Games > Aliens: Colonial Marines

Randy Pitchford Talks Aliens: Colonial Marines

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Xenomorphine:

--- Quote from: ikarop on May 04, 2012, 08:12:31 PM ---“If you ask Ridley, he’ll tell you he’s certainly borrowed things from the universe… He’s not developing it as true canon. There are some inconsistencies that he accepted in order for his film to be the good story he wanted to tell there. To the extent that it is part of the Aliens universe, it’s prequel material. We’re sequel material.
--- End quote ---

Damn it! Every single time we get quotes on how canonical 'Prometheus' is meant to be, they don't just contradict one another now, they contradict their own logic!

What is "true canon" even supposed to mean, when you also reference that it is meant to be a prequel?


--- Quote ---At the beginning of Alien3 something happened. We never knew what or why. But something caused them to be ejected from the Sulaco and they ended up on this prison planet.
--- End quote ---

I thought the whole uncontrollable fire thing was the obvious reason...?

I can understand someone wanting to try and make sense of where the egg came from, but this part was never a mystery.


--- Quote ---Menacing corporation that sets up Hadley's Hope and wants to retrieve alien queen embryo would obviously track down the Sulaco and search it.
--- End quote ---

Investing in colonies is menacing? :)


--- Quote ---Video games tend to have higher body counts than even the most violent movies, which relegates many movie-related bad guys in games to cannon fodder. But Gearbox doesn’t want to turn the fearsome xenomorphs of Alien and Alien3 into easily-swattable bugs. “We’re going to need to defeat some things but we are also going to need to feel the deadliness of them,” Pitchford said. “The actual game is pretty lethal. The skill test is anticipating or reacting. If you are good at anticipating and reacting you will be killing lots of xenos and you will be effective at it. You have the tools to do it. But when they get you, they frickin’ get you. You’ll die. You’ll die a lot.
--- End quote ---

Seems to be confusing physical resilience with aggression levels.


--- Quote ---I thought I knew the movies well, but much of what Pitchford told me here went over my head the first time. Hadley’s Hope? That was were Newt lived, right? (Right.) The Derelict? We never really saw much of that, just glimpses, right?
--- End quote ---

Oh, journalists... Your ability to be easily impressed is almost endearing. :)


--- Quote ---This is a sequel that matters. That’s clear. Hopefully, it is one worthy of the films it ties together.
--- End quote ---

Guess that's jinxed it, then...

Chris!(($$))!:

--- Quote from: SpreadEagleBeagle on May 04, 2012, 08:40:05 PM ---I must say the game looks pretty good. Really happy to see they added Giger Aliens to the broth and that the body size of the Aliens is way better than before. I really hope they will make this game ridiculously hard since every single Warrior in the game should more or less be a near-death-experience. The only cannonfodder enemy class in the game should be eggs/facehuggers.

--- End quote ---

Agreed.

Valaquen:

--- Quote from: Xenomorphine on May 04, 2012, 10:33:57 PM ---
--- Quote ---I thought I knew the movies well, but much of what Pitchford told me here went over my head the first time. Hadley’s Hope? That was were Newt lived, right? (Right.) The Derelict? We never really saw much of that, just glimpses, right?
--- End quote ---

Oh, journalists... Your ability to be easily impressed is almost endearing. :)

--- End quote ---
:P Indeed. Maybe he never saw the movies at all.

Nice to see Pitchford say something other than, "oh, gawd, this is so, so kewl."

SM:
I hope they're good game designers, because as storytellers they don't have a f**king clue...

And to insinuate their game makes Alien3 a better film - kinda arrogant to be honest.  Especially based on what they've said so far, which is sub fan-fic quality.

Ash 937:

--- Quote from: SM on May 04, 2012, 11:37:29 PM ---I hope they're good game designers, because as storytellers they don't have a f**king clue...

And to insinuate their game makes Alien3 a better film - kinda arrogant to be honest.  Especially based on what they've said so far, which is sub fan-fic quality.

--- End quote ---

Agreed. 

The basis of their story assumes too many inconsistencies itself to be credible.  On one hand, they resurrect Hadley's Hope which was completely wiped out at the end of Aliens and, as an incentive for that oversight, they attempt to explain the egg on the Sulaco in Alien3.  I'm not buying it.  Someone needs to remind GBX that they were contracted to make a video game based on Aliens and that their story needed to revolve around a different set of guidelines than a film.  They are not filmmakers and their product is not canon. 

I know it's common knowledge that the production quality of video games is nearing (if not surpassing) those of actual movies but I never thought I'd hear a CEO of a video game company actually ever try to take credit for "fixing" a film that his video game was based on.  This interview was definitely a "WOW" moment for me in that sense.

I wonder how GBX would feel if a film director took an IP like Borderlands and turned it into a live action film and said that their movie made the video game better.  What sort of a world are we entering when this kind of stuff becomes okay to say publicly?  I think it's ridiculous.

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