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Posted by Sylizar
 - Apr 22, 2012, 11:46:20 PM
UPDATE: And it just kkeeps growing and growing. Probably around 150 drawings.

About 85% in the 'partially drawn stage"
5% at outlining stage
10% at undrawn stage.
Posted by Sylizar
 - Feb 23, 2012, 01:28:54 PM
It'll take some time, but it'll be pretty big. God, if only I didn't procrastinate so much :D
Posted by OmegaZilla
 - Feb 23, 2012, 06:35:40 AM
...

Hold on to your butts.
Posted by Sylizar
 - Feb 22, 2012, 11:34:53 PM
Wow, I'm super slow on updates, but let's just say I've printed out tons of references, and my next DA update may be well over a hundred new drawings.
Posted by Sylizar
 - Dec 06, 2011, 05:36:39 AM
Hopefully a large update will happen soon, which I'm hoping to get some more discussion on. Will happen whenever I get around to scanning my large amount of WIPs.
Posted by Sylizar
 - Nov 03, 2011, 08:10:49 PM
Yeah, viewing the full image from here, it seems like the plates would work on all the limbs, and if I don't like it, I find something else to try.

It would be nice to have a few extra opinions. I know you're out there people. ;)
Posted by OmegaZilla
 - Nov 03, 2011, 07:35:52 PM
Gotcha.
Given that, you could just make a let's say 'toned down' version of the plates on every set of limbs, to give a more uniform look.
Posted by Sylizar
 - Nov 03, 2011, 07:21:38 PM
For me the plates are more to show the insane durability the beast has. Pretty bulletproof. And it may be kind of hard to catch initially, but if you imagine his arm fully outstretched, it's actually pretty long.
Posted by OmegaZilla
 - Nov 03, 2011, 06:49:56 PM
Perhaps elongate the set of arms (and perhaps a portion of the legs, to give more of a consistent effect) displaying those arm plates, that way those plates'd look more functional. If they're here, they should be for something, I picture they'd be... practical weapons. If the arms are longer the creature can use them more freely.
Posted by Sylizar
 - Nov 03, 2011, 06:30:27 PM
Those are good ideas. I think it'll probably be a mixture of scars and runes, we'll see what works best.

As for Sylizar there, should I keep the arm plates? I'm kind of torn on it, and if I do, should I add them to it's legs, or do something slightly different?
Posted by OmegaZilla
 - Nov 03, 2011, 05:48:56 PM
Pretty cool, I like the confusing mish-mushing going on in the Vengeance demon mouth. I suggest to elaborate on the back plates to make them more custom, and it'd be cool if you put some textures on his skin, something that recalls revenge. Scars, or specific rune-looking carvings.
Posted by Sylizar
 - Nov 03, 2011, 05:38:25 PM
New updates on the previous images.

Here's the Krhashatha Form 2 Revision. (It's a very rough upload, hence the massive black line. It's just to show progress.)






And here's the revamped Revenge Demon.

Posted by Sylizar
 - Oct 16, 2011, 06:38:49 PM
I actually tossed that idea around for a little while recently, but It isn't my intention. Sepulchral is a mutant of a prieviously undiscovered species that evolved deep within the hollow. Although it wouldn't be impossible for a Sylizar influence...The design is merely coincidental. Although now that I think about it, I'd rather Sylizar's form 2 looked more like this. DAMN you Omega, now I'm torn ;)


It would be a more epic fight than I initially gave credit for. At first I was like, "Pumpkinead would win easily", but then I factored in the Revenge Demon multiple arms, and...well, the fight became more interesting.
Posted by OmegaZilla
 - Oct 16, 2011, 11:17:25 AM
Sepulchral reminds me of Sylizar; is he supposed to be a spawn of the latter, or something, in the GOW universe?

I also want a hell of a fight between this Revenge Demon and Pumpkinhead to see who's more worthy of the paycheck. Do it!
Posted by Sylizar
 - Oct 14, 2011, 02:36:39 AM
What I'm about to show you are two unfinished sketches that I was hoping to get some feedback on.




This here is a Revenge Demon. Essentially a demon that senses when someone is feeling incredible rage and wants revenge. They are very mischievous and tricky, and will commit murder so long as there is a target for the rage. The feedback I want is if there is something I should add beneath his main body (but not legs), or if there is anything else I should muck around with.




This here is Sepulchral, my fan creation for the Gears of War series. I wrote a kind of crappy story for him on the Epic Forums a few years back, and decided to re-draw him. Once again, just looking for some general feedback.
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