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Alien: Isolation Q&A with Creative Assembly

We are happy to announce that AvPGalaxy will be doing an Q&A with Creative Assembly very soon about the recently announced videogame, Alien: Isolation. As it’s a tradition now, we are giving you the opportunity to get involved and submit your own questions for the interview. Keep in mind that the Alien: Isolation team is still hard at work on the game and hence some aspects can not be answered yet.

news Alien: Isolation Q&A with Creative Assembly

You have until Friday, January 31st to send us your questions via this thread on the forums. A selection of the best and most common questions will be asked in our interview with Creative Assembly during an exclusive studio visit this February.



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Comments: 65
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  1. Stringer2355
    Do you always play as Amanda Ripley ?

    Any plans for DLC ?

    Are there collectables in the game ?

    Who is doing the Score or are you just reusing Jerry Goldsmith's score ?

    Is there 3D support ?

    Is Motion Capture being used for the Alien or is it all animated ?

    Do you ever fire a gun ?

    Are there multiple difficulty settings ?

    Does the tracker,light and tools have a unlimited power supply ?
  2. RidgeTop
    I'm sure these have already been mentioned but I'd like to know:

    What was the reason behind making the Alien so tall?

    What was the reason behind giving the Alien Alien Resurrection style digitigrade legs, rather than the plantigrade legs it had in the original film?

    Would you be willing to change the Alien Design to be more film accurate if there's significant fan feedback for it?

    Will there be any DLC planned?
  3. space_marine1998
    i know you probably have alot on your hands but im curious

    1 Where there be a multiplayer mode involving guns? If not and there is a mode what would the gameplay bebased around?
    2 if there isma co op mode will it be like A CM where its just distorting thestory? or will. It have its own missions, if this is true if one player is found gy the alien would this the other player to escape?, similar how ripley drops jonsey and runs away, the distracted alien investigates him instead of her?
    3 in the game whose name we shall not speak, we see aliens evolving in multiplayer. Now this might be false becuase...well its a multiplayer mode, kinda like their sixth sense ability. But if its true in this universe will the alien evolve into a queen of will it strictly  alien bussiness.
    4 it was stated that this game was partially inspiried from bioshock? How? By gameplay methods? Or storyline elements?

    Now i could careless about those questions because i can wait. BUT ID LOVE TO SEE THIS ONE ANSWERED, you dont have ti do every one of them.

    5 If Amanda survives this game is a sequel a possibility? Secondly if you make a sequel game would you be able to sum up aliens colonial marines ending? Amd if amanda survives, due to hyper sleep is it a possibility she meets hicks?
  4. Nazrel
    Q) We've seen from the demo that the Alien is definitely going to have a slow, stalking presence like in the 1979 film.  But will there be any parts where the Alien's also leaping around like in ALIENS?  After all, Ridley wanted to have an agile Alien in the air ducts scene but couldn't due to suit limitations.

    Q) Will we be seeing anything new regarding the Alien creature, not seen in the films?  Like how it looks right after it sheds its skin, for example?

    That second one, oh god please yes, my inner fangirl is going nuts at the prospect.

    Didn't we catch a glimpse of this in alien 3? Nonetheless, I think it would be cool to see as well... :-)

    Yes, technically but not to the extent I'd like. (:

    Oh and seeing the human born Alien in between the chestburster and adult stage would be great as well.  But I have a strong feeling we will not see it, for it's already been stated that by the time we, the player, arrive at the Sevastopol, the Alien is already fully grown.


    I would love to see the stages of alien development. between chestburster and adult.
  5. MrSpaceJockey
    Q) We've seen from the demo that the Alien is definitely going to have a slow, stalking presence like in the 1979 film.  But will there be any parts where the Alien's also leaping around like in ALIENS?  After all, Ridley wanted to have an agile Alien in the air ducts scene but couldn't due to suit limitations.

    Q) Will we be seeing anything new regarding the Alien creature, not seen in the films?  Like how it looks right after it sheds its skin, for example?

    That second one, oh god please yes, my inner fangirl is going nuts at the prospect.

    Didn't we catch a glimpse of this in alien 3? Nonetheless, I think it would be cool to see as well... :-)

    Yes, technically but not to the extent I'd like. (:

    Oh and seeing the human born Alien in between the chestburster and adult stage would be great as well.  But I have a strong feeling we will not see it, for it's already been stated that by the time we, the player, arrive at the Sevastopol, the Alien is already fully grown.
  6. Erik Lehnsherr
    Q) We've seen from the demo that the Alien is definitely going to have a slow, stalking presence like in the 1979 film.  But will there be any parts where the Alien's also leaping around like in ALIENS?  After all, Ridley wanted to have an agile Alien in the air ducts scene but couldn't due to suit limitations.

    Q) Will we be seeing anything new regarding the Alien creature, not seen in the films?  Like how it looks right after it sheds its skin, for example?

    That second one, oh god please yes, my inner fangirl is going nuts at the prospect.

    Didn't we catch a glimpse of this in alien 3? Nonetheless, I think it would be cool to see as well... :-)

    Yes, technically but not to the extent I'd like. (:
  7. Engineer
    Q) We've seen from the demo that the Alien is definitely going to have a slow, stalking presence like in the 1979 film.  But will there be any parts where the Alien's also leaping around like in ALIENS?  After all, Ridley wanted to have an agile Alien in the air ducts scene but couldn't due to suit limitations.

    Q) Will we be seeing anything new regarding the Alien creature, not seen in the films?  Like how it looks right after it sheds its skin, for example?

    That second one, oh god please yes, my inner fangirl is going nuts at the prospect.

    Didn't we catch a glimpse of this in alien 3? Nonetheless, I think it would be cool to see as well... :-)
  8. Erik Lehnsherr
    Q) We've seen from the demo that the Alien is definitely going to have a slow, stalking presence like in the 1979 film.  But will there be any parts where the Alien's also leaping around like in ALIENS?  After all, Ridley wanted to have an agile Alien in the air ducts scene but couldn't due to suit limitations.

    Q) Will we be seeing anything new regarding the Alien creature, not seen in the films?  Like how it looks right after it sheds its skin, for example?

    That second one, oh god please yes, my inner fangirl is going nuts at the prospect.
  9. MrSpaceJockey
    Q) We've seen from the demo that the Alien is definitely going to have a slow, stalking presence like in the 1979 film.  But will there be any parts where the Alien's also leaping around like in ALIENS?  After all, Ridley wanted to have an agile Alien in the air ducts scene but couldn't due to suit limitations.

    Q) Will we be seeing anything new regarding the Alien creature, not seen in the films?  Like how it looks right after it sheds its skin, for example?
  10. gabgrave
    I also feel that the general dislike for the Alien design is like a reflex action at this point. The developers came up with the current design based on what they felt would provide the boogie man impact, instead of a sexualized predator (nothing to do with the Predator xeno).

    As for a question, I'm wondering if we'll see events like the chase scene from Alien 3, where you have to bait and run from the Alien, in order to trap it, working in relays with fellow survivors. In fact, if there were multiplayer in the future for such horror survival, I would love to see how a team can escape by working together... or not.

    Also, will there be cats? If there's one thing Alien taught me, it's not to search for the ****ing cat.
  11. Predatorium
    Rude questions y'all. Just let them make their addition to the franchise. They won't be able to answer the Occulus rift question now anyways and that's the only important thing. The alien design has been worked out by the developers through several iterations where it did look like the original from the start. I don't think they'll just make a 180 and go back to the original giger design.
  12. acrediblesource
    QUESTION:
     What are your views on porting from PS4 to PC.  Is there a significant difference or are they basically the same.
    Then comes PS4 to PS3. What are the significant visual differences.

    Thanks you and have a good beer.
  13. wafiq2000
    Will there be any dead host in the game? Like a dead person killed when the chestburster came out

    Does this game have a storyline?

    Will this game have cutscenes?

    Can we interact someone in the game?

    Can we kill or hit the alien?

    Will there be any reference to the first Alien film?
  14. Mr. Clemens
    • Why did you feel the need to alter the Alien's design, and would you be willing to change it back?
    • Will you be able to manage your comrades' emotional states?
    • Why did you feel the need to alter the Alien's design, and would you be willing to change it back?
    • Can you talk about the game's replayability, or lack thereof?
    • Why did you feel the need to alter the Alien's design, and would you be willing to sell us the original model as DLC?
  15. The Dutch Ghost
    Though there is no health indicator so far shown in the game, will there be a health gameplay system?
    I can understand that if the xenomorph actually manages to grab is that it might be game over, but if only brushes you that doesn't immediately take the game to the save/load menu does it?

    I also assume that there will be other health hazards in the game other than the xenomorph like open power conduits or falling from a great height?

    Also, would there be something like adrenaline boosters? Stimpacks that temporary increase your speed but perhaps at the cost of health?
  16. ikarop
    Just a general note. Please avoid cluttering the thread with replies not related to the Q&A, we have other threads where you can discuss the game. Same applies to rhetorical questions.
  17. Xenoethan
    Here are my questions,  Will there be any combat or will it just be survival?   Will there be any special appearances by other characters from the alien franchise?   Will there be any "special editions" if so what will they contain?  Hope you take those questions into consideration, thanks!
  18. WinterActual
    Do you plan to make the xeno AI more aggressive? From the current footage the xeno behavior seems to be more passive and the AI often chooses to hide behind waist high obstacles instead to attack directly its UNARMED enemy.
  19. voltz
    What I'm interested in is if this game will take any ideas from the C64 version of ALIEN where the player had to seal off vents, doors and other points from which the alien will have access to?  In addition, would the alien be capable of causing damage to certain sections as to which you must find a way to repair them or the station could face serious consequences?

    Also on game modes will we have one that's unscripted with events happening at random?  Someone else being the android?  And what about the idea of players working together to kill or flush the alien out while doing what they can to stay alive?
  20. Xhan
    Why did you feel the need to change the Alien's basic design?

    Does the player and and human(oid) NPCs have the same contextual animations array and behavior system as the Alien?

    Are CA planning to use the AI "state machine" in any other titles?

    Given the nature of the game and its premise, what kind of DLC/promotional/aftermarket items can be expected?

    Why is using ripley's daughter considered "essential" for the game's plot or premise?

    What specific differences can we expect in the different SKUs (PC/XB1/PS4/PS3/X360)

    How long does SEGA intend to support the game?

    How do they plan on implementing digital counterparts for the current analog control functions?



  21. hfeldhaus
    will it connect to prometheus?
    will egg morphing be placed back into the cycle?
    will there be dlc?
    what will be the games replayability value? (multiplayer?coop?leaderboards)
    if none of the above, will the story be open and unlinear e.g. different decisions effect some story components (multiple endings)
  22. MR EL1M1NATOR
    In Alien, I think the best part of the film is actually before we even see the Alien. The slow pace really sets the tone very well. (getting to know the characters, them exploring the derelict etc, us knowing as little as them) Will you be using a similar slow pace to  bring us into this story or is it going to assume we all have seen Alien and throw us straight into the slasher in space aspect of the story?

    Thanks.
  23. Kimo
    Quote
    I like the look of the new retro Motion Tracker... But will we get to use a similar device that Ash makes in the film "Alien" were it only picks up sound/air density and it has no screen to pin point movement. Maybe if the game has a hard difficulty you could replace the new motion tracker with the films sound motion tracker?

    The tracker has a screen in Alien.  It's what Lambert watches Dallas and the Alien on.

    Holy shit ive seen Alien loads of times and never realised it was the same motion tracker that lambert uses. I just had the impression it was a console or something else that Lambert uses to track Dallas with, when she watches the screen. Will have to pay close attention next time i watch Alien. 
  24. Himmelblau
    1)Will there be moments in the game where there are audio/video recordings of Ripley?
    2)Will Amanda found out what happened to her mother in this one or will there be dlc that has Amanda going to other locations to get answers?
    3)Will there be any reference to (Prometheus 2)...Has Sir Ridley Scott had any involvement with this project in terms of hidden easter eggs that pertains to the incoming sequel that will shortly begin production???
  25. Nightlord
    • Will there be space walking segments?
    • Does all of the game take place on the Sevastopol?
    • Will there be any Space Jockey involvement?
    • Will the alien be able to wall climb and jump over obstacles?
    • Will the game be very linear or give you a huge area to explore?
    • Will there be any unlockables, such as different skins for the alien?
    • Will there be a cat?
  26. SiL
    It has many close-ups throughout the scene.

    "Was the possibility of a multiplayer co-op mode considered? Something that would let multiple players work together to try to flush an Alien out of the ship, like the original film, for example?"
  27. SM
    Quote
    I like the look of the new retro Motion Tracker... But will we get to use a similar device that Ash makes in the film "Alien" were it only picks up sound/air density and it has no screen to pin point movement. Maybe if the game has a hard difficulty you could replace the new motion tracker with the films sound motion tracker?

    The tracker has a screen in Alien.  It's what Lambert watches Dallas and the Alien on.
  28. Xenoscream
    1. Is there a story reason for the Alien's increased size?
    2. The most noticeable change to the creature design is the legs, what was the reasoning for the deviation from Giger's original design?
    3. Will Amanda be a silent protagonist?
    4. Will there be multiple endings?
    5. Will you have conversational choices with other people?
    5a. Will making difference choices impact the ultimate outcomes / how the story progresses?
    6. What aspect of the game are you most excited / proud about?
    7. In one sentence what would your message me to the fan base regarding this game?
    8. Have you been actively making changes to the build / game based on feedback from reviewers / blogs / forums?
    9. What does Amanda eat for breakfast?
    10. What is the worst aspect of the game / what would you like to improve?
  29. Mister T
    I recall watching Alien on the big screen in Los Angeles in 1979; it scared the hell out of me (I was not a teenager yet).

    None of the follow-up movies scared me in the slightest, though, Aliens was an intense movie - for its time.

    That said, I have to agree with the statement made about the "unpopularity" of certain Alien renditions; I prefer the Alien from the original movie - Giger's Alien; the rest weren't... scary.  They simply looked like someone went wild with a box of Lincoln Logs, Lego's and a hot-glue gun.

    So my question is thus (reiterating what another said):  Would you be willing to re-render the Alien to make it look closer to Giger's, or are you stuck on playing with Lincoln logs, lego's and a hot-glue gun?
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