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Comments: 43
  1. acrediblesource
    my worst fear: its a COD like game with a lot of scripts, lot of qte-s  and lot of cutscenes just we'll get an Aliens environment aswell

    because u have to please the audience and not just the fanbase and the main audiance grew up on COD... and because my expectation is this: a really new gamestyle or oldschool survivor horror game in fps with tension with loveable characters and with a decent story


    and if i had to bet my house on it....i would choose the 1st version because im a realist....well um if its true at least it will be a funny nostalgic day to play it through with my brother

    Kinda of like saying "I dont want apples" "what i'm hungry for are ApPlez."
  2. szkoki
    my worst fear: its a COD like game with a lot of scripts, lot of qte-s  and lot of cutscenes just we'll get an Aliens environment aswell

    because u have to please the audience and not just the fanbase and the main audiance grew up on COD... and because my expectation is this: a really new gamestyle or oldschool survivor horror game in fps with tension with loveable characters and with a decent story


    and if i had to bet my house on it....i would choose the 1st version because im a realist....well um if its true at least it will be a funny nostalgic day to play it through with my brother
  3. Light
    Anyway, I wish with all my heart that  the developers prove me wrong somehow and just to let you know(Razz,Dovahkiin and Predaker), to be a game developer doesn't mean I am a supreme being or anything, its just a job.

    I understand where you are coming from with regards to that particular escape preview but I just wanted to assure you that it is not representative of the gameplay balance.

    Relax, have a good time, and welcome to the forums. :)

    I hope you are right, since we are going to buy the game regardless...
    Anyway, I was on this website from the very beginning, I am not new here.
    I created this profile the first time I got angry, when I actually had to post some common sense, but thanks for the welcome anyway.
    I don't always post comments on AvPgalaxy, but when I do, it's because I am pissed off.
  4. Predaker
    Anyway, I wish with all my heart that  the developers prove me wrong somehow and just to let you know(Razz,Dovahkiin and Predaker), to be a game developer doesn't mean I am a supreme being or anything, its just a job.

    I understand where you are coming from with regards to that particular escape preview but I just wanted to assure you that it is not representative of the gameplay balance.

    Relax, have a good time, and welcome to the forums. :)
  5. Stringer2355
    I like the titles of the Achievements, mostly "Aliens" references, some "Alien".

    Was thinking of some other possible Achievement titles

    "We're f**ked.....No Your f**ked" - Be the only Marine to survive "Escape"

    "85" - Kill your self by accident (Hidden)
  6. Light
    Anyway, I wish with all my heart that  the developers prove me wrong somehow and just to let you know(Razz,Dovahkiin and Predaker), to be a game developer doesn't mean I am a supreme being or anything, its just a job.
  7. Corporal Hicks
    SPeaking about L4D similarities...I'm just now thinking that maybe it will only feel that way during multi-player...don't know why, but it's just a thought I'm JUST now having. Hopefully I'm right, because I don't want any L4D similarities popping up in the campaign...maybe a single section of one of the missions similar to escape mode would be nice, but that's it.

    Single player didn't feel like L4D. Neither did MP. It all felt immensely Aliens.
  8. Gren_86
    Damn.. this game is going to be awesome, but i must admit this is starting to loot abit like Left 4 Dead achievements and not to mention that evac mode.. it's basically a portion of the campaign Like L4D, Non of the less.. it still looks amazing and outstanding, I cannot wait to play this. Newt's Doll achievement made me sad.. but also sad because i thought we would atleast had a few more achievements like find hudsons corpse or apones, etc.. among other marines, not to worry tho we have that easter egg achievement too so pretty great deal.
    SPeaking about L4D similarities...I'm just now thinking that maybe it will only feel that way during multi-player...don't know why, but it's just a thought I'm JUST now having. Hopefully I'm right, because I don't want any L4D similarities popping up in the campaign...maybe a single section of one of the missions similar to escape mode would be nice, but that's it.
    Quite frankly I'm not keen on playing a game from our franchise based on a mod for Half-Life2, no matter how successful it is.
    Games like L4D, Serious Sam and COD are fun to play with your mates because they are plain and simple but yet entertaining, especially for children and adults who cant invest much time in the more demanding game titles out there. There is no thought process involved, the old run and gun formula.
    I hope that's not the case with this highly anticipated title.
  9. ShadowPred
    Damn.. this game is going to be awesome, but i must admit this is starting to loot abit like Left 4 Dead achievements and not to mention that evac mode.. it's basically a portion of the campaign Like L4D, Non of the less.. it still looks amazing and outstanding, I cannot wait to play this. Newt's Doll achievement made me sad.. but also sad because i thought we would atleast had a few more achievements like find hudsons corpse or apones, etc.. among other marines, not to worry tho we have that easter egg achievement too so pretty great deal.


    SPeaking about L4D similarities...I'm just now thinking that maybe it will only feel that way during multi-player...don't know why, but it's just a thought I'm JUST now having. Hopefully I'm right, because I don't want any L4D similarities popping up in the campaign...maybe a single section of one of the missions similar to escape mode would be nice, but that's it.
  10. Private W Hudson
    Damn.. this game is going to be awesome, but i must admit this is starting to loot abit like Left 4 Dead achievements and not to mention that evac mode.. it's basically a portion of the campaign Like L4D, Non of the less.. it still looks amazing and outstanding, I cannot wait to play this. Newt's Doll achievement made me sad.. but also sad because i thought we would atleast had a few more achievements like find hudsons corpse or apones, etc.. among other marines, not to worry tho we have that easter egg achievement too so pretty great deal.
  11. Predaker
    We should have some kind of last generation combat androids with acid-immune armor in escape mode(an excuse). In TDM a xenomorph can kill a marine with a single hit... but in escape mode a little kitten is more dangerous.
    How can they ruin the game like that?
    f**king bastards made the game for the COD little kids and not for the real fans!
    I know it will be fun to play and all, but it will never be a xenomorph experience.
    In L4D you can just laugh about it because the whole game is a joke and we are all fine with that, but here we wanted to feel the tension we felt in the old alien games/movies... fun and SCARY at the same time.
    At this point, I just hope the SP will have a real "nightmare" difficulty and not like in all the new games, where even the most retarded beginner can finish it.
    I am pissed off!

    Seems to me that you're overstating what you're saying quite a bit. A single hit in TDM? Really? All the gameplay I've seen has had marines getting killed by three, even four hits when at full health. How do you know the Xenos are so much more useless in escape mode? I would think that the devs would make the Xenos have the same attack power in each mode. And yes, "Ultimate Badass" mode has been confirmed. Try to at least be a little bit more appreciative of what Gearbox has been trying to do. They have made some bad decisions, to be sure, (looking at you, boiler and xeno visual customizations) but they are trying to give us a good Aliens game. And you make yourself look like an immature kid when you call them "f**king bastards".
    The most recent Escape mode preview shows the aliens getting mowed down and the marines never dying. It's piece meal to demonstrate the mode from beginning to end, IMO.

    When people actually played Escape mode at the conventions most of them died before they could finish all of the objectives.

    The lurker can kill marines in one tail strike from the ceiling, also. Starts @30 seconds http://www.youtube.com/watch?v=_fO8-aakpzA#t=0m30s
  12. Dovahkiin
    We should have some kind of last generation combat androids with acid-immune armor in escape mode(an excuse). In TDM a xenomorph can kill a marine with a single hit... but in escape mode a little kitten is more dangerous.
    How can they ruin the game like that?
    f**king bastards made the game for the COD little kids and not for the real fans!
    I know it will be fun to play and all, but it will never be a xenomorph experience.
    In L4D you can just laugh about it because the whole game is a joke and we are all fine with that, but here we wanted to feel the tension we felt in the old alien games/movies... fun and SCARY at the same time.
    At this point, I just hope the SP will have a real "nightmare" difficulty and not like in all the new games, where even the most retarded beginner can finish it.
    I am pissed off!

    Seems to me that you're overstating what you're saying quite a bit. A single hit in TDM? Really? All the gameplay I've seen has had marines getting killed by three, even four hits when at full health. How do you know the Xenos are so much more useless in escape mode? I would think that the devs would make the Xenos have the same attack power in each mode. And yes, "Ultimate Badass" mode has been confirmed. Try to at least be a little bit more appreciative of what Gearbox has been trying to do. They have made some bad decisions, to be sure, (looking at you, boiler and xeno visual customizations) but they are trying to give us a good Aliens game. And you make yourself look like an immature kid when you call them "f**king bastards".
  13. acrediblesource
    Yes but trying to please everyone, they'll end up pleasing no one and definetly not people like us who by the way should have been the people this game is aimed at in the first place.


    QFT, this is exactly right, and I believe it's always a mistake for any developer to say they want to please everyone. It won't work, and to sort of say what you said, it will end up being made for no one.
    QFT Quantum field theory? ...oh."Quoted For Truth"
  14. Gren_86
    I wonder about the one achievement ''Entry prohibited" where you have to kill 10 xenos using vents. Does it mean that you can actually prevent a xeno from grabbing one of your fellow marines in SP? I haven't followed much of the info regarding the scripted moments in the game so please excuse me.

     
  15. szkoki
    its like hollywood...you make a game what u can sell to more people, its business simply....because after that they will say "yeah GBX did that!!! lets hire them"...just like the michael bay movies
  16. Light
    We should have some kind of last generation combat androids with acid-immune armor in escape mode(an excuse). In TDM a xenomorph can kill a marine with a single hit... but in escape mode a little kitten is more dangerous.
    How can they ruin the game like that?
    f**king bastards made the game for the COD little kids and not for the real fans!
    I know it will be fun to play and all, but it will never be a xenomorph experience.
    In L4D you can just laugh about it because the whole game is a joke and we are all fine with that, but here we wanted to feel the tension we felt in the old alien games/movies... fun and SCARY at the same time.
    At this point, I just hope the SP will have a real "nightmare" difficulty and not like in all the new games, where even the most retarded beginner can finish it.
    I am pissed off!
  17. ShadowPred
    5 Levels is more than enough if what we're getting is a ton of content in each level. All I want right now in terms of gameplay is that we get long levels with plenty of sub-chapters each. Difficulty that is hard enough to make each one last even longer, a great story along with some nice surprises along the way. Basically I just want plentiful amounts of content for the campaign, that is all of great quality.
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