to the end keep to the right and wait for the marine to come. An animal will cry out and the marine will come running. When he’s gone past you, turn right into the next ally. Keep going and at the end hide behind the tall object and wait for the next marine to pass. Once he’s passed, go towards the crates. Soon enough a vehicle will arrive next to you.
Let the truck go past and stay behind it. Wait for the marine in front of it to walk off and run and keep to the left. Stay behind the wall and once he passes back towards the truck run by him. Go left and carry on up the ally and keep to the left. There’s three marines unloading crates and just behind the truck is a door. That’s where you need to get to. Go past the Crate-Lifter Suit and hide behind the crates. You can jump on top of them if you want to see where they are. Get to the end of the crates and just dash inside the door when they’re not looking. Go left and around the room and you’ll get to a hole in a fence. Go through the fence to complete the level.
