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Today, it was Aliens Colonial Marines’s turn in Manticore Theatre. Hosting a panel at PAX East, Gearbox revealed some new bits about Sega’s upcoming Aliens videogame to attenders including a brand new trailer! On the panel was forum member Tonks who has, yet again, provided us with a detailed report on the event. Make sure to read his impressions here.

“The smart gunner from yesterday (Sean Maio) was on-hand and was introduced. He talked about his costume and how he built it on his own. Gearbox met him at one of the other events and they were so impressed that they asked him to come out to the Gearbox studio and do motion cap with them! They were so grateful that they created him in-game and digitized his face.”

For more PAX East 2012 coverage, please check out this thread on the forums. Thanks to Tonks for his amazing dedication and generous time to the coverage of the expo as well as Sega and Gearbox for their assistance.


Categories: Aliens CM News | Forum Topic

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Comments: 38
  1. Gearbox's Full PAX Panel:

    <a href="http://www.youtube.com/watch?v=5cMDzGXvnVs" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=5cMDzGXvnVs</a>
  2. Hey everyone, I just found something in my notes that I forgot to mention - I can't remember when it was said - I think either the panel or my 2nd go around in the campaign demo - but someone asked if co op was going to be split screen and I think Brian confirmed that there would be split screen co op!

    f**k yea. Though, I don't have many friends around that like Aliens, it's still good to hear that more and more games are having split-screen.
  3. Hey everyone, I just found something in my notes that I forgot to mention - I can't remember when it was said - I think either the panel or my 2nd go around in the campaign demo - but someone asked if co op was going to be split screen and I think Brian confirmed that there would be split screen co op!

    Great. That was one of the reasons I never picked up AvP. Nothing beats playing some splitscreen with friends.

    I'm sure we've played together?

    That was the demo. And 'twas good times.
  4. Hey everyone, I just found something in my notes that I forgot to mention - I can't remember when it was said - I think either the panel or my 2nd go around in the campaign demo - but someone asked if co op was going to be split screen and I think Brian confirmed that there would be split screen co op!

    Wasn't that confirmed sometime last year?

    Could have been - I just wanted to be thorough with the info that i was able to write down!
    Thank you for keeping us informed! I appreciate your write ups on PAX.

    Split screen aliens online! woot  ;D
  5. Hey everyone, I just found something in my notes that I forgot to mention - I can't remember when it was said - I think either the panel or my 2nd go around in the campaign demo - but someone asked if co op was going to be split screen and I think Brian confirmed that there would be split screen co op!

    Great. That was one of the reasons I never picked up AvP. Nothing beats playing some splitscreen with friends.

    I'm sure we've played together?
  6. Hey everyone, I just found something in my notes that I forgot to mention - I can't remember when it was said - I think either the panel or my 2nd go around in the campaign demo - but someone asked if co op was going to be split screen and I think Brian confirmed that there would be split screen co op!

    Wasn't that confirmed sometime last year?

    Could have been - I just wanted to be thorough with the info that i was able to write down!
  7. Hey everyone, I just found something in my notes that I forgot to mention - I can't remember when it was said - I think either the panel or my 2nd go around in the campaign demo - but someone asked if co op was going to be split screen and I think Brian confirmed that there would be split screen co op!

    Great. That was one of the reasons I never picked up AvP. Nothing beats playing some splitscreen with friends.
  8. Hey everyone, I just found something in my notes that I forgot to mention - I can't remember when it was said - I think either the panel or my 2nd go around in the campaign demo - but someone asked if co op was going to be split screen and I think Brian confirmed that there would be split screen co op!
  9. It's cool. I just found it curious since there was really no flat out no, which also doesn't confirm anything either, but it sounds like they might try to include the life cycle in some fashion whether its playable or not.
  10. In the singleplayer they said they played it on PC (I saw the PC they were playing on) using a Xbox 360 controller to navigate. Interestingly it seemed like there were PS3 controller prompts on the screen when contextual commands appeared.

    I think for multiplayer it was PCs with X360 controllers.

    Yeah, when they opened up the cabinet, I could clearly see that the devs (playing as xenos in MP) were definitely on PCs. I even asked about it and the dev confirmed that they were running them on PCs. I'd assume that the marine side were also running on PCs because of the limited set up... but I didn't see the machine with my own eyes. 99% sure everything was PC based at PAX.

    Sorry for skipping your question in the write up Newbs. I didn't want to steal your thunder... plus I couldn't remember them giving us any sort of answer other than "we have some stuff in there that should make you guys really happy" :P
  11. I'd also like to say thanks again for such awesome coverage of one of the most anticipated games in Alien-fan history.

    Great question with regards to life cycle.  I would love to see that in the game, but from their answer it sounds like they're going to be doing some unique things with the multiplayer regardless.  This makes me so excite.

    If anything, I hope Gearbox notices the huge potential for variety and awesome that still rests within the Alien universe (gameplay speaking)...  Exploit this, and the praises of a million formerly scorned fans will fall upon you like a furious rain! :laugh:

  12. In the singleplayer they said they played it on PC (I saw the PC they were playing on) using a Xbox 360 controller to navigate. Interestingly it seemed like there were PS3 controller prompts on the screen when contextual commands appeared.

    I think for multiplayer it was PCs with X360 controllers.

    I also forgot one interesting thing that was said about Lance Henrickson's performance was that we would see video of it. Not sure if they thought they brought video (we only heard audio from it) but my impression was we would be getting behind the scenes material with the game. Which would be nice.

  13. I had asked during the panel if there was going to be life cycle in the competitive multiplayer. Didn't really get a yes or no, but was told that they are still exploring ideas and some of those ideas will make us very happy. Not sure if that means those who want life cycle in the game happy or just making everyone in general happy. Will be interesting to see what comes our way.
    Good question! Thanks for bringing that up at the panel.

    I imagine a game mode for the alien lifecycle would be fun. Hopefully additional game modes will not delay the game past fall 2012!

    The clock is ticking  :D
  14. I had asked during the panel if there was going to be life cycle in the competitive multiplayer. Didn't really get a yes or no, but was told that they are still exploring ideas and some of those ideas will make us very happy. Not sure if that means those who want life cycle in the game happy or just making everyone in general happy. Will be interesting to see what comes our way.
  15. AvP 2010 hadn't playable female marines because, if I remember right, Reb said that they use different skeleton and animations model and they were pushed by SEGA to release the game so there was no time to implement those into the multiplayer. I am willing to believe them because I know how greedy SEGA are, and we can see from 10000 miles that AvP 2010 was rushed, because of SEGA ofc, not because of Reb.
  16. just waiting to revive my poor phone so I can get the images to Ikarop... but yeah, the panel was great today. Lots of fun.

    In terms of friendly fire - It didn't look like my bullets did any damage to fellow marines. I don't know about grenades, though. That being said, a detail like that could change between now and the final product.

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