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AvPGalaxy Interviews Wayne Haag, Alien: Covenant Concept Artist – AvPGalaxy Podcast #42

We have just uploaded the 42nd episode (right-click and save as to download) of the Alien vs. Predator Galaxy. Our latest episode is an interview with Wayne Haag, concept artist and visual effects concept artist from Alien: Covenant!

The latest episode of the Alien vs. Predator Galaxy Podcast is an interview with Wayne Haag, concept artist and visual effects concept art on Alien: Covenant! AvPGalaxy Interviews Wayne Haag, Alien: Covenant Concept Artist - AvPGalaxy Podcast #42

The latest episode of the Alien vs. Predator Galaxy Podcast is an interview with Wayne Haag, concept artist and visual effects concept art on Alien: Covenant!

Wayne talks about being lied to about his first job in the States, finally meeting Ridley Scott on the set of Alien: Covenant, how much of the film was already designed and more! Obviously there’s no spoilers but Wayne offers a great insight into the production of Alien: Covenant.

You can check out some of Wayne Haag’s work on his website so head on over and give him a look! You can also listen to any of our previous episodes in the Podcast section under the News tab on the main menu.

Stick with Alien vs. Predator Galaxy for even more exclusive information on Alien: Covenant! You can follow us on FacebookTwitter and Instagram to get the latest on your social media walls. You can also join in with fellow Alien fans on our forums!



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  1. Enoch
    @Ingwar

    Read this:
    http://alienexplorations.blogspot.rs/2012/08/rezards-fifield-02-inspired-by-zdzisaw.html

    Yes, there are many more surreal artist equally great.
    Beksiński is truly one of them. He was such a great
    painter and his art is (like Giger's) from another dimension.
    The fact that all surreal artist are influenced by mythology, occult,
    alchemy, ancient knowledge is another plus to the whole thing.
    That's why I prefer surrealism more than symbolism... its like surrealism is
    more perfected form of symbolist movement.
  2. Ingwar
    Thanks Enoch.

    I know he is/was very influential but I would like to know what Dane has to say about it (if he answers my question). Dane's artwork looks very grim and ominous. Besides, everyone asks or speaks about H.R. Giger. Boring ;).
  3. Ingwar
    Can you give me a favour guys? I prepared one question for Wayne but unfortunately I was late. I don't want to register on new website just to ask one question. If you can do it for me I would appreciate that.

    My question for Dane: Has Zdzisław Beksiński's work have any influence on you as an artist?
  4. windebieste
    Really?  They play golf together?!  WOW!

    OMFG! Hicks, Man...  Come on!  It's time to spill the beans and tell us everything you know!  All of it!!1!  All the important stuff.

    Can you tell us what his handicap is? ? ? ?  :laugh:

    -Windebieste.

  5. oduodu
    One question I would like to ask Mr Haaq:

    Is the stuff the engineer drank at the start of Prometheus the same stuff that was in the ampules? Was that scene millions of years prior to the modern day scenes ?

    if they stumbled on the bio former millions of years ago why had they established the LV 426 colony 35 000 years ago? Or was the the temples already there million of years ago?

    This pocast right up there with CDL one.

    Thanks
  6. The Eighth Passenger
    It really surprised me how Ridley wasn't so hands-on with the visuals this time around. I wonder how much of the pre-designed elements by the Prometheus artists were hangovers from Prometheus or if he was actively working with them after Prometheus came out?

    Well, Wayne mentioned that a lot of the design work was already done by the time he came on-board in early November. I think he said he didn't really have to invent stuff from scratch? It was just taking existing concept art or 3D models and then expanding on it or modifying it. Didn't he say that Steven Messing (American artist) had also done a lot of concept art for Covenant before he came on? I know Messing was already doing concept art for Prometheus while Spaiths was still busy with his earlier direct-Alien-prequel drafts. Could have been the same for Prometheus II/Paradise Lost/Covenant.

    Obviously the stuff like the juggernaut interior and exteriors were already done in Prometheus and were probably just recycled for Covenant but I think a ton of new stuff would have needed to be conceptualized as well.
  7. Corporal Hicks
    Great podcast. The part about the camera not working killed me. Was hoping for more stories about one-on-one's with Ridley but he's a busy guy with a schedule to keep and all that.

    It really surprised me how Ridley wasn't so hands-on with the visuals this time around. I wonder how much of the pre-designed elements by the Prometheus artists were hangovers from Prometheus or if he was actively working with them after Prometheus came out?

    Quote
    He mentioned putting one epic visual thing in the film, somewhere, and hopes it makes it into the theatrical cut. I wonder what that was...

    We'll make sure to ask him after the film comes out!
  8. DorkiDori
    I get the feeling that the leaked images weve seen are just a small glimpse into an over all larger picture... that larger picture may include a lot more Gigeresque imagery and biomechanoids. Personally I really dig the "creatures" David has created and tinkered with. It has a really disturbing feel knowing that hes been playing "god" and creating such unnatural things!

    Some people were comparing this to Ripley8 and the clones in Alien:Res, I feel this is far more sinister and disturbing than any "clone" we saw in A:R. Personally I thought the clones in A:R were a super cheezeball idea when I first saw the movie back in 97/98. We have no idea where Davids getting his biological sample materials from (harvesting Shaw? or possibly captive Engineer?). Hes obviously harvesting biological samples from (what looks like) native Facehuggers (they look a lot more "purebred" than anything weve seen in Aliens). What if THESE Facehuggers create something different? What it they are simply a carrying mechanism for any sort of biological entity?

    AHHHHHHHHHH SO MANY AMAZING IDEAS!!!!!!!!!!! lol

    But yeah, the small glimpse of the world weve seen could be so much more underneath it all! Were being deliberately left in the dark here! I think there may be quite a few really awesome surprises instore for us all in Alien: Covenant!
  9. Necronomicon II
    No straw clutching here, just seeking clarification. I remember when Ridley denied there being a xeno in Prometheus, and yet we still got a chest-bursting deacon; something like a xeno. If Wayne says there's something that is similar to a Giger-esque landscape it could still look amazing and interesting, depends on the execution. A mix of Bocklin with just a pinch of Giger would still be totally original.
  10. NickisSmart
    Great podcast. The part about the camera not working killed me. Was hoping for more stories about one-on-one's with Ridley but he's a busy guy with a schedule to keep and all that.

    Shame I don't really know much about Moebius. The chap you interviewed said he could pick up a lot on the smaller, more subtle references or nods, but perhaps not a more casual viewer, especially someone who only knows the artist by name.

    He mentioned putting one epic visual thing in the film, somewhere, and hopes it makes it into the theatrical cut. I wonder what that was...
  11. 426Buddy
    Well that biomechanical look was on screen only for few minute...

    Gigers biomechanical design elements in alien defined the whole movie, arguably the whole franchise. The movie would not be nearly as effective without it.

    The derelict and its pilot were so mysterious, inexplicable, and eldritch. Unlike anything I've ever seen, its so powerful it still continues to create a sense of dread and wonder even 37 years later.

    All that with only a few minutes of screen time.
  12. The Eighth Passenger
    I have a feeling that Ridley is done with the biomechanical look, aside from maybe a big chap appearance, if he does indeed show up that is.

    Or if he shows up as a Alien: Resurrection style "big chap".

    But yeah, there's been zero indication so far of any biomechanical stylizing. Would love to be proved wrong but it's probably pointless clutching at straws.
    A shame really because that "biomechanical look" is what really defined Alien for me.
  13. DorkiDori
    Quote from: emoji848
    This an awful saying & not true at all. Heartbreak is way worse than being in love is good, that's why people suicide over it. Love is also shit, because it makes people act insane.

    Okay sry sry, back on topic :p

    Love and heartbreak are amazing motivators that help some of us create amazing works of art. Hell, my album I just released wouldnt be in existence if it werent for both of those things!!!

    Artists thrive on being able to visit the depths of human emotion that most people rarely ever touch or care to go back to! Its what helps some of the most creative people on the planet create what they do!

    I know for a fact that even Mr Scott has delved into some of the darkest human emotions hes experienced in life (including love and loss) to give him the inspiration to create what he has.
  14. 426Buddy
    I have a feeling that Ridley is done with the biomechanical look, aside from maybe a big chap appearance, if he does indeed show up that is.

    I just don't think the Giger biomechanical look interests Scott anymore, unfortunately.

    Its a shame, i'll always wonder what could have been.
  15. Corporal Hicks
    Well, according to the corporal's sources the "accelerant" does mutate the environment to a certain degree:

    Quote from: The Corporal's Secret Sauce
    These Aliens [Neomorphs] are the result of the local ecosystem being mutated by the accelerant/black goo. Over time, pods started to grow on the trees and the ground, and release a spore when disturbed.

    Although it doesn't really mention any Gigerlike bio-mechanical influences. Guess we'll just have to wait for the film to come out to know for sure. Though it doubt it.

    I'd not heard anything about the accelerant turning the environment into anything Giger-esque though. I'll try and find out.

    I understand what you mean, although the pilot chamber in Prometheus has always felt like a cheap Chinese knock-off to me - compared to the original.

    No argument from me there. But from what we've heard so far, I think that's likely to be the closest we'll get in Covenant.
  16. The Eighth Passenger
    So I think he is saying, we will see how the Goo transforms Paradise into this Giger-esque landscape, or maybe just a sample of that? Maybe it will borrow that ending from one of the Prometheus scripts where Shaw stumbles into that underground chamber and it's this lush tropical forest, only this time its an enormous Giger Landscape and then the film just ends. That would be f**kin dopecity. But might not happen. Whatever the case I feel really good about this. I think Im getting overall a Dr. Moreau in the Garden of Eden vibe. Very fantasy-like and then the alien comes in an corrupts alll of that.

    Well, according to the corporal's sources the "accelerant" does mutate the environment to a certain degree:

    Quote from: The Corporal's Secret Sauce
    These Aliens [Neomorphs] are the result of the local ecosystem being mutated by the accelerant/black goo. Over time, pods started to grow on the trees and the ground, and release a spore when disturbed.

    Although it doesn't really mention any Gigerlike bio-mechanical influences. Guess we'll just have to wait for the film to come out to know for sure. Though I doubt it.

    I was thinking more in terms of environment here. I think that's the only remotely Giger-esque environment we'll see. While it isn't true Giger, it tries to look similar in terms of patterns.

    I understand what you mean, although the pilot chamber in Prometheus has always felt like a cheap Chinese knock-off to me - compared to the original.



  17. Enoch
    Everybody like Giger's work and nobody really tried to understand his symbolism and meaning behind his art.
    Giger is not only bones and grotesque elegance, there is more to it... and I don't speak about sexual aspects of
    his art. He was very much interested in ocult, in creationism,... and perverted things. His vision is biomechanical, yes,
    but also very organic and natural at the same time!
  18. Corporal Hicks
    But I do think he quickly says "There is something like that in this film but..."

    I think that would have likely been in reference to the Big Chap.

    I think what we're going to be seeing are massive trees and lots of the rocky kind of Engineer architecture. Probably the one Giger-esque kind of stuff we'll see will be the Juggernaut from Prometheus. That was the impression I got, anyway.

    The Juggernaut interior in Covenant still looks exactly the same as the one in Prometheus according to those recent leaked pics. No Giger bio-mechanics like in Alien.

    I was thinking more in terms of environment here since that is what we're currently talking about. I think that's the only remotely Giger-esque environment we'll see. While it isn't true Giger, it tries to look similar in terms of patterns.

    My out-of-order and context quote in your quote was in response to "except the obvious" Giger influence.

    I just found it. Its near the end. He is talking about how awesome it would be to see a Giger Planet but he backpeddles and says that may ruin the mystery of the alien because it would potentially reveal it's origin, but "Again, there might be an aspect of that in this film, but it's more like reverse engineering and where did that technology come from." So I think he is saying, we will see how the Goo transforms Paradise into this Giger-esque landscape, or maybe just a sample of that? Maybe it will borrow that ending from one of the Prometheus scripts where Shaw stumbles into that underground chamber and it's this lush tropical forest, only this time its an enormous Giger Landscape and then the film just ends. That would be f**kin dopecity. But might not happen. Whatever the case I feel really good about this. I think Im getting overall a Dr. Moreau in the Garden of Eden vibe. Very fantasy-like and then the alien comes in an corrupts alll of that.

    I would happily accept some kind of tease into a wider landscape.
  19. CainsSon
    But I do think he quickly says "There is something like that in this film but..."

    I think that would have likely been in reference to the Big Chap.

    I just found it. Its near the end. He is talking about how awesome it would be to see a Giger Planet but he backpeddles and says that may ruin the mystery of the alien because it would potentially reveal it's origin, but "Again, there might be an aspect of that in this film, but it's more like reverse engineering and where did that technology come from." So I think he is saying, we will see how the Goo transforms Paradise into this Giger-esque landscape, or maybe just a sample of that? Maybe it will borrow that ending from one of the Prometheus scripts where Shaw stumbles into that underground chamber and it's this lush tropical forest, only this time its an enormous Giger Landscape and then the film just ends. That would be f**kin dopecity. But might not happen. Whatever the case I feel really good about this. I think Im getting overall a Dr. Moreau in the Garden of Eden vibe. Very fantasy-like and then the alien comes in an corrupts alll of that.
  20. The Eighth Passenger
    But I do think he quickly says "There is something like that in this film but..."

    I think that would have likely been in reference to the Big Chap.







    I think what we're going to be seeing are massive trees and lots of the rocky kind of Engineer architecture. Probably the one Giger-esque kind of stuff we'll see will be the Juggernaut from Prometheus. That was the impression I got, anyway.

    The Juggernaut interior in Covenant still looks exactly the same as the one in Prometheus according to those recent leaked pics. No Giger bio-mechanics like in Alien.

     
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