Quote from: predxeno on Sep 07, 2012, 06:11:25 PM
You're welcome, also why would you be bothered by this game mode? I loved this in AVP2.
Quote from: predxeno on Sep 07, 2012, 03:42:17 PMThank you.Quote from: Apex on Sep 05, 2012, 11:27:13 PMQuote from: Enigma on Sep 03, 2012, 09:55:14 AM
A spitter, a crusher, a Lurker... Wow! This will be the best L4D-mod ever!
This, the Mode in AVP2, I forget what it's called, and VS Mode in L4D, but I'm not bothered by it. It's a fun game mode, and I am looking forward to it in ACM. Also, I'm happy that they have multiple classes of Xenos. More dynamic gameplay.
I believe it's Evacuation.
Quote from: Apex on Sep 05, 2012, 11:27:13 PMQuote from: Enigma on Sep 03, 2012, 09:55:14 AM
A spitter, a crusher, a Lurker... Wow! This will be the best L4D-mod ever!
This, the Mode in AVP2, I forget what it's called, and VS Mode in L4D, but I'm not bothered by it. It's a fun game mode, and I am looking forward to it in ACM. Also, I'm happy that they have multiple classes of Xenos. More dynamic gameplay.
Quote from: Njm1983 on Sep 04, 2012, 03:59:17 AMkinda like no more room in hell? At least broadway?
I'm hoping its randomly generated though. So that the same map has different combinations of objectives each time through.
Quote from: Apex on Sep 05, 2012, 11:27:13 PMQuote from: Enigma on Sep 03, 2012, 09:55:14 AM
A spitter, a crusher, a Lurker... Wow! This will be the best L4D-mod ever!
This, the Mode in AVP2, I forget what it's called, and VS Mode in L4D, but I'm not bothered by it. It's a fun game mode, and I am looking forward to it in ACM. Also, I'm happy that they have multiple classes of Xenos. More dynamic gameplay.
Quote from: Enigma on Sep 03, 2012, 09:55:14 AM
A spitter, a crusher, a Lurker... Wow! This will be the best L4D-mod ever!
QuoteBut... if there's weldable doors, does that mean aliens can break through or open them when they're not welded?
Quote from: Njm1983 on Sep 03, 2012, 02:03:22 PM
Thinking about the "escape" mode and how there's objectives for the marines... I'm kinda hoping the objectives randomly change each time the maps loads up.