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Sega & Gearbox Software have recently taken the latest multiplayer and single player builds of the upcoming Aliens: Colonial Marines videogame to PAX East 2012 in Boston. Amongst all those gamers was AvPGalaxy forum member Tonks (Scott). Tonks was kind enough to write up an article regarding his day one impressions on the event for us. You can find it here.

“The demo was a good showcase and really looked the part. Details were clear and the sound was great. The experience was a mix of action and storytelling with good pacing and it impressed me. The assets looked great in the game and it all felt like it belonged in the universe – because, as Chris pointed out with Fox treating it as canon – it has to.”

You can find a whole lot of pictures from the first day of PAX east here at our forums. Once again, thanks to Tonks for taking the time to go represent AvPGalaxy at the expo and writing up his impressions as well as Sega and Gearbox for their amazing support.


Categories: Aliens CM News | Forum Topic

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Comments: 81
  1. Gearbox's Full PAX Panel:

    <a href="http://www.youtube.com/watch?v=5cMDzGXvnVs" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=5cMDzGXvnVs</a>
  2. Hey everyone, I just found something in my notes that I forgot to mention - I can't remember when it was said - I think either the panel or my 2nd go around in the campaign demo - but someone asked if co op was going to be split screen and I think Brian confirmed that there would be split screen co op!

    f**k yea. Though, I don't have many friends around that like Aliens, it's still good to hear that more and more games are having split-screen.
  3. Hey everyone, I just found something in my notes that I forgot to mention - I can't remember when it was said - I think either the panel or my 2nd go around in the campaign demo - but someone asked if co op was going to be split screen and I think Brian confirmed that there would be split screen co op!

    Great. That was one of the reasons I never picked up AvP. Nothing beats playing some splitscreen with friends.

    I'm sure we've played together?

    That was the demo. And 'twas good times.
  4. Hey everyone, I just found something in my notes that I forgot to mention - I can't remember when it was said - I think either the panel or my 2nd go around in the campaign demo - but someone asked if co op was going to be split screen and I think Brian confirmed that there would be split screen co op!

    Wasn't that confirmed sometime last year?

    Could have been - I just wanted to be thorough with the info that i was able to write down!
    Thank you for keeping us informed! I appreciate your write ups on PAX.

    Split screen aliens online! woot  ;D
  5. Hey everyone, I just found something in my notes that I forgot to mention - I can't remember when it was said - I think either the panel or my 2nd go around in the campaign demo - but someone asked if co op was going to be split screen and I think Brian confirmed that there would be split screen co op!

    Great. That was one of the reasons I never picked up AvP. Nothing beats playing some splitscreen with friends.

    I'm sure we've played together?
  6. Hey everyone, I just found something in my notes that I forgot to mention - I can't remember when it was said - I think either the panel or my 2nd go around in the campaign demo - but someone asked if co op was going to be split screen and I think Brian confirmed that there would be split screen co op!

    Wasn't that confirmed sometime last year?

    Could have been - I just wanted to be thorough with the info that i was able to write down!
  7. Hey everyone, I just found something in my notes that I forgot to mention - I can't remember when it was said - I think either the panel or my 2nd go around in the campaign demo - but someone asked if co op was going to be split screen and I think Brian confirmed that there would be split screen co op!

    Great. That was one of the reasons I never picked up AvP. Nothing beats playing some splitscreen with friends.
  8. Hey everyone, I just found something in my notes that I forgot to mention - I can't remember when it was said - I think either the panel or my 2nd go around in the campaign demo - but someone asked if co op was going to be split screen and I think Brian confirmed that there would be split screen co op!
  9. It's cool. I just found it curious since there was really no flat out no, which also doesn't confirm anything either, but it sounds like they might try to include the life cycle in some fashion whether its playable or not.
  10. In the singleplayer they said they played it on PC (I saw the PC they were playing on) using a Xbox 360 controller to navigate. Interestingly it seemed like there were PS3 controller prompts on the screen when contextual commands appeared.

    I think for multiplayer it was PCs with X360 controllers.

    Yeah, when they opened up the cabinet, I could clearly see that the devs (playing as xenos in MP) were definitely on PCs. I even asked about it and the dev confirmed that they were running them on PCs. I'd assume that the marine side were also running on PCs because of the limited set up... but I didn't see the machine with my own eyes. 99% sure everything was PC based at PAX.

    Sorry for skipping your question in the write up Newbs. I didn't want to steal your thunder... plus I couldn't remember them giving us any sort of answer other than "we have some stuff in there that should make you guys really happy" :P
  11. I'd also like to say thanks again for such awesome coverage of one of the most anticipated games in Alien-fan history.

    Great question with regards to life cycle.  I would love to see that in the game, but from their answer it sounds like they're going to be doing some unique things with the multiplayer regardless.  This makes me so excite.

    If anything, I hope Gearbox notices the huge potential for variety and awesome that still rests within the Alien universe (gameplay speaking)...  Exploit this, and the praises of a million formerly scorned fans will fall upon you like a furious rain! :laugh:

  12. In the singleplayer they said they played it on PC (I saw the PC they were playing on) using a Xbox 360 controller to navigate. Interestingly it seemed like there were PS3 controller prompts on the screen when contextual commands appeared.

    I think for multiplayer it was PCs with X360 controllers.

    I also forgot one interesting thing that was said about Lance Henrickson's performance was that we would see video of it. Not sure if they thought they brought video (we only heard audio from it) but my impression was we would be getting behind the scenes material with the game. Which would be nice.

  13. I had asked during the panel if there was going to be life cycle in the competitive multiplayer. Didn't really get a yes or no, but was told that they are still exploring ideas and some of those ideas will make us very happy. Not sure if that means those who want life cycle in the game happy or just making everyone in general happy. Will be interesting to see what comes our way.
    Good question! Thanks for bringing that up at the panel.

    I imagine a game mode for the alien lifecycle would be fun. Hopefully additional game modes will not delay the game past fall 2012!

    The clock is ticking  :D
  14. I had asked during the panel if there was going to be life cycle in the competitive multiplayer. Didn't really get a yes or no, but was told that they are still exploring ideas and some of those ideas will make us very happy. Not sure if that means those who want life cycle in the game happy or just making everyone in general happy. Will be interesting to see what comes our way.
  15. AvP 2010 hadn't playable female marines because, if I remember right, Reb said that they use different skeleton and animations model and they were pushed by SEGA to release the game so there was no time to implement those into the multiplayer. I am willing to believe them because I know how greedy SEGA are, and we can see from 10000 miles that AvP 2010 was rushed, because of SEGA ofc, not because of Reb.
  16. just waiting to revive my poor phone so I can get the images to Ikarop... but yeah, the panel was great today. Lots of fun.

    In terms of friendly fire - It didn't look like my bullets did any damage to fellow marines. I don't know about grenades, though. That being said, a detail like that could change between now and the final product.
  17. I just hope theres a MP map u can play on which is Hadleys hope before the explosion - that would be so awesome :D

    The MP map that was available was a HH-inspired map. It wasn't an exact replica/layout of any one part of HH, but it looked like it had been ripped directly from the movie. I caught myself checking out the details in the middle of the match and being impressed.

    I didn't get to go into the booth, were they giving away the shirts and jackets for free?

    the hoodies and tee shirts were being worn by GBX and Sega employees and weren't being given out to the public. They were handing out the bandannas to people as they left right after they played the multiplayer portion of the booth.

    ps - I noticed the "dodge" move too. I saw a side-step/side-hop type move.  It surprised me at first, because the xeno was there in my sights and then a second later had dodged my shots and was ripping me to shreds!

    Prior to picking up the controller, GBX was quick to point out that just because the dots on the motion tracker disappeared, it didn't necessarily mean that the xenos were gone or had died... but rather that they could just be standing still and hiding :)
  18. Very very impressed with these reports. Nicely organized, Husky, Ikarop. Well written and very informative. I'm getting increasingly stocked for the remainder of 2012.

    Just gonna make sure these are added to the article section of the website too.
  19. I sent it in to Ikarop a little late today, but I got some more good info for you guys.  It should be up as soon as he has a chance to read it over and post it up.

    Hope you guys like it - I'll have another report for you after Sunday's Gearbox Panel!


    Is this the same person as Tonks? I couldn't find anyone by the name of Tonks on the member list.


    Husky = Tonks as pointed out on the OP :). Day 2's report is up now!

    http://www.avpgalaxy.net/games/aliens-colonial-marines-sega/pax-east-report-day-2-impressions/

    Make sure to read it. He did an amazing job as usual.
  20. Tonks is on the Gearbox forums, I think.  You guys are like stalkers. :laugh:  But to answer your question, yes I think so.

    You hold down the left analog to run. Sprinting feels like a pretty natural speed. At least I never felt like they moved to slow or too fast.

    Noticed that the Alien appears to have a dodge move, which I think is attributed to a chosen skill. By pressing the left bumper it seemed like the Alien player was able to quickly dodge to avoid fire.

    Was able to kill a few aliens as they were ready to execute my fellow marines which was really cool. 

    Got executed by a lurker Alien, which also looked great.

    I don't know if this was specific to my game, but it seemed like the alternate fire to the smg was a shotgun and the alternate fire to the shotgun was a grenade launcher.


    Health regenerates over time. I can't really say how fast as it was kind of hectic and by the time your deep in the red you're probably dead anyway. I do think this time I played I actually died from being exposed to too much acid blood. I had stepped over a dead xeno by mistake which caused my marine to suddenly slow down as fumes filled my view, then a few seconds later I just keeled over. Probably because I was being an idiot and stepped into another dead Alien.


    http://assets0.ordienetworks.com/images/GifGuide/dancing/tumblr_lj3t79ToKm1qchk28.gif

    These reports continue to rock.  The bit about the dodge ability was socool.
  21. I sent it in to Ikarop a little late today, but I got some more good info for you guys.  It should be up as soon as he has a chance to read it over and post it up.

    Hope you guys like it - I'll have another report for you after Sunday's Gearbox Panel!

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AvPGalaxy is a fan site dedicated to the Alien, Predator, Aliens vs Predator and Prometheus franchises. We currently report news on the upcoming game Alien Isolation, Ridley Scott's Prometheus 2 and Shane Black's Predator 4 / Predator reboot movie.

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