Today sees the release of Creative Assembly’s third piece of Alien Isolation DLC expansion pack, Safe Heaven. Safe Haven comes with new challenge modes well as new maps, in the form of Salvage and Marathon mode:
“‘Safe Haven’ will allow you to play as new character Hughes, Sevastopol’s Station’s Communications Manager.
Trapped in a safe room and desperate to escape, Hughes’ only chance is to take on ten tasks given at the communications terminal in the lower decks of the station.
Every task is one step closer to escape but will require the utmost stealth and skill as Hughes confronts the station’s life-threatening challenges – a crumbling environment and the toughest foes – as he works to restore communications and get away.
In ‘Safe Haven’, be ready to experience a different side to Survivor Mode. With a far larger challenge map and only one life to survive with, each level will test your skills with new objectives, a different enemy type and the risk that one wrong move will be your last.
Completing each challenge will unlock rewards and points, with new items to collect and craft. Gather enough points and you’ll be able to trade them in for a chance to save and bank your progress.
Should you fail at any point, you’ll be taken back to your last saved challenge but it comes at the cost of your final score and the place on our leader boards.”
GameSpot recently sat down with the new pack and shared their thoughts in an article yesterday: “In Salvage, players are plunked down into a large map–larger than the typical areas we’ve seen in so far in Alien: Isolation–and force them to complete mission after mission within a two-hour time limit under increasingly challenging circumstances. Players will begin each mission in a safe room, a section aboard the Sevastopol station in which the roaming xenomorph can’t harm you. Missions will range from setting out to operate machinery aboard the station or collecting materials from a hard-to-reach area.”
“It keeps you coming back for more, in the worst, best, and cruelest way. And Marathon mode piggybacks on this, creating another challenge with the potential to be an endless affair–or an endless nightmare. In Marathon mode, you play all of your existing modes and maps in one straight sequence, attempting to survive them all in one go. This is truly punishing, but an interesting way to test your mettle against the xenomorph.”
Safe Haven is available to buy now.
It can just ignore that. That's the only time that is ever mentioned and flies directly in the face of Resurrection.
I kind of like this idea. In Isolation after
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It'd certainly be an interesting scenario. I'd expect it to try and grab you and take you back to the hive though, so you still have to try and avoid it.
I finally got to sit down with this for a little bit on Friday night. I love the idea of the marathon style objectives. I only managed to do 2 because the game was being brutal to me. The Alien just would not leave me alone.
Of course, in Aliens:CM, it is explained that removing the embryo will automatically kill the host, so would have to find a way around that issue.
It would be an interesting twist for the player to have the Alien actually defending him/her from human and cyborg hostiles, because the adult xeno(s) sense that the player is carrying an alien unborn. Maybe carrying a queen.
I completely agree. I really hope to see them included in some capacity. Even with the tenuous story links they could still manage a
Spoiler
The environments also felt a little less recycled this time around, but I do hope that we get more interesting environments like
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Anyone else have issues with the playback? It's stuttering for me. Dunno if it's my connection or not.
https://www.youtube.com/watch?v=r9C2BIiMutk
Played it for the first four missions before I got CHOMPed... For each mission, you pretty much select between two large maps which are on either side of the safe room, with different rewards per mission and per map. There is a safe point that unlocks at 2500points, but costs you that 2500points if you reload it after dying, reducing your overall score. The mission objectives range from a basic starting of a generator with the Alien appearing only after you start it, to finding several items. As you go along the missions, the Alien gets more aggressive, as per the behavior changes in difficulty levels. Overall its pretty fun to play, since you are more or less exploring the whole map and trying to find different items in each area while avoiding the Alien and Joes, while trying to get back to the safe zone each time you complete an objective. Think Newt and getting supplies.
Oh I see! Console versions usually have an in-game link to the corresponding section of the relevant store, can't see why the PC version would be different.
Options for what?
http://alienisolation.com/news/2015/01/13/a-third-add-on-pack-a-new-challenge-mode
https://www.youtube.com/watch?v=ZT0ok2pLbFQ&oref=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DZT0ok2pLbFQ&has_verified=1
"'Safe Haven' will allow you to play as new character Hughes, Sevastopol's Station's Communications Manager.
Trapped in a safe room and desperate to escape, Hughes' only chance is to take on ten tasks given at the communications terminal in the lower decks of the station.
Every task is one step closer to escape but will require the utmost stealth and skill as Hughes confronts the station's life-threatening challenges – a crumbling environment and the toughest foes - as he works to restore communications and get away.
In 'Safe Haven', be ready to experience a different side to Survivor Mode. With a far larger challenge map and only one life to survive with, each level will test your skills with new objectives, a different enemy type and the risk that one wrong move will be your last.
Completing each challenge will unlock rewards and points, with new items to collect and craft. Gather enough points and you'll be able to trade them in for a chance to save and bank your progress.
Should you fail at any point, you'll be taken back to your last saved challenge but it comes at the cost of your final score and the place on our leader boards.
Will you favour safety over the highest score? How will you survive? Get a taster of what's waiting for you in our trailer:"
The official page doesn't reference the Marathon mode GameSpot mentions.
They've confirmed on Facebook that Marathon mode is also included.
nice!
Edit: rereading the article I can't really tell if it's much different from the other survival modes.