The sound design in Alien Isolation is one of my favourite aspects of the game. The sheer panic that hearing those footsteps would induce in me was astonishing. Amongst the multitide of awards that Creative Assembly’s Alien Isolation has been awarded have included some specifically for the sound – and quite rightly! PC Gamer has just published an article in which they discussed the sound design of Alien Isolation with Jeff van Dyck, audio director on the game:
“Initially it just didn’t sound right. It sounded like a big robot or something like that—real thuddy and mechanical almost. He’s got claws and we’ve got to get a sense of the claw but we want him to feel formidable and heavy so that he’s big and weighs a ton. We needed to get some sub-frequencies in there so that when he walked around you still felt the floor shake a little bit.”
It’s an interesting read! Make sure you head on over and check it out.